Donkey Kong Country (USA)
Cheats Codes Donkey Kong Country
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Donkey Kong Country (USA) sur SNES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Infinite time |
7E137F00
|
| #1 |
Infinite lives |
7E057708
|
| #2 |
Drop slowly |
7E12A911
|
| #3 |
Level Mod |
7E003E01
|
| #4 |
Infinite Health |
7E057901
|
| #5 |
Moon Jump |
7E0EF380+7E052B09
|
| #6 |
Have 999 Bananas |
7E052C09+7E052D09
|
| #7 |
Infinite Lives |
7E057763
|
| #8 |
Donkey Kong Moon Jump |
7E0EF200+7E0EF36C
|
| #9 |
Donkey Kong Can’t Jump |
7E102B01
|
| #10 |
Donkey Kong Can’t Roll |
7E16E504
|
| #11 |
Donkey Kong Infinite Rolls |
7E16E500
|
| #12 |
Donkey Kong Has Slight Pause Before Jump |
7E102B00
|
| #13 |
Diddy Kong Can’t Jump |
7E102D01
|
| #14 |
Diddy Kong Can’t Roll or Jump |
7E1636FE
|
| #15 |
Invincibility (Donkey Kong) |
7E16D5FF
|
| #16 |
Invincibility (Diddy Kong) |
7E16D7FF
|
| #17 |
Continous Roll (Donkey Kong) |
7E002A01
|
| #18 |
Continous Cartwheel (Diddy Kong) |
7E002801
|
| #19 |
Set 99 Bananas |
7E057B63
|
| #20 |
Infinite Lives |
7E057509
|
| #21 |
Only Need Icon "K" of "KONG" For 1-UP |
7E057F07
|
| #22 |
Only Need Icon "O" of "KONG" For 1-UP |
7E057F0B
|
| #23 |
Only Need Icon "N" of "KONG" For 1-UP |
7E057F0D
|
| #24 |
Only Need Icon "G" of "KONG" For 1-UP |
7E057F0E
|
| #25 |
Only Need One Frog Icon For Bonus Stage |
7E057102
|
| #26 |
Only Need One Ostrich Icon For Bonus Stage |
7E057202
|
| #27 |
Only Need One Rhino Icon For Bonus Stage |
7E057302
|
| #28 |
Only Need One Swordfish Icon For Bonus Stage |
7E057402
|
| #29 |
Infinite Time In Bonus Stage |
7E137F99+7E13F399
|
| #30 |
One Hit To Kill Necky Boss |
7E150101
|
| #31 |
One Hit To Kill Very Gnawty Boss |
7E150301
|
| #32 |
Alternate Codes |
7E150301
|
| #33 |
Language Select |
7E05F810
|
| #34 |
Moon Jump Donkey Kong |
EE81-1273
|
| #35 |
Moon Jump Diddy Kong |
EE81-1E73
|
| #36 |
Moon Jump Animals |
EE8F-C273
|
| #37 |
Expresso MultiJump |
EE80-C373
|
| #38 |
See The Ending of DKC |
CD68-3FDD+226A-333D
|
| #39 |
Animals On All Boards Code |
D76B-3FDD+196A-333D
|
| #40 |
Invincibility [No ’Lockup’] |
1DCC-CA7A+F6CF-13EA+F6CC-3E7A
|
| #41 |
Infinite lives |
C2C9-4E2C
|
| #42 |
Start with 8 lives |
D568-C34D
|
| #43 |
Start with 11 lives |
DC68-C34D
|
| #44 |
Start with 16 lives |
DE68-C34D
|
| #45 |
Start with 26 lives |
FB68-C34D
|
| #46 |
Start with 51 lives |
7468-C34D
|
| #47 |
Start with 76 lives |
0868-C34D
|
| #48 |
Start with 100 lives |
1768-C34D
|
| #49 |
When your last Kong is hit, the other one returns (reset if you get stuck) |
EE65-C37E
|
| #50 |
Almost invincible (Switch off if you get stuck) |
1DCC-CA7A
|
| #51 |
10 bananas needed for an extra life |
DBC1-3D6D+DCC1-34AD
|
| #52 |
25 bananas needed for an extra life |
F6C1-3D6D+FBC1-34AD
|
| #53 |
50 bananas needed for an extra life |
7FC1-3D6D+74C1-34AD
|
| #54 |
75 bananas needed for an extra life |
0CC1-3D6D+08C1-34AD
|
| #55 |
Keep animals between stages [keeping fish on a non-water stage or others on a water stage will cause problems] |
1D6B-3FDD+196A-333D
|
| #56 |
High jump for Donkey Kong |
A081-1273
|
| #57 |
Super jump for Donkey Kong |
2D81-1273
|
| #58 |
Mega-jump for Donkey Kong |
3D81-1273
|
| #59 |
High jump for Diddy Kong |
