Street Fighter II Turbo (World) (Action Replay)
Cheats Codes Street Fighter II Turbo
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Street Fighter II Turbo (World) (Action Replay) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Infinite Time (1P Mode Only) |
7E18F399
|
| #1 |
Character Modifier P1 |
7E05D1XX
|
| #2 |
Infinite Health P1 |
7E053063
|
| #3 |
Freeze P1 |
7E052F3F
|
| #4 |
Character Modifier P2 |
7E07D1XX
|
| #5 |
No Health P2 |
7E073000
|
| #6 |
Get Dizzy From Every Knockdown (Player 1) |
7E05B301
|
| #7 |
Get Dizzy From Every Knockdown (Player 2) |
7E07B301
|
| #8 |
Once Dizzy, Always Dizzy (Player 1) |
7E058D1E
|
| #9 |
Once Dizzy, Always Dizzy (Player 2) |
7E078D1E
|
| #10 |
No Push Back Or Delay When Hit (Player 1) |
7E0594FF
|
| #11 |
No Push Back Or Delay When Hit (Player 2) |
7E0794FF
|
| #12 |
No Delay When Ryu/Ken/Dhalsim Use A Fireball (Player 1) |
7E052401
|
| #13 |
No Delay When Ryu/Ken/Dhalsim Use A Fireball (Player 2) |
7E072401
|
| #14 |
Enable Ten Star Turbo Mode Option |
7E1C8732
|
| #15 |
Hyper Mode P1 |
7E051701
|
| #16 |
Hyper Mode P2 |
7E071701
|
| #17 |
Weak Attack Doesn’t Work |
008A34C0
|
| #18 |
Zoooom To Left, Pieces Missing, With Weird Scrolling |
008A95C0
|
| #19 |
Pieces Of You Missing |
008AC4C0
|
| #20 |
Pieces Of You Everywhere |
008AF4C4
|
| #21 |
No Names In Select Screen |
008EA4C4
|
| #22 |
Words Cut In Half |
008EACC4
|
| #23 |
Play 23 Rounds Against 1 World Warrior |
00BB4252
|
| #24 |
Totally CRAZY ! Try it ! |
00CA0483
|
| #25 |
It Shows A Waterfall Then BO (Sorry) |
00CA04F3
|
| #26 |
1st Player Can Influence 2nd Player Moves ! |
00CA35A0
|
| #27 |
Buttons Are Switched (I Think) |
00CA7483
|
| #28 |
New Colors ! (They Change Every Round !) |
00CA8483
|
| #29 |
Countries Shown In Battle With Some Junk |
00CA9483
|
| #30 |
Go To VS Mode And Whatever Stage You Go To, You Will Play Against Him ! |
00CAF1CE
|
| #31 |
Cool NEON |
00CD4E64
|
| #32 |
Rebounding Fireballs |
00CD8E53
|
| #33 |
No Throws ! (Great In VS Mode) |
00CEC4C4
|
| #34 |
Hit Enemy Anywhere ! |
00DA8483
|
| #35 |
No Fall When Hit With Axe Kick |
00DAB5F3
|
| #36 |
One Punch Or Kick Kills ! |
00DAE483
|
| #37 |
Prevent Computer From Blocking Low Attacks |
00DD2C07
|
| #38 |
When You Throw The Enemy The Screen Freezes And A Part Of The Background Shifts Out Of Place |
019AD362
|
| #39 |
Teleporting BG |
02896ECF
|
| #40 |
Missing Faces And Choices |
0289FEC1
|
| #41 |
Infinite Energy |
7E0636B0
|
| #42 |
Win One Round And Go Straight To M Bison |
7E18F8F0
|
| #43 |
Infinite Energy |
95C3723F
|
| #44 |
No Charging Needed For Special Moves |
A0B06104
|
| #45 |
Changes The Color Of Select Screen Randomly (Usually Neon Colors) |
C0C2D6E9
|
| #46 |
Winner Of 2nd Round Wins The Battle |
C0C52301
|
| #47 |
Everlasting Winning Or Losing Pose |
C0CC2FFF
|
| #48 |
Almost Perfect No Stats Or Energy Code (It Hides In The Background) |
C0CC5FFF
|
| #49 |
Energy Meter ALWAYS Goes To The Right When Hit (It’s Also Doubled) |
C0CC6FC6
|
| #50 |
There Are Dots Or Lines Under The Energy Bar |
C0CC7F01
|
| #51 |
Start With 1/4 Energy |
C0D36E2C
|
| #52 |
Start With 1/2 Energy |
C0D36E58
|
| #53 |
Start With 3/4 Energy |
C0D36E84
|
| #54 |
