Super Metroid (Japan-USA) (En-Ja)
Cheats Codes Super Metroid
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Super Metroid (Japan-USA) (En-Ja) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Immune To Enemy Attacks |
7E18A801
|
| #1 |
Infinite Life |
7E09C2DB+7E09C305
|
| #2 |
Max Life |
7E09C4DB+7E09C505
|
| #3 |
Crateria Mapped |
7ED908FF
|
| #4 |
Brinstar Mapped |
7ED909FF
|
| #5 |
Norfair Mapped |
7ED90AFF
|
| #6 |
Wrecked Ship Mapped |
7ED90BFF
|
| #7 |
Maridia Mapped |
7ED90CFF
|
| #8 |
Tourain Mapped |
7ED90DFF
|
| #9 |
Infinite 999 Rockets |
7E09C6E7+7E09C703
|
| #10 |
Maximum 999 Rockets |
7E09C8E7+7E09C903
|
| #11 |
Maximum 99 Super Rockets |
7E09CC63
|
| #12 |
Infinite 99 Super Bombs |
7E09CE63
|
| #13 |
Maximum 99 Super Bombs |
7E09D063
|
| #14 |
0 Hours Played |
7E09E000
|
| #15 |
Can Access Tourain From Sunken Statues Room |
7ED820C1+7ED8211F
|
| #16 |
Have all suits and Misc Items |
7E09A4FF
|
| #17 |
Have all Boots and Bombs |
7E09A5FF
|
| #18 |
Have all Guns minus the Charge Beam |
7E09A8FF
|
| #19 |
Have Charge Beam |
7E09A9FF
|
| #20 |
Grapple and X-Ray |
7E09A3C0
|
| #21 |
Switching Areas Fills Map |
CE6B-1FAF+D76B-146F
|
| #22 |
Skip intro and start on Planet Zebes when starting a new game |
DD38-C4A8
|
| #23 |
Select area when loading a game [press right on map screen to select] |
DDCF-4461+6DCC-47A1
|
| #24 |
No energy loss from enemies |
C225-3005
|
| #25 |
Super jumps don’t drain energy |
C22A-456D
|
| #26 |
Almost infinite missiles |
C288-C5A7
|
| #27 |
Almost infinite super missiles |
C28A-C9D7
|
| #28 |
Almost infinite super bombs |
3CA4-450D
|
| #29 |
Start with hyper gun in inventory |
62C5-14A6
|
| #30 |
Start with about 500 energy tanks |
E7D7-FAAD+DFD7-FA6D
|
| #31 |
Start with about 700 energy tanks |
88D7-FAAD+D4D7-FA6D
|
| #32 |
Start with about 1000 energy tanks |
35D7-FAAD+D7D7-FA6D
|
| #33 |
Start with about 1200 energy tanks |
CED7-FAAD+D0D7-FA6D
|
| #34 |
Start with about 1500 energy tanks |
28D7-FAAD+D9D7-FA6D
|
| #35 |
10 Maximum missiles |
DCD7-F26D
|
| #36 |
25 Maximum missiles |
FBD7-F26D
|
| #37 |
50 Maximum missiles |
74D7-F26D
|
| #38 |
75 Maximum missiles |
08D7-F26D
|
| #39 |
100 Maximum missiles |
10D7-F26D
|
| #40 |
125 Maximum missiles |
52D7-F26D
|
| #41 |
150 Maximum missiles |
B1D7-F26D
|
| #42 |
175 Maximum missiles |
CED7-F26D
|
| #43 |
200 Maximum missiles |
A6D7-F26D
|
| #44 |
5 Maximum super missiles |
D9D7-F36D
|
| #45 |
10 Maximum super missiles |
DCD7-F36D
|
| #46 |
25 Maximum super missiles |
FBD7-F36D
|
| #47 |
50 Maximum super missiles |
74D7-F36D
|
| #48 |
5 Maximum super bombs |
D9D7-FE6D
|
| #49 |
10 Maximum super bombs |
DCD7-FE6D
|
| #50 |