8081-1E73
|
| #60 |
Super jump for Diddy Kong |
AD81-1E73
|
| #61 |
Mega-jump for Diddy Kong |
2D81-1E73
|
| #62 |
High jump for all animals |
A08F-C273
|
| #63 |
Super jump for all animals |
2D8F-C273
|
| #64 |
Mega-jump for all animals |
3D8F-C273
|
| #65 |
Get both Kongs back on the map screen after dying [doesn’t work when you fall off screen] |
D76B-337E
|
| #66 |
In the 2-player team mode, the inactive player can get control at any time by pressing A or SELECT on their controller |
DD8B-C28A
|
| #67 |
Pressing Start and then Select will exit any level, not just completed levels |
DDB9-3DD4
|
| #68 |
Infinite lives |
C2C1-4A9C
|
| #69 |
Start with 8 lives |
D568-C33D
|
| #70 |
Start with 11 lives |
DC68-C33D
|
| #71 |
Start with 16 lives |
DE68-C33D
|
| #72 |
Start with 26 lives |
FB68-C33D
|
| #73 |
Start with 51 lives |
7468-C33D
|
| #74 |
Start with 76 lives |
0868-C33D
|
| #75 |
Start with 100 lives |
1768-C33D
|
| #76 |
When your last Kong is hit, the other one returns (reset if you get stuck) |
EE66-C27E
|
| #77 |
Almost invincible (Switch off if you get stuck) |
1DCA-C2EA
|
| #78 |
10 bananas needed for an extra life |
DBC9-340D+DCC1-3D6D
|
| #79 |
25 bananas needed for an extra life |
F6C9-340D+FBC1-3D6D
|
| #80 |
50 bananas needed for an extra life |
7FC9-340D+74C1-3D6D
|
| #81 |
75 bananas needed for an extra life |
0CC9-340D+08C1-3D6D
|
| #82 |
Keep animals between stages [keeping fish on a non-water stage or others on a water stage will cause problems] |
1D6B-3D6D+166A-3ECD
|
| #83 |
High jump for Donkey Kong |
A086-13E3
|
| #84 |
Super jump for Donkey Kong |
2D86-13E3
|
| #85 |
Mega-jump for Donkey Kong |
3D86-13E3
|
| #86 |
High jump for Diddy Kong |
808B-1AE3
|
| #87 |
Super jump for Diddy Kong |
AD8B-1AE3
|
| #88 |
Mega-jump for Diddy Kong |
2D8B-1AE3
|
| #89 |
High jump for all animals |
A087-C3E3
|
| #90 |
Super jump for all animals |
2D87-C3E3
|
| #91 |
Mega-jump for all animals |
3087-C3E3
|
| #92 |
Get both Kongs back on the map screen after dying [doesn’t work when you fall off screen] |
D76C-327E
|
| #93 |
In the 2-player team mode, the inactive player can get control at any time by pressing A or SELECT on their controller |
DD88-CE5A
|
| #94 |
Pressing Start and then Select will exit any level, not just completed levels |
DDB0-34A4
|
| #95 |
Jump In Midair |
6D84-33EA+4084-1273+6D84-1353+2D87-1273
|
| #96 |
Get Life Balloons From Anywhere |
6DC7-3ABB
|
| #97 |
Get KONG Letters From Anywhere |
6D2B-C272
|
| #98 |
Get Banana Bunches From Anywhere |
6D20-3E52
|
| #99 |
Get Midway Barrel From Anywhere |
6DEA-CEBB
|
| #100 |
Get Most Single Bananas From Anywhere |
DD89-32C4+6D88-3A14+DD80-3E34
|
| #101 |
Start With Lives Modifier |
EE68-C34D
|
| #102 |
Keep Animals |
1D6B-3FDD+196A-333D
|
| #103 |
Infinite Lives |
C2C9-4E2C+C2C1-4A9C
|
| #104 |
Start With 8 Lives |
D568-C34D+D568-C33D
|
| #105 |
Start With 11 Lives |
DC68-C34D+DC68-C33D
|
| #106 |
Start With 16 Lives |
DE68-C34D+DE68-C33D
|
| #107 |
Start With 26 Lives |
FB68-C34D+FB68-C33D
|
| #108 |
Start With 51 Lives |
7468-C34D+7468-C33D
|
| #109 |
Start With 76 Lives |
0868-C34D+0868-C33D
|
| #110 |
Start With 100 Lives |
1768-C34D+1768-C33D
|
| #111 |
When Your Last Kong Is Hit, The Other One Returns (Reset If You Get Stuck |
