Street Fighter II’ - Special Champion Edition (USA)

Cheats Codes Street Fighter II’ - Special Champion Edition

Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Street Fighter II’ - Special Champion Edition (USA) sur Megadrive.

Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.

Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:

🕹️ Liste des Cheats Actifs

394 code(s) trouvé(s) Télécharger le .cht
ID Description du Cheat Code d'activation
#0

Infinite time

AM9T-AA5T
#1

Player 1 is invincible against regular hits (untouchable by them)

BT8T-CA5T
#2

All fireballs are harmless

AA9T-CA6J
#3

MASTER CODE—MUST BE ENTERED

BLAT-AA3R
#4

Start with 3/4 energy

TWPA-AAH0
#5

Start with 1/2 energy

MCPA-AAH0
#6

Start with 1/4 energy

FWPA-AAH0
#7

Start with 90 seconds instead of 99

FDTA-BBHT
#8

Start with 70 seconds

FDTA-BA9T
#9

Start with 50 seconds

FDTA-BA1T
#10

Start with 30 seconds

FDTA-BAST
#11

Start with 10 seconds

FDTA-BAHT
#12

First bonus round is 99 seconds instead of 40

FDTA-BXHW
#13

First bonus round is 80 seconds

FDTA-ABHW
#14

First bonus round is 60 seconds

FDTA-AA9W
#15

First bonus round is 20 seconds

FDTA-AASW
#16

Second bonus round is 99 seconds

FDTA-BXHY
#17

Second bonus round is 80 seconds

FDTA-ABHY
#18

Second bonus round is 60 seconds

FDTA-AA9Y
#19

Second bonus round is 20 seconds

FDTA-AASY
#20

Most attacks do no damage (Throws still work)