25 Maximum super bombs |
FBD7-FE6D
|
| #51 |
50 Maximum super bombs |
74D7-FE6D
|
| #52 |
Set hours played to 0 [for better ending] |
DDD0-FE6D
|
| #53 |
Add charge beam |
FDDF-F2AD
|
| #54 |
Get wave beam |
DFDF-F26D
|
| #55 |
Get ice and wave beams |
D7DF-F26D
|
| #56 |
Get ice, wave, and spazer beam |
D5DF-F26D
|
| #57 |
Get ice, wave, spazer, and plasma beams |
DEDF-F26D
|
| #58 |
Add ball |
D0DF-FA6D
|
| #59 |
Add ball and varia suit |
D9DF-FA6D
|
| #60 |
Add ball, varia suit, spring ball |
D5DF-FA6D
|
| #61 |
Add ball, varia suit, spring ball, gravity suit |
45DF-FA6D
|
| #62 |
Add ball, varia suit, spring ball, screw attack, gravity suit |
4EDF-FA6D
|
| #63 |
Add bomb |
FDDF-FAAD
|
| #64 |
Add X-ray |
6DDF-FAAD+6DDF-FA0D
|
| #65 |
Add X-ray and grapple |
ADDF-FAAD+ADDF-FA0D
|
| #66 |
Add X-ray and bomb |
BDDF-FAAD+BDDF-FA0D
|
| #67 |
Add X-ray, grapple, bomb |
2DDF-FAAD+2DDF-FA0D
|
| #68 |
Add bomb and hi-jump boots |
FFDF-FAAD
|
| #69 |
Add bomb, hi-jump boots and speed boots |
7FDF-FAAD
|
| #70 |
Add bomb, all boots |
77DF-FAAD
|
| #71 |
Add all boots, bomb, grapple, X-ray |
E7DF-FAAD+E7DF-FA0D
|
| #72 |
Crateria is already mapped out |
EED9-93DD
|
| #73 |
Brinstar is already mapped out |
EED9-930D
|
| #74 |
Norfair is already mapped out |
EED9-936D
|
| #75 |
Wrecked ship is already mapped out |
EED9-93AD
|
| #76 |
Maridia is already mapped out |
EED9-9EDD
|
| #77 |
Tourian is already mapped out |
EED9-9E0D
|
| #78 |
Avoid sinking in Maridia sand |
6D8F-14FF
|
| #79 |
Event Modifier |
DFDB-11D4
|
| #80 |
Disable SFX |
DFDB-1104
|
| #82 |
Brightness Control |
7E005100
|
| #83 |
Disable Low Health Alarm |
F036-C964
|
| #84 |
Full movement speed in Maridia sand |
6D8F-14FF+DDBF-4504
|
| #85 |
Get All Items In Current Room |
402B-3DB7+402E-3FF7
|
| #86 |
Jump In Midair - Button A |
C933-C9A7+6333-C1D7+DC33-C107+BD33-C167+D033-C1A7+4433-C5D7+8A33-C507+B633-C567+BD33-C5A7
|
| #87 |
Jump In Midair - Button B |
C933-C9A7+6E33-C1D7+DC33-C107+BD33-C167+D033-C1A7+4433-C5D7+8A33-C507+B633-C567+BD33-C5A7
|
| #88 |
Have Speed Booster Effect |
6DCC-4BDF+6DC8-4CDF
|
| #89 |
Enemies Die When You Get Close To Them |
6DCC-4BDF+6DC3-4B6D+FCC3-4BAD+18CB-3C1F+D18F-3601+1825-1B4D
|
| #90 |
Enemies Die When You Get Close To Them |
6DCC-4BDF+6DBF-3BA4+40BF-3CD4+18BB-46F2+D18F-3601+1825-1B4D+1826-38D6
|
| #91 |
Invincibility Projectiles |
1DB4-16A4
|
| #92 |
Invincibility Spikes |
6DB1-4194+6D62-C0B7+6D6B-C927
|
| #93 |
Metroids Can Be Killed Without Freezing Them |
403F-38DE+6D34-3BAE
|
| #94 |
Walk Through Walls |
6DB4-39BF
|
| #95 |
Jump In Mid Air |
6DB8-39BF+6D3D-C5DF
|
| #96 |
Jump Through Ceilings |
DDB0-C9FF
|
| #97 |
