Soldiers of Fortune (USA)
Cheats Codes Soldiers of Fortune
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Soldiers of Fortune (USA) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Infinite Health P1 |
7E40F064
|
| #1 |
Infinite Health P2 or Computer Partner |
7E416564
|
| #2 |
Infinite Lives P1 |
7E009004
|
| #3 |
Infinite Lives P2 or Computer Partner |
7E009204
|
| #4 |
Infinite Special Attacks P1 |
7E40FF06
|
| #5 |
Infinite Special Attacks P2 or Computer Partner |
7E417406
|
| #6 |
Smaller food power-ups heal twice as much |
DCE0-87AD
|
| #7 |
Smaller food power-ups heal four times as much |
F0E0-87AD
|
| #8 |
Large food power-ups heal twice as much |
F3E9-8FDD
|
| #9 |
Large food power-ups heal four times as much |
7AE9-8FDD
|
| #10 |
Only 3 special powers can be stored instead of 6 [handicap] |
D0EB-8DDD
|
| #11 |
Special power power-ups are worth 6 [always fill meter] |
6DEB-8D0D
|
| #12 |
Special powers aren’t used up |
3CC6-870D
|
| #13 |
Infinite lives |
CBC1-E46F
|
| #14 |
Extra lives cost 244 instead of 500 |
DDF6-5D50
|
| #15 |
Skill power-ups cost 44 instead of 300 |
DDF6-5DE0
|
| #16 |
Health power-ups cost 1 instead of 75 |
DFF6-5F70
|
| #17 |
Health power-ups cost 25 instead of 75 |
FBF6-5F70
|
| #18 |
Speed power-ups cost 1 instead of 250 |
DFF6-5F80
|
| #19 |
Speed power-ups cost 100 instead of 250 |
10F6-5F80
|
| #20 |
Wisdom power-ups cost 1 instead of 80 |
DFF6-5470
|
| #21 |
Wisdom power-ups cost 25 instead of 80 |
FBF6-5470
|
| #22 |
Special powers cost 1 instead of 150 |
DFF6-5480
|
| #23 |
Special powers cost 50 instead of 150 |
74F6-5480
|
| #24 |
Weapon power-ups cost 1 instead of 250 |
DFF6-5780
|
| #25 |
Weapon power-ups cost 100 instead of 250 |
10F6-5780
|
| #26 |
??? [New Special powers ?] costs 44 instead of 300 |
DDF6-5750
|
| #27 |
Brigand starts with much more health |
1D44-87E5
|
| #28 |
Brigand starts with Bomb special power |
DF40-ED75
|
| #29 |
Brigand starts with Shot Burst special power |
D440-ED75
|
| #30 |
Brigand starts with Map special power |
D740-ED75
|
| #31 |
Brigand starts with Destroy Nodes special power (The indicator shows special map power) |
D040-ED75
|
| #32 |
Brigand starts with Repel Monster special power |
D940-ED75
|
| #33 |
Brigand starts with First Aid special power |
D140-ED75
|
| #34 |
Brigand starts with Freeze Monster special power |
D540-ED75
|
| #35 |
Brigand starts with Shield special power |
D640-ED75
|
| #36 |
Brigand starts with Party Power special power |
DB40-ED75
|
| #37 |
Brigand starts with Air Burst special power |
DC40-ED75
|
| #38 |
Brigand starts with Distract Monster special power |
D840-ED75
|
| #39 |
Brigand starts with Molotov special power |
DA40-ED75
|
| #40 |
Brigand starts with Ground Mine special power |
D240-ED75
|
| #41 |
Brigand starts with Dynamite special power |
D340-ED75
|
| #42 |
Brigand gets Party Power as a 4th special power |
DB40-EDE5
|
| #43 |
Mercenary starts with much more health |
1D4E-5475
|
| #44 |
Mercenary starts with Bomb special power |
DF40-EF75
|
| #45 |
Mercenary starts with Shot Burst special power |
D440-EF75
|
| #46 |
Mercenary starts with Map special power |
D740-EF75
|
| #47 |
Mercenary starts with Destroy Nodes special power (The indicator shows special map power) |
D040-EF75
|
| #48 |
Mercenary starts with Repel Monster special power |
D940-EF75
|
| #49 |
Mercenary starts with First Aid special power |
D140-EF75
|
| #50 |
Mercenary starts with Freeze Monster special power |
D540-EF75
|
| #51 |
Mercenary starts with Shield special power |
D640-EF75
|
| #52 |
Mercenary starts with Party Power special power |
DB40-EF75
|
| #53 |
Mercenary starts with Air Burst special power |
DC40-EF75
|
| #54 |
Mercenary starts with Distract Monster special power |
D840-EF75
|
| #55 |
Mercenary starts with Molotov special power |
DA40-EF75
|
| #56 |
Mercenary starts with Ground Mine special power |
D240-EF75
|
| #57 |
Mercenary starts with Dynamite special power |
D340-EF75
|
| #58 |
Mercenary gets Party Power as a 4th special power |
DB40-EFE5
|
| #59 |
Gentleman starts with much more health |
1D41-8F85
|
| #60 |
Gentleman starts with Bomb special power |
DF40-E475
|
| #61 |
