Mega Man X2 (USA)
Cheats Codes Mega Man X2
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Mega Man X2 (USA) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Infinite Health |
C223-0414
|
| #1 |
Enemies/Enemy Armor Killed With 1 Hit |
6D2D-AF14
|
| #2 |
Survive Spikes |
6D2E-A744
|
| #3 |
No Damage From Enemies |
BA23-0FC4
|
| #4 |
Infinite Health |
7E09FF20
|
| #5 |
Have Maximum Life Containers |
7E1FD120
|
| #6 |
Kill Boss 1 Hit 1 |
7E0D3F01
|
| #7 |
Kill Boss 1 Hit 2 |
7E0DBF01
|
| #8 |
Kill Boss 1 Hit 3 |
7E0D7F01
|
| #9 |
Infinite G.Crush |
7E1FCB5C
|
| #10 |
Final Base Level |
7E1FAE00
|
| #11 |
Infinite 9 Lives |
7E1FB309
|
| #12 |
Have Sub-Tank 1, Full |
7E1FB6FF
|
| #13 |
Have Sub-Tank 2, Full |
7E1FB7FF
|
| #14 |
Have Sub-Tank 3, Full |
7E1FB8FF
|
| #15 |
Have Sub-Tank 4, Full |
7E1FB9FF
|
| #16 |
Have All Equipment |
7E1FD0FF
|
| #17 |
Have Zero’s Head, Body, and Legs |
7E1FD680+7E1FD780+7E1FD880
|
| #18 |
Have Shouryuken |
7E1FB180
|
| #19 |
Untouchable |
7E0A0808
|
| #20 |
L. Tracer |
7E1FCD5C
|
| #21 |
S.Burner |
7E1FC95C
|
| #22 |
Magnet M. |
7E1FC75C
|
| #23 |
S.Chain |
7E1FC55C
|
| #24 |
S.Slicer |
7E1FC35C
|
| #25 |
S.Wheel |
7E1FC15C
|
| #26 |
Silk S. |
7E1FBF5C
|
| #27 |
Bubble S. |
7E1FBD5C
|
| #28 |
Crystal H. |
7E1FBB5C
|
| #29 |
Shoot Super Shots |
7E0A6702
|
| #30 |
Infinite Dash |
7E0A2A16
|
| #31 |
Ininite Air Dashing |
7E0A3501
|
| #32 |
Infinite Flying For Ride Armor |
7E0D121E
|
| #33 |
Invincibility |
D6B0-DD4F
|
| #34 |
1 button Shoryuken |
7E0A5706
|
| #35 |
Can fire more weak shots |
7E0A0D00
|
| #36 |
Can fire more charged shots |
7E0A5500
|
| #37 |
Fast animations |
7E09EB01
|
| #38 |
Stage modifier |
7E1FAD00
|
| #39 |
Magna Centipede’s stage is the Final Stage |
7E1FAE04
|
| #40 |
Checkpoint Modifier |
7E1FB400
|
| #41 |
Jump In Midair |
40BE-DD44+26BE-D4C4+8BBE-D434
|
| #42 |
Hit Anywhere |
4028-A73F+C222-6734+D4E7-DDFB
|
| #43 |
Enemies Always Drop Items |
CB3D-DFCD+DF3D-DF3D
|
| #44 |
Super Jump |
D5C5-6DB8
|
| #45 |
Mega Jump |
DBC5-6DB8
|
| #46 |
Ultra Mega Jump |
D8C5-6DB8
|
| #47 |
Infinite Special Weapons (Once You Have Them - Only Works Without Powering Up Special Weapons) |
828A-DFC4
|
| #48 |
Infinite Special Weapons (Once You Have Them - Even Without Powering Up Special Weapons) |
828A-DFC4+828E-D414
|
| #49 |
Dash Longer |
9EB3-D714
|
| #50 |
Fall Slowly |
CEB3-D714
|
| #51 |
Start With Max Health Bar |
F0B1-676F
|
| #52 |
Big Energy Pellets Fill Your Energy Bar To Full After Pick-Up |
F02F-6469
|
| #53 |
Small Energy Pellets Fill Your Energy Bar To Full After Pick-Up |
F028-D7A1
|
| #54 |
Start With 3/4 Weapon Energy & 3/4 Max Weapon Energy |
F927-6DDF+9927-6FDF+F927-640F+F926-646F
|
| #55 |
Start With 1/2 Weapon Energy & 1/2 Max Weapon Energy |
D327-6DDF+0327-6FDF+D327-640F+D326-646F
|
| #56 |
Start With 1/4 Weapon Energy & 1/4 Max Weapon Energy |
D527-6DDF+0527-6FDF+D527-640F+D526-646F
|