Hit Anywhere (Projectiles) |
6DB1-3C6F+40C8-18DD+6DC2-1BDD
|
| #98 |
Allow Space Station Inventory Access |
4039-C504
|
| #99 |
Press Start to Beat the Game |
4135-C1D4
|
| #100 |
All Doors Open |
6DB9-409F+6DBF-412F
|
| #101 |
Ridley Instantly Retreats |
6DC3-C82B
|
| #102 |
One Hit Kills |
40C1-CC0F+40C1-4CA4
|
| #103 |
Select Area When Loading A Game (Press Right On Map Screen To Select) |
DDCF-4461+6DCC-47A1
|
| #104 |
Master Code — Must Be Used With The Rest Of The Codes — SEE WARNING ! |
FA68-4760+DD6A-C7DF
|
| #105 |
Start With About 500 Energy Tanks |
E7D7-FAAD+DFD7-FA6D
|
| #106 |
Start With About 700 Energy Tanks |
88D7-FAAD+D4D7-FA6D
|
| #107 |
Start With About 1000 Energy Tanks |
35D7-FAAD+D7D7-FA6D
|
| #108 |
Start With About 1200 Energy Tanks |
CED7-FAAD+D0D7-FA6D
|
| #109 |
Start With About 1500 Energy Tanks |
28D7-FAAD+D9D7-FA6D
|
| #110 |
Add X-Ray |
6DDF-FAAD+6DDF-FA0D
|
| #111 |
Add X-Ray And Grapple |
ADDF-FAAD+ADDF-FA0D
|
| #112 |
Add X-Ray And Bomb |
BDDF-FAAD+BDDF-FA0D
|
| #113 |
Add X-Ray, Grapple, Bomb |
2DDF-FAAD+2DDF-FA0D
|
| #114 |
Add All Boots, Bomb, Grapple, X-Ray |
E7DF-FAAD+E7DF-FA0D
|
| #115 |
Switching Areas Fills Map |
CE6B-1FAF+D76B-146F
|
| #116 |
Beta Version Code |
8E67-C0DF
|
| #117 |
Beta Version Error Message |
EE6D-CD6F
|
| #118 |
Changes The Font Of The #’s At Top To Beta Version Font And Other Effects |
556E-C4D6
|
| #120 |
Gravity Code |
D7BC-C9A7
|
| #121 |
Transport Code ? |
EEBC-C0D7
|
| #122 |
Warp After Using X-Ray Scope |
E122-1100
|
| #123 |
Walk Thru Some Doors And You Might Warp To Another Area |
123C-CF6C
|
| #124 |
Alter Areas |
0124-3708
|
| #125 |
Another Alter Areas Code |
6F80-C70D
|
| #126 |
You May Appear A Small Distance Away From The Save Point When Loading A Saved Game |
DCA1-47AF
|
| #127 |
Do A Space Jump And When Samus Hits The Ceiling She Will Appear A Small Distance Above The Impact Site |
3336-41A7
|
| #128 |
Weird Warp Code |
0064-3FAD
|
| #129 |
Another Alter Areas Code #2 |
668F-CFAD
|
| #130 |
Run In Any Direction And Samus Will Warp |
9BBD-4064
|
| #131 |
Go Through A Door And It Will Never End |
6738-3466
|
| #132 |
Maximum Missile Number Is Extremely High |
EED7-F2AD
|
| #133 |
Maximum Super Missile Number Is Extremely High |
EED7-F3AD
|
| #134 |
Maximum Super Bomb Number Is Extremely High |
EED7-FEAD
|
| #135 |
Shoot Regular Missiles And Your Super Missiles Will Go Down, Shoot With 0 Super Missiles Left And You Will Gain Hundreds Of Super Missiles ! |
8D88-C5A7
|
| #136 |
Drop One Power Bomb And You Will Gain Hundreds ! |
38A4-450D
|
| #137 |
Select Missile For Strange Cross Between Missiles, Normal Beam, And The Wavebeam |
CE88-C5A7
|
| #138 |
