Strike Gunner S.T.G (USA)
Cheats Codes Strike Gunner S.T.G
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Strike Gunner S.T.G (USA) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Infinite lives [player 1] |
C2B4-076F
|
| #1 |
Infinite lives [player 2] |
C2B8-046F
|
| #2 |
Infinite continues |
C262-D9E6
|
| #3 |
Infinite special weapon energy [player 1] |
C2EA-D46D
|
| #4 |
Infinite special weapon energy [player 2] |
C2E4-0DAD
|
| #5 |
Start on stage 2 |
CB69-D40D+DF69-D46D+3C69-D4AD
|
| #6 |
Start on stage 3 |
CB69-D40D+D469-D46D+3C69-D4AD
|
| #7 |
Start on stage 4 |
CB69-D40D+D769-D46D+3C69-D4AD
|
| #8 |
Start on stage 5 |
CB69-D40D+D069-D46D+3C69-D4AD
|
| #9 |
Start on stage 6 |
CB69-D40D+D969-D46D+3C69-D4AD
|
| #10 |
Untouchable After 1 Hit |
7E056906
|
| #11 |
Re-Use Plasma Shield |
7E1BED00
|
| #12 |
Re-Use Homing Missile |
7E1BEE00
|
| #13 |
Re-Use Atomic Missile |
7E1BEF00
|
| #14 |
Re-Use Laser Cannon |
7E1BF000
|
| #15 |
Re-Use Megabeam Cannon |
7E1BF100
|
| #16 |
Re-Use Anti-Air Mine |
7E1BF200
|
| #17 |
Re-Use Sonic Wave |
7E1BF300
|
| #18 |
Re-Use Sonic Shooter |
7E1BF400
|
| #19 |
Re-Use Spray Missile |
7E1BF500
|
| #20 |
Re-Use Photon Torpedo |
7E1BF600
|
| #21 |
Re-Use Comrade Fighter |
7E1BF700
|
| #22 |
Re-Use Adhesive Bomb |
7E1BF800
|
| #23 |
Re-Use Heavy Vulcan |
7E1BF900
|
| #24 |
Re-Use Heat Arrow |
7E1BFA00
|
| #25 |
Re-Use Auto-Aim Vulcan |
7E1BFB00
|
| #26 |
Invincibility (Player 1) |
7E024E05
|
| #27 |
Invincibility (Player 2) |
7E024F05
|
| #28 |
Hit Anywhere (Standard gunfire only) |
4021-D46F+4021-D7AF+6D33-ADDF+6D33-A4DF+6D33-ADDF+403E-A4AF
|
| #29 |
Player 1’s Shot Power Goes To Max On Pick-Up Of 1 Shot-Power Unit |
CBAA-640A+DBAA-64AA
|
| #30 |
Player 2’s Shot Power Goes To Max On Pick-Up Of 1 Shot-Power Unit |
CBAA-640A+DBA2-64AA
|
| #31 |
Start With 25 Lives (Player 1 & 2) |
7E023819
|
| #32 |
Start With 50 Lives (Player 1 & 2) |
7E023832
|
| #33 |
Infinite Continues (Player 1 & 2) |
7E023505
|
| #34 |
Start With 99 Lives (Player 1 & 2) |
7E023863
|
| #35 |
Infinite Time To Select Special Weapon (Instead Of Only 10 Seconds) (Player 1 & 2) |
7E1BE10A
|
| #36 |
Infinite Lives |
7E023A09
|
| #37 |
Infinite Special Weapon Ammo (Works On Most Special Weapons) |
7E023EFF
|
| #38 |
Infinite Special Weapon Ammo (Works On All Special Weapons) |
7E023EFF+7E023FFF
|
| #39 |
Infinite Lives |
7E024409
|
| #40 |
Infinite Special Weapon Ammo (Works On Most Special Weapons) |
7E0248FF
|
| #41 |
Infinite Special Weapon Ammo (Works On All Special Weapons) |
7E0248FF+7E0249FF
|
| #42 |
Player 1 is Invincible (Alternate) |
7E025301
|
| #43 |
Player 2 is Invincible (Alternate) |
7E025401
|
| #44 |
Player 1’s Comrade Fighters |
7E0A78FF+7E0A98FF
|
| #45 |
Player 2’s Comrade Fighters |
7E0C78FF+7E0C98FF
|
| #46 |
Player 1’s Plasma Shield doesn’t last very long |
7E055600
|
| #48 |
Screen Doesn’t Scroll |
7E020701
|
| #49 |
One Enemy Appears on Screen at a Time |
7E022500
|
| #50 |
Enemies Come Out Clumped Together |
7E022401
|
| #51 |
Enemies Come Out in More Aggressive Formations |
7E022701
|
| #52 |
Player 1 Has Rapid Fire Special Weapons |
7E021701
|
| #57 |
Move Super Fast |
7E023B03
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
