Tommy Lasorda Baseball (USA)
Cheats Codes Tommy Lasorda Baseball
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Tommy Lasorda Baseball (USA) sur Megadrive.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Regulation game lasts 1 inning |
AAEA-AAAA+AAEA-AACC+ACPA-AAHY
|
| #1 |
Regulation game lasts 2 innings |
AEEA-AAAA+AEEA-AACC+AGPA-AAHY
|
| #2 |
Regulation game lasts 3 innings |
AJEA-AAAA+AJEA-AACC+ALPA-AAHY
|
| #3 |
Regulation game lasts 5 innings |
ATEA-AAAA+ATEA-AACC+AWPA-AAHY
|
| #4 |
Regulation game lasts 7 innings |
A2EA-AAAA+A2EA-AACC+A4PA-AAHY
|
| #5 |
Pitches use less energy |
RHVA-A6WJ+AHVA-BE4L
|
| #6 |
Pitches use more energy |
RHVA-A6WJ+A5VA-BE4L
|
| #7 |
Pitches use much more energy |
RHVA-A6WJ+CDVA-BE4L
|
| #8 |
Pitches use no energy |
BMVA-AA4W
|
| #9 |
Batter walks on 2 balls |
AJ3T-AAD2
|
| #10 |
Batter walks on 3 balls |
AN3T-AAD2
|
| #11 |
Batter walks on 5 balls |
AY3T-AAD2
|
| #12 |
Batter walks on 6 balls |
A23T-AAD2
|
| #13 |
Batter never walks |
AA3T-AA56
|
| #14 |
Any pitch taken is a ball |
HT3T-AA3N
|
| #15 |
Any pitch taken is a strike |
4A3T-AA5L
|
| #16 |
Taken strikes do not count |
CJ3T-AN3L+FA3T-AA36+FE3T-BA38
|
| #17 |
Foul ball after 2 strikes is an out |
9DTT-ACC4
|
| #18 |
Foul bunt after 2 strikes is not an out |
AXPA-AA4Y
|
| #19 |
Regulation game lasts 1 inning |
AADT-AAGA+AAEA-AAAC+ACNA-AACR
|
| #20 |
Regulation game lasts 2 innings |
AEDT-AAGA+AEEA-AAAC+AGNA-AACR
|
| #21 |
Regulation game lasts 3 innings |
AJDT-AAGA+AJEA-AAAC+ALNA-AACR
|
| #22 |
Regulation game lasts 5 innings |
ATDT-AAGA+ATEA-AAAC+AWNA-AACR
|
| #23 |
Regulation game lasts 7 innings |
A2DT-AAGA+A2EA-AAAC+A4NA-AACR
|
| #24 |
Pitches use less energy |
RHST-A6Y8+AHST-BE7A
|
| #25 |
Pitches use more energy |
RHST-A6Y8+A5ST-BE7A
|
| #26 |
Pitches use much more energy |
RHST-A6Y8+CDST-BE7A
|
| #27 |
Pitches use no energy |
BMST-AA7J
|
| #28 |
Batter walks on 2 balls |
AJ3T-AAB2
|
| #29 |
Batter walks on 3 balls |
AN3T-AAB2
|
| #30 |
Batter walks on 5 balls |
AY3T-AAB2
|
| #31 |
Batter walks on 6 balls |
A23T-AAB2
|
| #32 |
Batter never walks |
AA3T-AA36
|
| #33 |
Any pitch taken is a ball |
HT3A-AA9N
|
| #34 |
Any pitch taken is a strike |
4A3T-AA3L
|
| #35 |
Taken strikes do not count |
CJ3A-AN9L+FA3A-AA96+FE3A-BA98
|
| #36 |
Foul ball after 2 strikes is an out |
9DSA-ACFT
|
| #37 |
Foul bunt after 2 strikes is not an out |
AXMT-AA7L
|
| #38 |
Game starts with computer leading 1-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+9KJT-BCRE
|
| #39 |
Game starts with computer leading 2-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+3KJT-BCRE
|
| #40 |
Game starts with computer leading 3-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+73JT-BCRE
|
| #41 |
Game starts with player 1 leading 4-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+GVJT-AGGE
|
| #42 |
Game starts with player 1 leading 5-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+6BJT-BCRE
|
| #43 |
Game starts with player 1 leading 6-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+3BJT-BCRE
|
| #44 |
Game starts with player 2 leading 1-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+9KJT-BCR8
|
| #45 |
Game starts with player 2 leading 2-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+3KJT-BCR8
|
| #46 |
Game starts with player 2 leading 3-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+73JT-BCR8
|
| #47 |
Game starts with player 1 leading 4-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+6VJT-AGG8
|
| #48 |
Game starts with player 1 leading 5-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+6BJT-BCR8