Infinite Missile And Super Missile Code |
A18E-C967
|
| #139 |
See Backgrounds With X-Ray Scope |
12BC-44A7
|
| #140 |
White X-Ray Beam (See Hidden Paths Easier) |
CEB7-CF6D
|
| #141 |
Get Hyper Beam After Using X-Ray Scope |
5122-1100
|
| #142 |
X-Ray Beam Lasts Forever When Used, But Samus Can Still Turn Left And Right |
0F27-C1D0
|
| #143 |
X-Ray Use Creates A Blue Background |
9A2A-C1D0
|
| #144 |
Don’t Lose Power From The Horizontal Super Jump |
C224-110D
|
| #145 |
Don’t Lose Power From The Diagonal Super Jump |
C22E-450D
|
| #146 |
Diagonal Super Jump Flies Horizontally |
C223-45AD
|
| #147 |
Diagonal Super Jump Flies Straight Up |
C223-45DD
|
| #148 |
Do A Spinning Jump To The Left Or Right And Samus Will Stay Spinning In The Air |
43B8-416D
|
| #149 |
Do A Spinning Jump To The Left Or Right And Samus Will Stay Spinning In The Air (Slightly Different) |
56B0-450F
|
| #150 |
Very Slow Fall While In The Air |
DFBC-C067
|
| #151 |
A Spinning Jump To The Left Or Right Is Super Fast |
1AB5-3567
|
| #152 |
A Spinning Jump Will Cause Samus To Stay Spinning Forever |
A237-1001
|
| #153 |
Huge Jump Ability |
DFBC-C067+DDBC-C567
|
| #154 |
Strange Noise And Blacks Out When Loading A Save Game |
0137-4468
|
| #155 |
No Music, Freezes Game When You Go To A Different Room |
FE69-3F67
|
| #156 |
After Nintendo Logo The Game Blacks Out But Plays Music From When You Load A Saved Game |
BBBA-176F
|
| #157 |
After The Title Screen The Game Will Black Out And Then Play A Really Weird Sound Over And Over |
00BD-3705
|
| #158 |
Plays The Title Screen Music Over And Over While You Are Playing The Game |
0162-3D67
|
| #159 |
After The Title Screen The Game Blacks Out And A Charge Beam Sound Repeats |
A960-176C
|
| #160 |
Most Sounds Repeat Over And Over, Can’t Change Rooms Unless GG Is Off |
4467-C4AC
|
| #161 |
Warp From Crateria To An Area In One Of The Places Below When You Go To Load Saved Game "A" |
DFD1-93DD
|
| #163 |
Samus Dies In One Hit |
8F25-3005
|
| #164 |
Shoot Beam To Crumble Invisible Mid-Air Blocks (Strange) |
C3CA-19FD
|
| #165 |
Shoot Beam To The Right Near A Wall For A Missile-Type Impact |
A4C5-C007
|
| #166 |
Weird Effect On The Brightness Of The Screen |
F46A-C4AC
|
| #167 |
See Around The Borders Of The Screen |
55BC-C567
|
| #168 |
Reveals The Entire Map In All Areas And Makes It Pink |
336B-146F
|
| #169 |
Run To The Left And You Can Charge Up The Space Jump Without Actually Going Anywhere (Run In Place) |
DEB1-356D
|
| #170 |
Run Much Faster |
09BC-350F
|
| #171 |
Select Any Area When Loading A Saved Game (Alternate Version) |
DE6D-4FDD
|
| #172 |
Red Superbomb Explosion |
6FB6-CFAD
|
| #173 |
Pixelizes Screen When Going Into Different Rooms |