RFBT-C6VY
#21

Throws do 3x normal damage

VL6A-EZEG
#22

Throws do 2x normal damage

MW6A-F2YG
#23

Throws do 3/4x normal damage

ER6A-EGNG
#24

Throws do 1/2x normal damage

C86A-FREG
#25

Throws do no damage

AC6A-EAEG
#26

First hit wins battle

97BT-DE3Y
#27

Allows special moves in mid-air

AC3T-CAGE
#28

Special moves are sometimes disabled

AG1T-DA8C
#29

Ryu jumps forward farther

ADBA-F332
#30

Ryu jumps forward not as far

ADBA-F932
#31

Ryu jumps backward farther

YDBA-EJCA
#32

Ryu jumps backward not as far

EDBA-ECCA
#33

Ryu jumps up much lower

ADBA-EJCN+ADBA-EJCY
#34

Ryu jumps up lower

ADBA-ELCN+ADBA-ELCY
#35

Ryu jumps up higher

ADBA-ETCN+ADBA-ETCY
#36

Ryu jumps up much higher

ADBA-EYCN+ADBA-EYCY
#37

Ryu jumps forward much lower

ADBA-EJB6
#38

Ryu jumps forward lower

ADBA-ELB6
#39

Ryu jumps forward higher

ADBA-ETB6
#40

Ryu jumps forward much higher

ADBA-EYB6
#41

Ryu jumps backward much lower

ADBA-EJCE
#42

Ryu jumps backward lower

ADBA-ELCE
#43

Ryu jumps backward higher

ADBA-ETCE
#44

Ryu jumps backward much higher

ADBA-EYCE
#45

E. Honda jumps forward farther

ADBA-F342
#46

E. Honda jumps forward not as far

ADBA-F942
#47

E. Honda jumps backward farther

YDBA-EJDA
#48

E. Honda jumps backward not as far

EDBA-ECDA
#49

E. Honda jumps up much lower

ADBA-EJDN+ADBA-EJDY
#50

E. Honda jumps up lower

ADBA-ELDN+ADBA-ELDY
#51

E. Honda jumps up higher

ADBA-ETDN+ADBA-ETDY
#52

E. Honda jumps up much higher

ADBA-EYDN+ADBA-EYDY
#53

E. Honda jumps forward much lower

ADBA-EJC6
#54

E. Honda jumps forward lower

ADBA-ELC6
#55

E. Honda jumps forward higher

ADBA-ETC6
#56

E. Honda jumps forward much higher

ADBA-EYC6
#57

E. Honda jumps backward much lower

ADBA-EJDE
#58

E. Honda jumps backward lower

ADBA-ELDE
#59

E. Honda jumps backward higher

ADBA-ETDE
#60

E. Honda jumps backward much higher

ADBA-EYDE
#61

E. Honda’s light sumo head butts are faster

CCFT-CWC4
#62

E. Honda’s light sumo head butts are slower

CCFT-CGC4
#63

E. Honda’s medium sumo head butts are faster

CCFT-CWC6
#64

E. Honda’s medium sumo head butts are slower

CCFT-CGC6
#65

E. Honda’s hard sumo head butts are faster

CCFT-CWC8
#66

E. Honda’s hard sumo head butts are slower

CCFT-CGC8
#67

Blanka jumps forward farther

ADBA-F352
#68

Blanka jumps forward not as far

ADBA-F952
#69

Blanka jumps backward farther

YDBA-EJEA
#70

Blanka jumps backward not as far

EDBA-ECEA
#71

Blanka jumps up much lower

ADBA-EJEN+ADBA-EJEY
#72

Blanka jumps up lower

ADBA-ENEN+ADBA-ENEY
#73

Blanka jumps up higher

ADBA-E0EN+ADBA-E0EY
#74

Blanka jumps up much higher

ADBA-E4EN+ADBA-E4EY
#75

Blanka jumps forward much lower

ADBA-EJD6
#76

Blanka jumps forward lower

ADBA-END6
#77

Blanka jumps forward higher

ADBA-E0D6
#78

Blanka jumps forward much higher

ADBA-E4D6
#79

Blanka jumps backward much lower

ADBA-EJEE
#80

Blanka jumps backward lower

ADBA-ENEE
#81

Blanka jumps backward higher

ADBA-E0EE
#82

Blanka jumps backward much higher

ADBA-E4EE
#83

Blanka’s light rolling attack is faster

ACLA-CTAL
#84

Blanka’s light rolling attack is slower

ACLA-CGAL
#85

Blanka’s medium rolling attack is faster

ACLA-CTAN
#86

Blanka’s medium rolling attack is slower

ACLA-CGAN
#87

Blanka’s hard rolling attack is faster

ACLA-CTAR
#88

Blanka’s hard rolling attack is slower

ACLA-CGAR
#89

Guile jumps forward farther

ADBA-F362
#90

Guile jumps forward not as far

ADBA-F962
#91

Guile jumps backward farther

YDBA-EJFA
#92

Guile jumps backward not as far

EDBA-ECFA
#93

Guile jumps up much lower

ADBA-EJFN+ADBA-EJFY
#94

Guile jumps up lower

ADBA-ELFN+ADBA-ELFY
#95