| #57 |
Infinite Lives |
C2BC-07A4
|
| #58 |
Infinite Sub T |
C2AE-6D6D
|
| #59 |
Energy Capsules Don’t Refill Sub T |
C228-07A9+C22A-07D9
|
| #60 |
Sub T Refills Only to 3/4 |
6C28-0DA9
|
| #61 |
Sub T Refills Only to 1/2 |
6528-0DA9
|
| #62 |
Sub T Refills Only to 1/4 |
6028-0DA9
|
| #63 |
Burst Fire |
D084-DDC7
|
| #64 |
Level 1 Charge Fires Level 2 Shot |
D685-DD17
|
| #65 |
Level 1 Charge Fires 2nd Level 3 Shot |
D185-DD17
|
| #66 |
Level 2 Charge Fires Level 1 Shot |
D48C-DD37
|
| #67 |
Level 2 Charge Fires 2nd Level 3 Shot |
D18C-DD37
|
| #68 |
Crystal Snail Starts With 2x Energy |
0D84-0D92
|
| #69 |
Crystal Snail Starts With 3/4 Energy |
F684-0D92
|
| #70 |
Crystal Snail Starts With 1/2 Energy |
FD84-0D92
|
| #71 |
Crystal Snail Starts With 1/4 Energy |
D684-0D92
|
| #72 |
Bubble Crab Starts With 2x Energy |
0DA1-6F2A
|
| #73 |
Bubble Crab Starts With 3/4 Energy |
F6A1-6F2A
|
| #74 |
Bubble Crab Starts With 1/2 Energy |
FDA1-6F2A
|
| #75 |
Bubble Crab Starts With 1/4 Energy |
D6A1-6F2A
|
| #76 |
Morph Moth Starts With 2x Energy |
0DC6-AF63
|
| #77 |
Morph Moth Starts With 3/4 Energy |
F6C6-AF63
|
| #78 |
Morph Moth Starts With 1/2 Energy |
FDC6-AF63
|
| #79 |
Wheel Gator Starts With 2x Energy |
0D88-ADD2
|
| #80 |
Wheel Gator Starts With 3/4 Energy |
F688-ADD2
|
| #81 |
Wheel Gator Starts With 1/2 Energy |
FD88-ADD2
|
| #82 |
Wheel Gator Starts With 1/4 Energy |
D688-ADD2
|
| #83 |
Overdrive Ostrich Starts With 2x Energy |
0D3D-0434
|
| #84 |
Overdrive Ostrich Starts With 3/4 Energy |
F63D-0434
|
| #85 |
Overdrive Ostrich Starts With 1/2 Energy |
FD3D-0434
|
| #86 |
Overdrive Ostrich Starts With 1/4 Energy |
D63D-0434
|
| #87 |
Wire Sponge Starts With 2x Energy |
0DB9-DFF7
|
| #88 |
Wire Sponge Starts With 3/4 Energy |
F6B9-DFF7
|
| #89 |
Wire Sponge Starts With 1/2 Energy |
FDB9-DFF7
|
| #90 |
Wire Sponge Starts With 1/4 Energy |
D6B9-DFF7
|
| #91 |
Magna Centipede Starts With 2x Energy |
0DC5-DF97
|
| #92 |
Magna Centipede Starts With 3/4 Energy |
F6C5-DF97
|
| #93 |
Magna Centipede Starts With 1/2 Energy |
FDC5-DF97
|
| #94 |
Magna Centipede Starts With 1/4 Energy |
D6C5-DF97
|
| #95 |
Flame Stag Starts With 2x Energy |
0DA9-DFBD
|
| #96 |
Flame Stag Starts With 3/4 Energy |
F6A9-DFBD
|
| #97 |
Flame Stag Starts With 1/2 Energy |
FDA9-DFBD
|
| #98 |
Flame Stag Starts With 1/4 Energy |
D6A9-DFBD
|
| #99 |
Agile, Serges & Violen Start With 2x Energy |
0D80-6497
|
| #100 |
Agile, Serges & Violen Start With 3/4 Energy |
F680-6497
|
| #101 |
Agile, Serges & Violen Start With 1/2 Energy |
FD80-6497
|
| #102 |
Agile, Serges & Violen Start With 1/4 Energy |
D680-6497
|
| #103 |
Serges (X-Hunter Base Stage 2) Starts With 2x Energy |
0DA0-07A8
|
| #104 |
Serges (X-Hunter Base Stage 2) Starts With 3/4 Energy |
F6A0-07A8
|
| #105 |
Serges (X-Hunter Base Stage 2) Starts With 1/2 Energy |
FDA0-07A8
|
| #106 |
Serges (X-Hunter Base Stage 2) Starts With 1/4 Energy |