9123-C7DC
|
| #174 |
Shoot A Super Missile And The Menu Bar At The Top Of The Screen Will Vanish |
108F-40DD
|
| #175 |
When You Land From A Jump Or Walk Along Uneven Terrain The Screen Will Scroll Downwards |
2BCD-1F64
|
| #176 |
Screen Scrolls Left |
A9C8-C7AF
|
| #177 |
WARNING ! — Displays The "Don’t Copy Video Games" Message After The Title Screen And Erases The Saved Games |
076A-C4DF
|
| #178 |
Game Runs MUCH Faster, But May Often Glitch Or Freeze |
4560-3FDD
|
| #179 |
Screen Flickers A Lot And Does Other Weird Things |
DEB6-4D04
|
| #180 |
Samus Has Underwater Animations (Bubbles) In Areas Without Water |
9866-406D
|
| #181 |
Small Energy Pick-Ups Will Restore 25 Energy Points (Instead of 5) |
FBE8-D7F6
|
| #182 |
Small Energy Pick-Ups Will Restore 99 Energy Points (Instead of 5) |
17E8-D7F6
|
| #183 |
Large Energy Pick-Ups Will Restore 50 Energy Points (Instead of 20) |
74EA-D426
|
| #184 |
Large Energy Pick-Ups Will Restore 99 Energy Points (Instead of 20) |
17EA-D426
|
| #185 |
Missile Pick-Ups Are Worth 10 Missiles (Instead of 2) |
DCE3-D496
|
| #186 |
Missile Pick-Ups Are Worth 50 Missiles (Instead of 2) |
74E3-D496
|
| #187 |
Super Missile Pick-Ups Are Worth 5 Super Missiles (Instead of Only 1) |
D9EE-D4F6
|
| #188 |
Super Missile Pick-Ups Are Worth 25 Super Missiles (Instead of Only 1) |
FBEE-D4F6
|
| #189 |
Power Bomb Pick-Ups Are Worth 5 Power Bombs (Instead of Only 1) |
D9E2-D4B6
|
| #190 |
Power Bomb Pick-Ups Are Worth 25 Power Bombs (Instead of Only 1) |
FBE2-D4B6
|
| #191 |
Start A New Game With About 3 Energy Tanks |
DF8A-67A0
|
| #192 |
Start A New Game With About 13 Energy Tanks |
D98A-67A0
|
| #193 |
Start A New Game With 25 Super Missiles |
FB83-6DD0
|
| #194 |
Start A New Game With 50 Super Missiles |
7483-6DD0
|
| #195 |
Start A New Game With 99 Super Missiles |
1783-6DD0
|
| #196 |
Start A New Game With 25 Power Bombs |
FB83-6400
|
| #197 |
Start A New Game With 50 Power Bombs |
7483-6400
|
| #198 |
Start A New Game With 99 Power Bombs |
1783-6400
|
| #199 |
Infinite Energy |
7E09C263
|
| #200 |
Invincible |
7E05B6FF+7E18A8FF
|
| #201 |
Infinite Time To Escape Ship |
7E094500+7E094600+7E094701
|
| #202 |
Moon Jump |
7E0B2D44+7E0B2E01
|
| #203 |
Untouchable (Except For Acid And When Bosses Grab You) |
7E18A84C
|
| #204 |
Metroid’s Health |
7E100D00
|
| #205 |
Reserve Energy |
7E09D690+7E09D701
|
| #206 |
Tanks |
7E09C478+7E09C505
|
| #207 |
Always Hyper Run |
7E0B3F04+7E0A6E02
|
| #208 |
Select Start Point When Loading A Game (Press Right On Map Screen To Select) |
DDCF-4461+6DCC-47A1
|
| #209 |
Kill Most Enemies On Contact |
7E0A6E0F
|
| #210 |
Have Morphing Ball |