Guile jumps up higher

ADBA-ETFN+ADBA-ETFY
#96

Guile jumps up much higher

ADBA-EYFN+ADBA-EYFY
#97

Guile jumps forward much lower

ADBA-EJE6
#98

Guile jumps forward lower

ADBA-ELE6
#99

Guile jumps forward higher

ADBA-ETE6
#100

Guile jumps forward much higher

ADBA-EYE6
#101

Guile jumps backward much lower

ADBA-EJFE
#102

Guile jumps backward lower

ADBA-ELFE
#103

Guile jumps backward higher

ADBA-ETFE
#104

Guile jumps backward much higher

ADBA-EYFE
#105

Ken jumps forward farther

ADBA-F372
#106

Ken jumps forward not as far

ADBA-F972
#107

Ken jumps backward farther

YDBA-EJGA
#108

Ken jumps backward not as far

EDBA-ECGA
#109

Ken jumps up much lower

ADBA-EJGN+ADBA-EJGY
#110

Ken jumps up lower

ADBA-ELGN+ADBA-ELGY
#111

Ken jumps up higher

ADBA-ETGN+ADBA-ETGY
#112

Ken jumps up much higher

ADBA-EYGN+ADBA-EYGY
#113

Ken jumps forward much lower

ADBA-EJF6
#114

Ken jumps forward lower

ADBA-ELF6
#115

Ken jumps forward higher

ADBA-ETF6
#116

Ken jumps forward much higher

ADBA-EYF6
#117

Ken jumps backward much lower

ADBA-EJGE
#118

Ken jumps backward lower

ADBA-ELGE
#119

Ken jumps backward higher

ADBA-ETGE
#120

Ken jumps backward much higher

ADBA-EYGE
#121

Chun Li jumps forward farther

ADBA-F382
#122

Chun Li jumps forward not as far

ADBA-F982
#123

Chun Li jumps backward farther

YDBA-EJHA
#124

Chun Li jumps backward not as far

EDBA-ECHA
#125

Chun Li jumps up much lower

ADBA-EJHN+ADBA-EJHY
#126

Chun Li jumps up lower

ADBA-ENHN+ADBA-ENHY
#127

Chun Li jumps up higher

ADBA-EYHN+ADBA-EYHY
#128

Chun Li jumps up much higher

ADBA-E2HN+ADBA-E2HY
#129

Chun Li jumps forward much lower

ADBA-EJG6
#130

Chun Li jumps forward lower

ADBA-ENG6
#131

Chun Li jumps forward higher

ADBA-EYG6
#132

Chun Li jumps forward much higher

ADBA-E2G6
#133

Chun Li jumps backward much lower

ADBA-EJHE
#134

Chun Li jumps backward lower

ADBA-ENHE
#135

Chun Li jumps backward higher

ADBA-EYHE
#136

Chun Li jumps backward much higher

ADBA-E2HE
#137

Chun Li’s whirlwind kick goes faster

ACWA-CJAT
#138

Chun Li’s whirlwind kick goes slower

ACWA-CCAT
#139

Zangief jumps forward farther

ADBA-F392
#140

Zangief jumps forward not as far

ADBA-F992
#141

Zangief jumps backward farther

YDBT-EJAA
#142

Zangief jumps backward not as far

EDBT-ECAA
#143

Zangief jumps up much lower

ADBT-EJAN+ADBT-EJAY
#144

Zangief jumps up lower

ADBT-ELAN+ADBT-ELAY
#145

Zangief jumps up higher

ADBT-ETAN+ADBT-ETAY
#146

Zangief jumps up much higher

ADBT-EYAN+ADBT-EYAY
#147

Zangief jumps forward much lower

ADBA-EJH6
#148

Zangief jumps forward lower

ADBA-ELH6
#149

Zangief jumps forward higher

ADBA-ETH6
#150

Zangief jumps forward much higher

ADBA-EYH6
#151

Zangief jumps backward much lower

ADBT-EJAE
#152

Zangief jumps backward lower

ADBT-ELAE
#153

Zangief jumps backward higher

ADBT-ETAE
#154

Zangief jumps backward much higher

ADBT-EYAE
#155

Dhalsim jumps forward farther

ADBT-F322
#156

Dhalsim jumps forward not as far

ADBT-F922
#157

Dhalsim jumps backward farther

YDBT-EJBA
#158

Dhalsim jumps backward not as far

EDBT-ECBA
#159

Dhalsim jumps up much lower

ADBT-EJBN+ADBT-EJBY
#160

Dhalsim jumps up higher

ADBT-ETBN+ADBT-ETBY
#161

Dhalsim jumps up much higher

ADBT-EYBN+ADBT-EYBY
#162

Dhalsim jumps forward much lower

ADBT-EJA6
#163

Dhalsim jumps forward higher

ADBT-ETA6
#164

Dhalsim jumps forward much higher

ADBT-EYA6
#165

Dhalsim jumps backward much lower

ADBT-EJBE
#166

Dhalsim jumps backward higher

ADBT-ETBE
#167

Dhalsim jumps backward much higher

ADBT-EYBE
#168

M. Bison jumps forward farther

ADBT-F332
#169

M. Bison jumps forward not as far