|
| #49 |
Game starts with player 1 leading 6-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+3BJT-BCR8
|
| #50 |
Game starts with computer leading 1-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+1KJT-BCJN
|
| #51 |
Game starts with computer leading 2-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+VKJT-BCJN
|
| #52 |
Game starts with computer leading 3-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+Z3JT-BCJN
|
| #53 |
Game starts with player 1 leading 4-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+6VJT-AGAN
|
| #54 |
Game starts with player 1 leading 5-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+YBJT-BCJN
|
| #55 |
Game starts with player 1 leading 6-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+VBJT-BCJN
|
| #56 |
Game starts with player 2 leading 1-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+1KJT-BCKG
|
| #57 |
Game starts with player 2 leading 2-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+VKJT-BCKG
|
| #58 |
Game starts with player 2 leading 3-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+Z3JT-BCKG
|
| #59 |
Game starts with player 1 leading 4-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+6VJT-AGBE
|
| #60 |
Game starts with player 1 leading 5-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+YBJT-BCKG
|
| #61 |
Game starts with player 1 leading 6-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+VBJT-BCKG
|
| #62 |
Regulation Game Lasts 1 Inning |
AADT-AAGA+AAEA-AAAC+ACNA-AACR
|
| #63 |
Regulation Game Lasts 1 Inning (Open Game) |
AAEA-AAAA+AAEA-AACC+ACPA-AAHY
|
| #64 |
Regulation Game Lasts 2 Innings |
AEDT-AAGA+AEEA-AAAC+AGNA-AACR
|
| #65 |
Regulation Game Lasts 2 Innings (Open Game) |
AEEA-AAAA+AEEA-AACC+AGPA-AAHY
|
| #66 |
Regulation Game Lasts 3 Innings |
AJDT-AAGA+AJEA-AAAC+ALNA-AACR
|
| #67 |
Regulation Game Lasts 3 Innings (Open Game) |
AJEA-AAAA+AJEA-AACC+ALPA-AAHY
|
| #68 |
Regulation Game Lasts 5 Innings |
ATDT-AAGA+ATEA-AAAC+AWNA-AACR
|
| #69 |
Regulation Game Lasts 5 Innings (Open Game) |
ATEA-AAAA+ATEA-AACC+AWPA-AAHY
|
| #70 |
Regulation Game Lasts 7 Innings |
A2DT-AAGA+A2EA-AAAC+A4NA-AACR
|
| #71 |
Regulation Game Lasts 7 Innings (Open Game) |
A2EA-AAAA+A2EA-AACC+A4PA-AAHY
|
| #72 |
Taken Strikes Do Not Count |
CJ3A-AN9L+FA3A-AA96+FE3A-BA98
|
| #73 |
Taken Strikes Do Not Count (Open Game) |
CJ3T-AN3L+FA3T-AA36+FE3T-BA38
|
| #74 |
Game Starts With CPU Leading 1-0 |
AFJT-BA2E+2BJT-ACJG+9BJT-ACJL+GKJT-AD2R+1KJT-BCJN
|
| #75 |
Game Starts With Player 2 Leading 1-0 |
AFJT-BA28+2BJT-ACKA+9BJT-ACKE+GKJT-AD3J+1KJT-BCKG
|
| #76 |
Game Starts With CPU Leading 2-0 |
AFJT-BA76+2BJT-ACP8+9BJT-ACRC+GKJT-AD8G+3KJT-BCRE
|
| #77 |
Game Starts With Player 2 Leading 1-0 |
AFJT-BA80+2BJT-ACR2+9BJT-ACR6+GKJT-AD9A+9KJT-BCR8
|
| #78 |
Pitches Use Less Energy |
RHST-A6Y8+AHST-BE7A
|
| #79 |
Pitches Use Less Energy (Open Game) |
RHVA-A6WJ+AHVA-BE4L
|
| #80 |
Pitches Use More Energy |
RHST-A6Y8+A5ST-BE7A
|
| #81 |
Pitches Use More Energy (Open Game) |
RHVA-A6WJ+A5VA-BE4L
|
| #82 |
Pitches Use Much More Energy |
RHST-A6Y8+CDST-BE7A
|
| #83 |
Pitches Use Much More Energy (Open Game) |
RHVA-A6WJ+CDVA-BE4L
|
| #84 |
Balls Modifier |
FFE128:0000
|
| #85 |
Strikes Modifier |
FFE126:0000
|
| #86 |
Outs Modifier |
FFE12A:0000
|
| #87 |
Team 1 Score Modifier (P1) |
FFE132:0063
|
| #88 |
Team 2 Score Modifier (P2/CPU) |
FFE134:0000
|
| #89 |
Master Code |
AJBA-AA4A
|
Comment utiliser les Cheats Megadrive:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