7E09A204+7E09A404
|
| #211 |
Have Bomb |
7E09A310+7E09A510
|
| #212 |
Have Charge Beam |
7E09A710+7E09A910
|
| #213 |
Have Spazer |
7E09A604+7E09A804
|
| #214 |
Have Spazer and Ice |
7E09A616+7E09A816
|
| #215 |
Have Morph Ball, Bomb, and Spring |
7E09A216+7E09A416
|
| #216 |
Infinite Missiles |
7E09C6E7+7E09C703
|
| #217 |
Have Missiles |
7E09C801
|
| #218 |
Infinite Super Missiles |
7E09CA50
|
| #219 |
Have Super Missiles |
7E09CC01
|
| #220 |
Infinite Power Bomb |
7E09CE50
|
| #221 |
Have Power Bomb |
7E09D001
|
| #222 |
Run Speed Modifier |
7E0B4600
|
| #223 |
Lay Bombs Faster (Normal Bombs Only) |
7E0CD200
|
| #224 |
Have Super Charge At All Times |
7E0ACC01
|
| #225 |
Gun Modifier |
7E09D200
|
| #226 |
Get Super Bombs At The Same You Get Normal Bombs At Start Of Game |
7E09D164
|
| #227 |
Infinite Missle And Super Missle Code, Shoot Missles And You’re Super Missles Go Down, Shoot Without Any Super Missles And It Will Glitch, Now You’ve Got Infinite |
C588-C5A7
|
| #228 |
Samus Has A Higher Jump, But It’s Difficult To Do The Space Jump With It On |
F4BC-C067
|
| #229 |
Your Legs Move Very Fast And When You Do A Spinning Jump You Spin Fast Too, But Don’t Use Bombs Or It’ll Lock Up |
BE66-406D
|
| #230 |
Missles Shoot Very Fast |
C281-C5A7
|
| #231 |
Super Missles Shoot Very Fast, Use This Code With Infinite Super Missles |
C28A-C9D7
|
| #232 |
Infinite Super Bombs |
3CA4-450D
|
| #233 |
Run In Place To The Left |
DEB1-356D
|
| #234 |
Very Slow Fall |
DFBC-C067
|
| #235 |
Alter Areas (By Me) |
62CE-14A6
|
| #236 |
Walk Through Walls |
DDB1-30DD
|
| #237 |
Only Shows Samus’ Legs |
09BC-3FDD
|
| #238 |
Side Door Glitch |
D2C6-3FDD
|
| #239 |
Room Repeats Itself To The Right |
D2CE-3FDD
|
| #240 |
Go Left To See Weird Glitches |
D3C3-3FDD
|
| #241 |
Weird Backgrounds |
D2C2-3FDD
|
| #242 |
No Rain When You First Start On Planet Zebes, But It Freezes. |
4561-3FDD
|
| #243 |
Weird Glithces, No Metroid At Start, Do Not Hack On This Code Uless You’re Willing To Lose Any Or All Of Your Saves. |
BDB0-C70D
|
| #244 |
Weird Background, Same Applies As Above, Don’t Try Hacking.. |
BDBC-C70D
|
| #245 |
Screen Scrolls Right, Just Kinda’ Cool. |
62C5-146F
|
| #246 |
Weird Glitches, Don’t Hack This One Either... |
BDBD-C70D
|
| #247 |
Weird Door Glitch. |
0C88-370D
|
| #248 |
Weirder(Pardon The Grammar) Door Glitch. |
0C87-370D
|
| #249 |
Different Backgrounds In Some Areas, Try This One After You Come Out Of The Save Right Before Kraid. |
D2C6-370D
|
| #250 |
Warp After Using X-Ray Scope. |
E122-1100
|
| #251 |
Some Doors Warp You |
123C-CF6C
|
| #252 |
Alter Areas, Load A Save And Stuff Will Be Different. |
0124-3708
|
| #253 |