ADBT-F932
#170

M. Bison jumps backward farther

YDBT-EJCA
#171

M. Bison jumps backward not as far

EDBT-ECCA
#172

M. Bison jumps up much lower

ADBT-EJCN+ADCT-EJCY
#173

M. Bison jumps up lower

ADBT-ENCN+ADCT-ENCY
#174

M. Bison jumps up higher

ADBT-EYCN+ADCT-EYCY
#175

M. Bison jumps up much higher

ADBT-E2CN+ADCT-E2CY
#176

M. Bison jumps forward much lower

ADBT-EJB6
#177

M. Bison jumps forward lower

ADBT-ENB6
#178

M. Bison jumps forward higher

ADBT-EYB6
#179

M. Bison jumps forward much higher

ADBT-E2B6
#180

M. Bison jumps backward much lower

ADBT-EJCE
#181

M. Bison jumps backward lower

ADBT-ENCE
#182

M. Bison jumps backward higher

ADBT-EYCE
#183

M. Bison jumps backward much higher

ADBT-E2CE
#184

M. Bison’s light psycho crusher is faster

AARA-ETHC
#185

M. Bison’s light psycho crusher is slower

AARA-EEHC
#186

M. Bison’s medium psycho crusher is faster

AARA-ETHE
#187

M. Bison’s medium psycho crusher is slower

AARA-EEHE
#188

M. Bison’s hard psycho crusher is faster

AARA-ETHG
#189

M. Bison’s hard psycho crusher is slower

AARA-EEHG
#190

M. Bison’s light scissor kick is faster

AASA-ETBY
#191

M. Bison’s light scissor kick is slower

AASA-EGBY
#192

M. Bison’s medium scissor kick is faster

AASA-ETB0
#193

M. Bison’s medium scissor kick is slower

AASA-EGB0
#194

M. Bison’s hard scissor kick is faster

AASA-ETB2
#195

M. Bison’s hard scissor kick is slower

AASA-EGB2
#196

Sagat jumps forward farther

ADBT-F342
#197

Sagat jumps forward not as far

ADBT-F942
#198

Sagat jumps backward farther

YDBT-EJDA
#199

Sagat jumps backward not as far

EDBT-ECDA
#200

Sagat jumps up much lower

ADBT-EJDN+ADBT-EJDY
#201

Sagat jumps up lower

ADBT-ELDN+ADBT-ELDY
#202

Sagat jumps up higher

ADBT-ETDN+ADBT-ETDY
#203

Sagat jumps up much higher

ADBT-EYDN+ADBT-EYDY
#204

Sagat jumps forward much lower

ADBT-EJC6
#205

Sagat jumps forward lower

ADBT-ELC6
#206

Sagat jumps forward higher

ADBT-ETC6
#207

Sagat jumps forward much higher

ADBT-EYC6
#208

Sagat jumps backward much lower

ADBT-EJDE
#209

Sagat jumps backward lower

ADBT-ELDE
#210

Sagat jumps backward higher

ADBT-ETDE
#211

Sagat jumps backward much higher

ADBT-EYDE
#212

Sagat’s light tiger shot is faster

ADBA-FZ3L
#213

Sagat’s light tiger shot is slower

ADBA-F93L
#214

Sagat’s medium tiger shot is faster

ADBA-FZ3N
#215

Sagat’s medium tiger shot is slower

ADBA-F93N
#216

Sagat’s hard tiger shot is faster

ADBA-FZ3R
#217

Sagat’s hard tiger shot is slower

ADBA-F93R
#218

Balrog jumps forward farther

ADBT-F352
#219

Balrog jumps forward not as far

ADBT-F952
#220

Balrog jumps backward farther

YDBT-EJEA
#221

Balrog jumps backward not as far

EDBT-ECEA
#222

Balrog jumps up much lower

ADBT-EJEN+ADBT-EJEY
#223

Balrog jumps up lower

ADBT-ELEN+ADBT-ELEY
#224

Balrog jumps up higher

ADBT-ETEN+ADBT-ETEY
#225

Balrog jumps up much higher

ADBT-EYEN+ADBT-EYEY
#226

Balrog jumps forward much lower

ADBT-EJD6
#227

Balrog jumps forward lower

ADBT-ELD6
#228

Balrog jumps forward higher

ADBT-ETD6
#229

Balrog jumps forward much higher

ADBT-EYD6
#230

Balrog jumps backward much lower

ADBT-EJEE
#231

Balrog jumps backward lower

ADBT-ELEE
#232

Balrog jumps backward higher

ADBT-ETEE
#233

Balrog jumps backward much higher

ADBT-EYEE
#234

Balrog’s dash punch is faster

AAXA-EWAW
#235

Balrog’s dash punch is slower

AAXA-EEAW
#236

Balrog’s quick turn punch is faster

AAXT-E0FC
#237

Balrog’s quick turn punch is slower

AAXT-EGFC
#238

All of Balrog’s turn punches are the fastest

HTWT-FALJ+AAWT-EYCL
#239

All of Balrog’s turn punches are the slowest

HTWT-FALJ+AEWT-EACL
#240