Gentleman starts with Shot Burst special power |
D440-E475
|
| #62 |
Gentleman starts with Map special power |
D740-E475
|
| #63 |
Gentleman starts with Destroy Nodes special power (The indicator shows special map power) |
D040-E475
|
| #64 |
Gentleman starts with Repel Monster special power |
D940-E475
|
| #65 |
Gentleman starts with First Aid special power |
D140-E475
|
| #66 |
Gentleman starts with Freeze Monster special power |
D540-E475
|
| #67 |
Gentleman starts with Shield special power |
D640-E475
|
| #68 |
Gentleman starts with Party Power special power |
DB40-E475
|
| #69 |
Gentleman starts with Air Burst special power |
DC40-E475
|
| #70 |
Gentleman starts with Distract Monster special power |
D840-E475
|
| #71 |
Gentleman starts with Molotov special power |
DA40-E475
|
| #72 |
Gentleman starts with Ground Mine special power |
D240-E475
|
| #73 |
Gentleman starts with Dynamite special power |
D340-E475
|
| #74 |
Navvie starts with much more health |
1D4B-8755
|
| #75 |
Navvie starts with Bomb special power |
DF40-E775
|
| #76 |
Navvie starts with Shot Burst special power |
D440-E775
|
| #77 |
Navvie starts with Map special power |
D740-E775
|
| #78 |
Navvie starts with Destroy Nodes special power (The indicator shows special map power) |
D040-E775
|
| #79 |
Navvie starts with Repel Monster special power |
D940-E775
|
| #80 |
Navvie starts with First Aid special power |
D140-E775
|
| #81 |
Navvie starts with Freeze Monster special power |
D540-E775
|
| #82 |
Navvie starts with Shield special power |
D640-E775
|
| #83 |
Navvie starts with Party Power special power |
DB40-E775
|
| #84 |
Navvie starts with Air Burst special power |
DC40-E775
|
| #85 |
Navvie starts with Distract Monster special power |
D840-E775
|
| #86 |
Navvie starts with Molotov special power |
DA40-E775
|
| #87 |
Navvie starts with Ground Mine special power |
D240-E775
|
| #88 |
Navvie starts with Dynamite special power |
D340-E775
|
| #89 |
Navvie gets Party Power as a 3rd special power |
DB40-E785
|
| #90 |
Thug starts with much more health |
1D42-8F75
|
| #91 |
Thug starts with Bomb special power |
DF49-ED75
|
| #92 |
Thug starts with Shot Burst special power |
D449-ED75
|
| #93 |
Thug starts with Map special power |
D749-ED75
|
| #94 |
Thug starts with Destroy Nodes special power (The indicator shows special map power) |
D049-ED75
|
| #95 |
Thug starts with Repel Monster special power |
D949-ED75
|
| #96 |
Thug starts with First Aid special power |
D149-ED75
|
| #97 |
Thug starts with Freeze Monster special power |
D549-ED75
|
| #98 |
Thug starts with Shield special power |
D649-ED75
|
| #99 |
Thug starts with Party Power special power |
DB49-ED75
|
| #100 |
Thug starts with Air Burst special power |
DC49-ED75
|
| #101 |
Thug starts with Distract Monster special power |
D849-ED75
|
| #102 |
Thug starts with Molotov special power |
DA49-ED75
|
| #103 |
Thug starts with Ground Mine special power |
D249-ED75
|
| #104 |
Thug starts with Dynamite special power |
D349-ED75
|
| #105 |
Thug gets Party Power as a 3rd special power |
DB49-ED85
|
| #106 |
Scientist starts with much more health |
1D4D-E4E5
|
| #107 |
Scientist starts with Bomb special power |
DF49-EF75
|
| #108 |
Scientist starts with Shot Burst special power |
D449-EF75
|
| #109 |
Scientist starts with Map special power |
D749-EF75
|
| #110 |
Scientist starts with Destroy Nodes special power (The indicator shows special map power) |
D049-EF75
|
| #111 |
Scientist starts with Repel Monster special power |
D949-EF75
|
| #112 |
Scientist starts with First Aid special power |
D149-EF75
|
| #113 |
Scientist starts with Freeze Monster special power |
D549-EF75
|
| #114 |
Scientist starts with Shield special power |
D649-EF75
|
| #115 |
Scientist starts with Party Power special power |
DB49-EF75
|
| #116 |
Scientist starts with Air Burst special power |
DC49-EF75
|
| #117 |
Scientist starts with Distract Monster special power |
D849-EF75
|
| #118 |
Scientist starts with Molotov special power |
DA49-EF75
|
| #119 |
Scientist starts with Ground Mine special power |
D249-EF75
|
| #120 |
Scientist starts with Dynamite special power |
D349-EF75
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