Most Sounds Repeat Over And Over, Can’t Change Rooms Unless Gg Is Off. |
4467-C4AC
|
| #254 |
Weird Effect On The Brightness Of The Screen. |
F46A-C4AC
|
| #255 |
See Around The Borders Of The Screen Code |
55BC-C567
|
| #256 |
Screen Scrolls Left, Might Cause Warp. |
A9C8-C7AF
|
| #257 |
White X-ray Beam. |
CEB7-CF6D
|
| #258 |
Get Hyper Beam After Using X-ray. |
5122-1100
|
| #259 |
Plays Title Music Over And Over While Playing The Game. |
0162-3D67
|
| #260 |
Pixelizes Screen When Going Into Different Rooms. |
9123-C7DC
|
| #261 |
Shoot A Super Missle And The Menu Bar At The Top Of The Screen Will Vanish, Now You Have More Veiwing Space While In That Room. |
108F-40DD
|
| #262 |
Samus Dies In One Hit. |
8F25-3005
|
| #263 |
Screen Flickers Alot And Does Other Weird Things. |
DEB6-4D04
|
| #264 |
Select Missles And Any One Beam To Get A Cross Between Them. |
3582-C5A7
|
| #265 |
One Legged Jump, Samus Jumps On One Leg |
9869-406D
|
| #266 |
Better Underwater Sounding Effects Even In Places That Don’t Have Water(Bubbles) |
1866-406D
|
| #267 |
No Music. |
016E-3D67
|
| #268 |
Enemies Look Weird Or Are Black, Weird Backgrounds Too. |
912D-C7DC
|
| #269 |
I Don’t Know Why I’m Putting This Code Here, But It Erases Save Game A And B. |
23C8-C7AF
|
| #270 |
Weird Glitches With The Spinning Jump. |
456D-30DD
|
| #271 |
Glitch And Bomb Float. Let Me Just Explain. Get In A Ball And Bomb, And As Soon As You’re At The Peak Of The jump Press Up. Now You’re Floating !this Code Also Produces Glitches. |
FDB2-456D
|
| #272 |
Backgrounds Move Faster(The Ones That Already Move, That Is.) |
7E19140F
|
| #273 |
Only One Samus Follows When Speed Boosting. |
7E03850F
|
| #274 |
Never Ending Superjump(Do A Super Jump And You’ll Stay There ’til You Deactivate The Code.) |
7E0ABC0F
|
| #275 |
Shadow Samus When Speed Boosting. |
7E0ACE0F
|
| #276 |
Invisable(Well, Almost !) When Speed Boosting/super Jumping. |
7E0ACE2D
|
| #277 |
Makes The |
7E064E01
|
| #278 |
Skip Intro Screens |
9463-C76C+BE63-C7AC+6DBE-C44A+6DBF-373A
|
| #279 |
Display Entire Map |
6DB5-47AB+6DB3-47AB+CB6C-176F
|
| #280 |
Infinite Mid-Air Spin Jumping |
7E0A2300
|
| #281 |
View All Hidden Blocks With X-ray Scope |
DE65-174D
|
| #282 |
Easier Bomb Jumping |
BACE-15D7+DDB7-46A4
|
| #283 |
Disable Water |
CBA8-444F+EEA8-441F+EEA8-44CF
|
| #284 |
Easier Wall Jump |
68B7-C5D7+68BD-C967+DDB9-15D7
|
| #285 |
Remove Hazards And Water |
D7CA-3D31+B2CE-3F11
|
| #286 |
All Hazards Are Harmless |
DC34-C5D4
|
| #287 |
Disable Water Physics |
C26E-41DD+1A39-4007+62B1-49A7
|
| #288 |
Always Drop Item Modifier |
CB38-C498+D438-C4B8+DD38-C428
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