EE65-C37E+EE66-C27E
|
| #112 |
Almost Invincible (Switch Off If You Get Stuck) (V1.0) |
1DCC-CA7A+1DCA-C2EA
|
| #113 |
10 Bananas Needed For An Extra Life |
DBC1-3D6D+DCC1-34AD+DBC9-340D+DCC1-3D6D
|
| #114 |
25 Bananas Needed For An Extra Life |
F6C1-3D6D+FBC1-34AD+F6C9-340D+FBC1-3D6D
|
| #115 |
50 Bananas Needed For An Extra Life |
7FC1-3D6D+74C1-34AD+7FC9-340D+74C1-3D6D
|
| #116 |
75 Bananas Needed For An Extra Life |
0CC1-3D6D+08C1-34AD+0CC9-340D+08C1-3D6D
|
| #117 |
Keep Animals Between Stages |
1D6B-3FDD+196A-333D+1D6B-3D6D+166A-3ECD
|
| #118 |
High Jump For Donkey Kong |
A081-1273+A086-13E3
|
| #119 |
Super Jump For Donkey Kong |
2D81-1273+2D86-13E3
|
| #120 |
Mega-Jump For Donkey Kong |
3D81-1273+3D86-13E3
|
| #121 |
High Jump For Diddy Kong |
8081-1E73+808B-1AE3
|
| #122 |
Super Jump For Diddy Kong |
AD81-1E73+AD8B-1AE3
|
| #123 |
Mega-Jump For Diddy Kong |
2D81-1E73+2D8B-1AE3
|
| #124 |
High Jump For All Animals |
A08F-C273+A087-C3E3
|
| #125 |
Super Jump For All Animals |
2D8F-C273+2D87-C3E3
|
| #126 |
Mega-Jump For All Animals |
3D8F-C273+3087-C3E3
|
| #127 |
Get Both Kongs Back On The Map Screen After Dying (Doesn’t Work When You Fall Off Screen) |
D76B-337E+D76C-327E
|
| #128 |
In The 2-Player Team Mode, The Inactive Player Can Get Control At Any Time By Pressing A Or Select On Their Controller |
DD8B-C28A+DD88-CE5A
|
| #129 |
Pressing Start And Then Select Will Exit Any Level, Not Just Completed Levels |
DDB9-3DD4+DDB0-34A4
|
| #130 |
Hyper Donkey Kong |
7E110801
|
| #131 |
Hyper Diddy Kong |
7E110A01
|
| #132 |
Jump ’n Glide Donkey Kong |
7E12A701
|
| #133 |
Jump ’n Glide Diddy Kong |
7E12A901
|
| #134 |
Diddy Kong Moon Jump |
7E0EF56C
|
| #135 |
Cheat Modifier |
7E056B01
|
| #136 |
Time of Day Modifier |
7E1DFD00+7E1DFF00
|
| #137 |
Weather Modifier |
7E1DF100
|
| #138 |
Character Modifier |
7E056F00
|
| #139 |
Press Y At Intro For Bonus Game Mode |
7E057D08
|
| #140 |
Die In Stage To See Dancing Kong |
7E057D19
|
| #141 |
Donkey Kong Starts With ? Animal Modifier |
7E051206+7E051600
|
| #142 |
Diddy Kong Starts with ? Animal Modifier |
7E051412+7E051600
|
| #143 |
Donkey Kong Action Modifier |
7E10D318
|
| #144 |
Diddy Kong Action Modifier |
7E10D500
|
| #145 |
Donkey Kong Jump Height Modifier |
7E16F9D0
|
| #146 |
Diddy Kong Jump Height Modifier |
7E16FB00
|
| #147 |
Hyper King K. Rool |
7E111201
|
| #148 |
Display Hidden Items & Areas |
7E088801
|
| #149 |
Cave (Room) Warp Modifier |
7E0565BE
|
| #150 |
Stage Properties Modifier |
7E003200
|
| #151 |
Press Y for Free Switching |
7E00700E
|
| #152 |
Press Y for Music Test |
7E00720E
|
| #153 |
Press L for 50 Lives |
7E00740A
|
| #154 |
Skip Intro Screens |
DDAB-4FAD+DDAD-3D07+DDEF-47DF+F8E4-3DAD
|
| #155 |
Mid-Air Multi-Jump |
4B84-1253+6D84-1273
|
| #156 |
Swim on Land Levels |
CB6A-CD0F+F96A-CD6F+6B6A-CDAF+3C6A-CFDF
|
| #157 |
Move Through Walls |
6D6D-14D0
|
| #158 |
Invincibility in Mine Cart Carnage |
DDCC-CA9B
|
| #159 |
Invincibility |
1DA0-3252+DD2F-3E7A
|
| #160 |
Kill Enemies On Contact |
64A0-3282+6424-3A7A+DDCB-33E2+3C6C-CABB
|
| #161 |
Cartwheel And Stomp Enemies Who Are Immune To It |
DDCB-33E2+3C6C-CABB+DDBA-427B
|
Comment utiliser les Cheats SNES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