D6A0-07A8
|
| #107 |
Agile (X-Hunter Base Stage 3) Starts With 2x Energy |
0DE0-01F0
|
| #108 |
Agile (X-Hunter Base Stage 3) Starts With 3/4 Energy |
F6E0-01F0
|
| #109 |
Agile (X-Hunter Base Stage 3) Starts With 1/2 Energy |
FDE0-01F0
|
| #110 |
Agile (X-Hunter Base Stage 3) Starts With 1/4 Energy |
D6E0-01F0
|
| #111 |
Zero Starts With 2x Energy |
0D88-D835
|
| #112 |
Zero Starts With 3/4 Energy |
F688-D835
|
| #113 |
Zero Starts With 1/2 Energy |
FD88-D835
|
| #114 |
Zero Starts With 1/4 Energy |
D688-D835
|
| #115 |
Sigma Starts With 2x Energy |
0D36-0836
|
| #116 |
Sigma Starts With 3/4 Energy |
F636-0836
|
| #117 |
Sigma Starts With 1/2 Energy |
FD36-0836
|
| #118 |
Sigma Starts With 1/4 Energy |
D636-0836
|
| #119 |
Sigma Virus Starts With 3/4 Energy |
7D27-0C36
|
| #120 |
Sigma Virus Starts With 1/2 Energy |
4D27-0C36
|
| #121 |
Sigma Virus Starts With 1/4 Energy |
FD27-0C36
|
| #122 |
Start With All Equipment |
63B2-640F
|
| #123 |
Can Do Dragon Punch Anytime ; Even In Mid-Air And Multiple Times |
DDAC-074F
|
| #124 |
Get All Equipment when you Enter the Start Menu |
CBAE-DFDF+EEAE-DF0F+62AE-DF6F
|
| #125 |
Infinite Health |
7E09FFFF
|
| #126 |
Infinite Dash |
7E0A2A18
|
| #127 |
Maxed Health Bar |
7E1FD124
|
| #128 |
All Bosses and Most Enemies Die With One Shot |
7E0DBF01+7E0D3F01+7E0DFF01+7E0D7F01
|
| #129 |
Have All Armor Upgrades |
7E1FD04F
|
| #130 |
Have No Armor Upgrades |
7E1FD000
|
| #131 |
Continuously Fire A Half-Charged Shot |
7E0A3004
|
| #132 |
Continuously Fire A Charged Shot |
7E0A3006
|
| #133 |
Infinite Air Dash |
7E0A3478
|
| #134 |
Have Zero’s Legs |
7E1FD680
|
| #135 |
Have Zero’s Head |
7E1FD780
|
| #136 |
Screen Brightness Modifier (In-Game) |
7E00B400
|
| #137 |
HUD/Sprite/BG Modifier |
7E00C100
|
| #138 |
Jump Height Modifier |
7E09F608
|
| #139 |
Crystal H. |
7E1FBBFF
|
| #140 |
Bubble S. |
7E1FBDFF
|
| #141 |
Silk S. |
7E1FBFFF
|
| #142 |
S. Wheel |
7E1FC1FF
|
| #143 |
S. Slicer |
7E1FC3FF
|
| #144 |
S. Chain |
7E1FC5FF
|
| #145 |
Magnet M. |
7E1FC7FF
|
| #146 |
S. Burner |
7E1FC9FF
|
| #147 |
G. Crush |
7E1FCBFF
|
| #148 |
I. Tracker |
7E1FCDFF
|
| #149 |
Walk Through Walls |
7DA1-A434+C9AA-6D47
|
| #150 |
Moving Walls Don’t Move |
C28D-DF09
|
| #151 |
Invincibility against Spikes |
6D20-074F
|
| #152 |
Start with 5 Lives |
D9B1-640F
|
| #153 |
Start with 9 Lives |
DBB1-640F
|
| #154 |
Start with 1 Energy Tank |
CBB6-6DDF+63B6-6D0F+DDB6-6D6F+62B6-6DAF+81B6-6FDF
|
| #155 |
Continue with 5 Lives |
D9B9-07D7
|
| #156 |
Continue with 9 Lives |
DBB9-07D7
|
| #157 |
Continue a Password Game with 5 Lives |
D9E3-6F0D
|
| #158 |
Continue a Password Game with 9 Lives |
DBE3-6F0D
|
| #159 |
Blink ?? longer after being hit |
9CB4-6744
|
| #160 |
Take Less Damage |
3B23-0FC4+D423-0F34+3C23-0444
|
| #161 |
Take Much Less Damage |
3B23-0FC4+DF23-0F34+3C23-0444
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
