Ice Climber (USA-Europe-Korea)
Cheats Codes Ice Climber
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Ice Climber (USA-Europe-Korea) sur NES.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
When Hit, Bricks Freeze In Mid-Air Or Disappear Instead Of Falling Off-Screen |
AEISSO
|
| #1 |
Start With Lots Of Lives |
YEXKTGLE
|
| #2 |
Infinite lives |
OKEIPGVS
|
| #3 |
Become invincible |
ATKSALAZ
|
| #4 |
Start with 1 life |
AEXKTGLA
|
| #5 |
Start with 6 lives |
IEXKTGLA
|
| #6 |
Start with 9 lives |
AEXKTGLE
|
| #7 |
Super jumping power |
GPUKOAZX
|
| #8 |
Monsters bump you instead of killing you |
ELKITLEY
|
| #9 |
Players double speed |
VNSKXUNN+ZESKULPA
|
| #10 |
Players triple speed |
SNSKXUNN+LESKULPA
|
| #11 |
Infinite Lives v2 |
SUEIPGVI
|
| #12 |
Infinite Invincibility |
SLKTEGSP
|
| #13 |
Start with Invincibility |
SLUGVXSO
|
| #14 |
Invincibility |
EYOSZLEI
|
| #15 |
Alternate Invincibility |
ZXEIELIA
|
| #16 |
Alternate Invincibility 2 |
PAKIYGYA
|
| #17 |
Hit Anywhere |
OUVSILAX+OOVSTUIP+AEVSYUUI+AUNIALEL
|
| #18 |
Infinite Lives |
0020:09
|
| #19 |
Level Select (At Title Screen) |
0059:00
|
| #20 |
Mountain Modifier |
0305:00
|
| #21 |
Jump Through Single Layers |
EIEKKYKZ
|
| #22 |
Constant Barrage Of Enemies (Expert Mode) |
AEXGKUZA
|
| #23 |
Alternate Level Design |
PEUTYYAA
|
| #24 |
Sides Are Invisible |
AANTVEPA
|
| #25 |
No Seals/Topei |
AEXYTENY
|
| #26 |
No Birds |
EXENOASZ
|
| #27 |
No Polar Bears |
EXENOASZ
|
| #28 |
No Icicles |
ALOYLPVZ
|
| #29 |
Always Icicles |
APOYLPVZ
|
| #30 |
Expert Levels |
YPSGZIYA
|
| #31 |
Expert Levels (Alternate) |
APSGZIYE
|
| #32 |
Bonus Albatross Is Always Above The Left Platform |
OXOYGYIV+IKOYIYVI
|
| #33 |
Bonus Albatross Is Always Above Middle Platform |
OXOYGYIV+ANOYIYVI
|
| #34 |
Bonus Albatross Is Always Above The Right Platform |
OXOYGYIV+KXOYIYVS
|
| #35 |
Infinite Time In Bonus Game |
AUNKUPST
|
| #36 |
Start With Half The Time As Usual (Bonus game) |
AZEGILAG
|
| #37 |
Start With Less Time Than Usual (Bonus game) |
ALEGILAG
|
| #38 |
Start With Slightly More Time Than Usual (Bonus game) |
AYEGILAG
|
| #39 |
Start With More Time Than Usual (Bonus game) |
OPEGILAK
|
| #40 |
Start With Much More Time Than Usual (Bonus game ; Timer appears glitched-out) |
NYEGILAK
|
| #41 |
Hammer Has No Effect |
VEKSILEZ
|
| #42 |
Start Every Mountain With Invincibility |
LTVGIXZS
|
| #43 |
Partially Skip Mountain Intro |
AESGZLAY
|
| #44 |
Skip Mountain Intro |
PEXGIGIA
|
| #45 |
Skip No Bonus Screen |
PASSZYLA
|
| #48 |
Invincibility |
OOSVGXOU
|
| #49 |
Bonus Item select |
AEPKGP
|
| #50 |
Free-floating Broken Bricks |
OPXIVXSU
|
| #51 |
Broken Bricks Rain From The Sides |
AAUSUXEY
|
| #52 |
Gravity For Broken Bricks Is Inverted |
AAXSUZAG
|
| #53 |
Physics of Broken Bricks Is Closer To That of Reality |
AZXSUZAG
|
| #54 |
Broken Bricks Fall Quicker Than Usual |
ATXSUZAG
|
| #55 |
Broken Bricks Do Not Appear |
GZUINXGK
|
| #56 |
Pause/Unpause Instantly |
SAEGLOVK
|
| #57 |
Mountains Are Invisible |
AENSSGLE
|
| #58 |
Replace Used Ice Layer With Unused Ice Layer |
ZUSKITPL
|
| #59 |
Controllable Jump |
AAVKEVZZ
|
| #60 |
Controllable Jump (Bonus Game) |
AANIZSZP
|
| #61 |
Greyscale |
LOEKYETO
|
| #62 |
Old Film |
PVEKYETO
|
| #63 |
Chrome |
PSEKYETO
|
| #64 |
Sepia |
PUEKYETO
|
| #65 |
Dusk |
ZUEKYETO
|
| #66 |
Beige |
PNEKYETO
|
| #67 |
Silver Blue |
OOEKYETO
|
| #68 |
Pickle Mode |
XSEKYETO
|
| #69 |
Game Boy Mode |
USEKYETO
|
| #70 |
Dawn |
XNEKYETO
|
| #71 |
Greyscale 2 |
UNEKYETO
|
| #72 |
Knock Out Three Bricks Instead Of One |
EGXSPAEI
|
| #73 |
Jump Through Single And Double Layers |
AVNKSTAZ
|
| #74 |
Invincible |
AIGITL+ATYIZL
|
Comment utiliser les Cheats NES:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