Vega jumps forward farther

ADBT-F362
#241

Vega jumps forward not as far

ADBT-F962
#242

Vega jumps backward farther

YDBT-EJFA
#243

Vega jumps backward not as far

EDBT-ECFA
#244

Vega jumps up much lower

ADBT-ENFN+ADCT-ENFY
#245

Vega jumps up lower

ADBT-ETFN+ADCT-ETFY
#246

Vega jumps up higher

ADBT-E2FN+ADCT-E2FY
#247

Vega jumps up much higher

ADBT-E6FN+ADCT-E6FY
#248

Vega jumps forward much lower

ADBT-ENE6
#249

Vega jumps forward lower

ADBT-ETE6
#250

Vega jumps forward higher

ADBT-E2E6
#251

Vega jumps forward much higher

ADBT-E6E6
#252

Vega jumps backward much lower

ADBT-ENFE
#253

Vega jumps backward lower

ADBT-ETFE
#254

Vega jumps backward higher

ADBT-E2FE
#255

Vega jumps backward much higher

ADBT-E6FE
#256

P1 Can Perform Moves in Mid-Air

FF80C0:0000
#257

P2 Can Perform Moves in Mid-Air

FF8340:0000
#258

Hyper Mode P1

FF801A:0000
#259

Hyper Mode P2

FF829A:0000
#260

P1 Costume Modifier

FF81DC:0000
#261

P2 Costume Modifier

FF845C:0000
#262

All P1 Projectiles Are Normal

FF82E0:0014+FF82E2:0014
#263

All P1 Hits/Projectiles Burn [Red]

FF82E0:0018+FF82E2:0018
#264

All P1 Hits/Projectiles Shock

FF82E0:001A+FF82E2:001A
#265

All P1 Hits/Projectiles Burn [Blue]

FF82E0:0022+FF82E2:0022
#266

All P2 Projectiles Are Normal

FF8060:0014+FF8062:0014
#267

All P2 Hits/Projectiles Burn [Red]

FF8060:0018+FF8062:0018
#268

All P2 Hits/Projectiles Shock

FF8060:001A+FF8062:001A
#269

All P2 Hits/Projectiles Burn [Blue]

FF8060:0022+FF8062:0022
#270

All P2 Hits/Projectiles Are 1-Hit Kills

FF8060:0028+FF8062:0028
#271

P1 Can’t Be Hit [Can still be grabbed]

FF80EC:0010
#272

P2 Can’t Be Hit [Can still be grabbed]

FF836C:0010
#273

P1 Throws Disabled

FF82CA:0000+FF82CA:0000+FF82CC:0000
#274

P2 Throws Disabled

FF804A:0000+FF804A:0000+FF804C:0000
#275

Stage Music Modifier [Round 1]

FFA3E0:004F
#276

Stage Music Modifier [Round 2]

FFA3DE:004F
#277

Infinite Energy

9T0A-DGS4+0A0A-CAH6+960A-CAH8+JJ0T-CBAA
#278

Dhalsim’s Yoga Fire is Lower

ADBA-F322
#279

Ryu Can’t Jump Forward

ADBA-F432
#280

E. Honda Can’t Jump Forward

ADBA-F442
#281

Blanka Can’t Jump Forward

ADBA-F452
#282

Guile Can’t Jump Forward

ADBA-F462
#283

Ken Can’t Jump Forward

ADBA-F472
#284

Chun-Li Can’t Jump Forward

ADBA-F482
#285

Zangief Can’t Jump Forward

ADBA-F492
#286

Dhalsim Can’t Jump Forward

ADBT-F422
#287

M. Bison Can’t Jump Forward

ADBT-F432
#288

Sagat Can’t Jump Forward

ADBT-F442
#289

Balrog Can’t Jump Forward

ADBT-F452
#290

Vega Can’t Jump Forward

ADBT-F462
#291

Players Don’t Reel Back From Hits

ADBT-FVH2
#292

Ryu Teleports To The Other Side When Jumping Forward

ADBA-FVK2
#293

E. Honda Teleports To The Other Side When Jumping Forward

ADBA-FVL2
#294

Blanka Teleports To The Other Side When Jumping Forward

ADBA-FVM2
#295

Guile Teleports To The Other Side When Jumping Forward

ADBA-FVN2
#296

Ken Teleports To The Other Side When Jumping Forward

ADBA-FVP2
#297

Chun-Li Teleports To The Other Side When Jumping Forward

ADBA-FVR2
#298

Zangief Teleports To The Other Side When Jumping Forward

ADBA-FVS2
#299

Dhalsim Teleports To The Other Side When Jumping Forward

ADBT-FVJ2
#300

M. Bison Teleports To The Other Side When Jumping Forward

ADBT-FVK2
#301

Sagat Teleports To The Other Side When Jumping Forward

ADBT-FVL2
#302

Balrog Teleports To The Other Side When Jumping Forward

ADBT-FVM2
#303

Vega Teleports To The Other Side When Jumping Forward

ADBT-FVN2
#304

Character Selection Only Shows Ryu’s Picture

1RBA-FWCJ
#305

Character Selection Shows Mostly Ryu’s Picture With Bison’S, Vega’S, Balrog’S, & Blanka’s Picture Out Of Place.