Hit From Almost Anywhere |
C0DC12FF
|
| #55 |
Both Players Invisible And Stuck In Their Own Corners (But Can Strike) |
C0DC72DC
|
| #56 |
1st Hit Of Any Kind Defeats Opponent |
C0E1BD00
|
| #57 |
Slow Play, No Moves Damage Except Throws & Holds |
C0E1BD11
|
| #58 |
Most Attacks Do No Damage (Throws Still Work) |
C0E21BB5
|
| #59 |
Players Can Walkthrough Each Other |
C0E31700
|
| #60 |
Some Icons On Top Of Screen (No Flags Either) |
C0FC02FF
|
| #61 |
Every Face On Select Screen Is Ryu’s |
C0FC12FF
|
| #62 |
Do All Special Moves In Mid-Air |
C1106200
|
| #63 |
No Charging Required For Special Moves |
C1336A04
|
| #64 |
CPU Is Invisible |
C183AF77
|
| #65 |
Missing Text And Cursor |
C183DF77
|
| #66 |
Player Select Screen Is Missing And You Can’t See The Blows You Do |
C183FF77
|
| #67 |
In Round 2, Player 1 Is Invisible And Makes Player 2 Float By Jumping |
C1862FFF
|
| #68 |
You Are 2-5 Inches Right Of Your Real Position |
C1863FFF
|
| #69 |
Near Invisibility (Ken’s Head Still Visible) |
C1869FFF
|
| #70 |
The Back Half Of The Fighters Is Visible The Rest Isn’t |
C186CFFF
|
| #71 |
Segmented While Doing Moves |
C186D011
|
| #72 |
Only Player On Right Is Visible |
C186D811
|
| #73 |
Invisible Players |
C186DFBF
|
| #74 |
CPU Fireballs Are Dark Blue |
C188DE77
|
| #75 |
Resets When You Throw An Enemy |
C18AD377
|
| #76 |
Occasionally, You Will Face The Wrong Direction (Really Confuses CPU) |
C18B8877
|
| #77 |
When You Attempt To Jump, You Get Knocked Back As Though You Were Hit |
C1905E2F
|
| #78 |
When You Attempt To Jump, You Are Frozen In The Air While Your Energy Drains To Zero |
C1905E30
|
| #79 |
Jump To Disappear (You Will Be Invisible And Invulnerable) |
C1906000
|
| #80 |
Air Moves |
C1906200
|
| #81 |
You Will Freeze Before Doing A Jumping Attack |
C19092EE
|
| #82 |
You Make Special Move Sounds When You Do Some Normal Attacks |
C1939A2A
|
| #83 |
Any Hit, Even When Blocked, Knocks You To The Floor |
C193DF77
|
| #84 |
Hitting The CPU Will Turn It Into A Punching Bag (Boosts Score) |
C193DF78
|
| #85 |
After You Win, You Will Look Like You Were Hit In The Face And Bounce |
C198DC77
|
| #86 |
When You Win, You Imitate Him ! |
C198DE01
|
| #87 |
When You Win, You Look Away In Disgust |
C198DE64
|
| #88 |
CPU Does Strange Things On Difficulty 8 (Best FX With Dhalsim) |
C1998277
|
| #89 |
Moves Are Lethal ! (After You Kill Each Other You Don’t Die) |
C19AD0F7
|
| #90 |
Another Death Code |
C19C5DAD
|
| #91 |
Player 2 Jumps Strangely (Short Hops, Random Lengths, Etc.) |
C1A0D295
|
| #92 |
No Damage Or Block Indicators |
C1A38FDD
|
| #93 |
Damage Indicators Float Downward Instead Of Disappearing |
C1A3CFD7
|
| #94 |
Press Down To Teleport |
C1B07267
|
| #95 |
Press Down To Sweep |
C1B0728B
|
| #96 |
Pushing Down Mixes Your Responses With Your Enemy’s (You Are Vuln.) |
C1B072D7
|
| #97 |
Hard Special Moves Become Light |
C1B27A00
|
| #98 |
No Charging Required For Special Moves |
C1B36A04
|
| #99 |
Hard Special Moves Become Medium |
C1BA7A02
|
| #100 |
At Point Total, Some Digits Are Wrong/Misplaced |
C1C30F0F
|
| #101 |
You Will Suffer An Unexpected Energy Loss Randomly |
C1C92A64
|
| #102 |
Guile’s Leaping Hard And Medium Attacks Drain His Life |
