WWF Royal Rumble (USA)
Cheats Codes WWF Royal Rumble
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu WWF Royal Rumble (USA) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Can’t Hurt Opponent With Running Attacks |
BEED-1DDD
|
| #1 |
Fall Down Hurt If You Press Y |
6BED-1DDD
|
| #2 |
Partners And Opponents Stay Outside On The Floor (Most Of The Time) |
5EED-1DDD
|
| #3 |
An Earthquake Kills Anyone Who Moves (Until You Turn Off The Game Genie) |
6EED-1DDD
|
| #4 |
All Wrestlers Stop |
2EED-1DDD
|
| #5 |
All Wrestlers Stop #2 |
3EED-1DDD
|
| #6 |
All Wrestlers Stop #3 |
8EED-1DDD
|
| #7 |
Graphics Glitch #1 |
9888-1DDD
|
| #8 |
Graphics Glitch #2 |
00ED-1DDD
|
| #9 |
Graphics Glitch #3 |
4FED-1DDD
|
| #10 |
Graphics Glitch #4 |
FBED-1DDD
|
| #11 |
Graphics Glitch #5 |
FEED-1DDD
|
| #12 |
Graphics Glitch #6 |
FDED-1DDD
|
| #13 |
Graphics Glitch #8 |
9EED-1DDD
|
| #14 |
Graphics Glitch #9 |
CEED-1DDD
|
| #15 |
Graphics Glitch #10 |
0EED-1DDD
|
| #17 |
Enable 2-Punch Ko Cheat |
7E092C01
|
| #18 |
P1 Max Grapple Meter |
7E06DEFF+7E06DF02+7E06E000
|
| #19 |
Player 1 Modifier |
7E070200
|
| #20 |
Player 2 Modifier |
7E070200
|
| #21 |
Player 1’s Partner (Wrestler 3) Modifier |
7E070600
|
| #22 |
Player 2’s Partner (Wrestler 4) Modifier |
7E070800
|
| #23 |
Wrestler 5 Modifier |
7E070A00
|
| #24 |
Wrestler 6 Modifier |
7E070C00
|
| #25 |
Player 1 Modifier (Alternate) |
7E01DEBE
|
| #26 |
Player 1’s 1st Partner Modifier (Alternate) |
7E01E000
|
| #27 |
Player 1’s 2nd Partner Modifier (Alternate) |
7E01E200
|
| #28 |
Player 2 Modifier (Alternate) |
7E01E400
|
| #29 |
Player 2’s 1st Partner Modifier (Alternate) |
7E01E600
|
| #30 |
Player 2’s 2nd Partner Modifier (Alternate) |
7E01E800
|
| #31 |
Player 1’s Picture Modifier |
7E01EA00
|
| #32 |
Player 1’s 1st Partner Picture Modifier |
7E01EC00
|
| #33 |
Player 1’s 2nd Partner Picture Modifier |
7E01EE00
|
| #34 |
Player 2’s Picture Modifier |
7E01F000
|
| #35 |
Player 2’s 1st Partner Picture Modifier |
7E01F200
|
| #36 |
Player 2’s 2nd Partner Picture Modifier |
7E01F400
|
| #37 |
Match Type Modifier A |
7E0886BE
|
| #38 |
Number of Players Modifier |
7E088800
|
| #39 |
Match Type Modifier B |
7E088A00
|
| #40 |
Infinite Health P1 |
7E064239
|
| #41 |
Infinite Health P2 |
7E064439
|
| #42 |
Infinite Time Out Of Ring P1 |
7E021E01
|
| #43 |
Infinite Time Out Of Ring P2 |
7E022001
|
| #44 |
Lose Energy Quickly P1 |
7E064200
|
| #45 |
Lose Energy Quickly P2 |
7E064400
|
| #46 |
Can’t Be Pinned P1 |
7E022400
|
| #47 |
Can’t Be Pinned P2 |
7E022600
|
| #48 |
Difficulty Modifier |
7E088C00
|
| #49 |
Opponent selection modifier |
7E088E00
|
| #50 |
Theme music doesn’t play during character selection screen |
7E00FA01
|
| #51 |
Game / Theme Music plays constantly during character select |
7E00F801
|
| #52 |
Wrestler’s theme plays instantly once you see his picture |
7E00F801+7E00FA01
|
| #53 |
Royal Rumble rules are always on |
7E00E401
|
| #54 |
Pinfalls are disabled |
7E00DC01
|
| #55 |
Extremely hard to beat the CPU in a grapple |
7E00CC01
|
| #56 |
Player 1 is immune to strike attacks / Can’t pick up steel chair |
7E00C800
|
| #57 |
Ref is always "up" |
7E00C601
|
| #58 |
CPU stands still most of the time |
7E00CE01
|
| #59 |
Discolored graphics (Greenish) |
7E00B001
|
| #60 |
CPU doesn’t always kick out of pins / Easy grapple win |
7E00B201
|
| #61 |
Match ends instantly |
7E00B801
|
| #62 |
Grapple meter always flashes green in a Royal Rumble |
7E0871FF
|
| #63 |
Player 1 Palette Modifier |
7E01F6BE
|
| #64 |
Player 2 Palette Modifier |
7E01FC00
|
| #65 |
Player 1 Alternate Attire Modifier |
7E01F700
|
| #66 |
Player 2 Alternate Attire Modifier |
7E01FD00
|
| #67 |
Tournament Round Modifier |
7E084400
|
| #68 |
Player 1 Finishing Move Status Modifier |
7E075700
|
| #69 |
Player 2 Finishing Move Status Modifier |
7E075900
|
| #70 |
Player 1’s 1st Partner Finishing Move Status Modifier |
7E075B00
|
| #71 |
Player 2’s 1st Partner Finishing Move Status Modifier |
7E075D00
|
| #72 |
Player 1’s 2nd Partner Finishing Move Status Modifier |
7E075F00
|
| #73 |
Player 2’s 2nd Partner Finishing Move Status Modifier |
7E076100
|
| #74 |
No SFX & No Music |
7E009801
|
| #75 |
Easier Grapple Wins |
7E000801
|
| #76 |
Only two people allowed in the ring at a time |
7E001602
|
| #77 |
Messes the Referee’s count up |
7E001501
|
| #78 |
No Out of Ring Count for Player 1 |
7E022701
|
| #79 |
No Out of Ring Count for Player 2 |
7E022901
|
| #80 |
Rematch Option is Always Available |
7E07B101
|
| #81 |
Dark Arena |
7E077101
|
| #82 |
Grapple Meter is Green & Pink |
7E01C701
|
| #83 |
No Grapple Meter |
7E01B801
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