C1E36F7B
|
| #103 |
Most Special Moves Go Nowhere |
C1E4E3A5
|
| #104 |
Throws Do No Damage Or A Lot More Damage |
C1EC2900
|
| #105 |
1st Throws Do More Damage (If You Have Enough Energy) |
C1EC2914
|
| #106 |
Throws Do No Damage |
C1EC29A3
|
| #107 |
Throws Do No Damage |
C1EC29FF
|
| #108 |
Backgrounds Are Black And Neon |
C1F38FB9
|
| #109 |
Fighter Select Boxes Made Of Parts Of The Logo |
C1F3DFFD
|
| #110 |
Yet Another Death Code |
C39C5E00
|
| #111 |
Hard Special Moves Become Strange |
C3B67A03
|
| #112 |
Hard Special Moves Become Disabled |
C3B67A08
|
| #113 |
Player 2 Is There (As If You Had Pressed Start On Controller 2) |
D0986EAC
|
| #114 |
Fast Fireballs And Sonic Booms |
E1C7713F
|
| #115 |
Turbo Code |
C1106200+C1336A04+C1EC29A3
|
| #116 |
Perform Special Moves In Mid-Air |
7E05FEA0+7E05FEA0+7E18FF39
|
| #117 |
Allows To Select Up To 10 Stars Instead Of 4 For Turbo Mode |
C013A9C0+C013AA15
|
| #118 |
Watch The Demo, It’s Awesome ! (Ryu’s Is The Best !) |
C08C8EE2
|
| #119 |
Push Start For VS. Battle On The FIRST Select Screen |
C08CE269
|
| #120 |
Pixelates Certain Backgrounds And Selection Screens |
C091D277
|
| #121 |
Pixelates More Of The Backgrounds |
C091D2FF
|
| #122 |
Select 10 Stars Instead Of 4 In Turbo Mode |
C093A9C0+C093AA15
|
| #123 |
Champion Edition CPU Vs CPU |
C098642B
|
| #124 |
Turbo Edition CPU Vs CPU |
C0986433
|
| #125 |
Hard Hurricane Kicks Go Backwards When You Face Right (Ryu or Ken ?) |
80E15BF4
|
| #126 |
Max Turbo |
7E1C88:0?
|
| #127 |
Max Bonus Score |
7E06E5:99+7E06E4:99+7E06E3:99+7E06E2:99
|
| #128 |
Max Score P1 |
7E06C2:99+7E06C3:99+7E06C4:99+7E06C5:99
|
| #129 |
Max Score P2 |
7E08C2:99+7E08C3:99+7E08C4:99+7E08C5:99
|
| #130 |
All P1 Projectiles Are Normal |
7E074A14+7E074C14
|
| #131 |
All P1 Hits/Projectiles Burn |
7E074A18+7E074C18
|
| #132 |
All P1 Hits/Projectiles Shock |
7E074A1A+7E074C1A
|
| #133 |
All P2 Projectiles Are Normal |
7E054A14+7E054C14
|
| #134 |
All P2 Hits/Projectiles Burn |
7E054A18+7E054C18
|
| #135 |
All P2 Hits/Projectiles Shock |
7E054A1A+7E054C1A
|
| #136 |
Select Same Fighter (Both Players) |
7E184820
|
| #137 |
P2 Press B For Skills Menu (VS Stage Select) |
7E1F3D0A
|
| #138 |
All P2 Hits/Projectiles Burn (Blue) |
7E054A22+7E054C22
|
| #139 |
All P2 Hits/Projectiles Burn (Blue) |
7E054A22+7E054C22
|
| #140 |
P1 Can’t Be Hit (Can Still Be Grabbed) |
7E063816
|
| #141 |
P2 Can’t Be Hit (Can Still Be Grabbed) |
7E083816
|
| #142 |
P1 Throws Disabled |
7E073A00+7E073B00+7E073C00
|
| #143 |
P2 Throws Disabled |
7E053A00+7E053B00+7E053C00
|
| #144 |
No HUD/BG Sprites |
7E00BF10
|
| #145 |
No HUD/Certain BG Sprites |
7E00BF11
|
| #146 |
No HUD |
7E00BF13
|
| #147 |
P1 Jump Height Modifier |
7E0533??
|
| #148 |
P2 Jump Height Modifier |
7E0733??
|
| #149 |
1 Match To See Ending (Both Players) |
7E189B01+7E189C01
|
| #150 |
1 Match To See Easy Ending (Both Players) |
7E189C01
|
| #151 |
1 Match To See Normal Ending (Both Players) |
7E189C01
|
| #152 |
1 Match To See Hard Ending (Both Players) |
7E189C1E
|
| #153 |
P1 Can Wall Jump In Mid-Air |
7E058C01
|
| #154 |
P2 Can Wall Jump In Mid-Air |
7E078C01
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