1CBA-FCCN
#306

Character selection screen is missing (can still select characters)

1CBA-FCCW
#309

All of Player 1’s Projectiles Don’t Move

FF853C:0000+FF853D:0000
#328

Hit Anywhere

PJ8T-CY0C+JJ8T-CAGE+0T8T-C08G
#329

Light Fireballs Go Faster

LDBA-F13E
#330

Light Fireballs Go Slower

4XBA-F73E
#331

Medium Fireballs Go Faster

LDBA-F13G
#332

Medium Fireballs Go Slower

4XBA-F73G
#333

Hard Fireballs Go Faster

LDBA-F13J
#334

Hard Fireballs Go Slower

4XBA-F73J
#335

Hyper On Main Menu Modifier

FFFE46:0020
#336

Infinite Time

FF972A:0099
#337

Player 1 Infinite Health

FF8042:0099
#338

Player 1 Action Modifier

FF8040:00BE
#340

Player 1 Win Modifier

FF81DA:0000
#341

Player 2 Win Modifier

FF845A:0000
#342

Player 2 No Health

FF82C2:0000
#343

Player 2 Action Modifier

FF82C0:0000
#344

Fake Player 2 Health Modifier

FF8368:0000
#345

Character Modifier P1

FF81DA:0000
#346

Character Modifier P2

FF845A:0000
#347

P1 Attack Level Modifier (0-7) (VS Mode)

FFFE48:0000
#348

P2 Attack Level Modifier (0-7) (VS Mode)

FFFE48:0000
#349

Stage Modifier (All Modes)

FF96AA:0000
#350

E. Honda’s 1000 Hand Slap Charged

FF8022:0000
#351

All P1 Hits/Projectiles Burn

FF82E0:0018+FF82E2:0018
#352

All P2 Hits/Projectiles Burn

FF8060:0018+FF8062:0018
#353

Stage Music Modifier (Round 1)

FFA3E0:004F
#354

Stage Music Modifier (Round 2)

FFA3DE:0049
#355

All P1 Hits/Projectiles Burn (Blue)

FF82E0:0022+FF82E2:0022
#356

All P2 Hits/Projectiles Burn (Blue)

FF8060:0022+FF8062:0022
#357

Skip Intro Screens

RGTA-A6XJ
#358

Skip VS Screen

SDTA-B2XT
#359

Only Special Moves and Throws allowed for Human Players in Game Start Mode

FFFE4D:0001
#360

Enable Turbo Champion Mode and Choose Same Character Twice in Group Mode

FFFE4E:FFFF
#361

Enable Turbo Champion Mode

RHFT-A6YL+RHET-A60L+RHGA-A6ZR
#362

Choose Same Character Twice in Group Mode

RGEA-E60A+RH5A-A6VT
#363

Only Special Moves and Throws allowed for Human Players in Game Start Mode

RHHT-C6WG
#364

Vega’s Rolling Crystal Flash is slightly faster/farther

JA0A-EGGC
#365

Disable Throws - Both Players

RYHT-A60W
#366

No Charging required for most Special Moves

CMJT-DT08
#367

Select Options on Title Screen for Debug Menu

55FA-BBS2
#368

Freeze Timer

FF972B:0000
#369

Turbo M. Bison has Champion Edition M. Bison’s faster/farther Scissor Kick speed

RERT-E61T
#370

Turbo Vega’s Throws do the same damage as most other Characters’ Throws

BYZA-FJ4N+BYZA-FJ8W+VY4T-EAAW
#371

Dhalsim’s Throws do the same damage as most other Characters’ Throws

BYLA-EAGJ
#372

Ryu’s Dragon Punch and Sagat’s Tiger Uppercut goes as far as Ken’s Dragon Punch

A4BT-CA68
#373

Regional Lockout Bypass

EAAT-BL1T
#374

Champion Edition Vega’s Throws do the same damage as most other Characters’ Throws

BYZA-FJ4E+BYZA-FJ8L+VY4T-EAAJ
#375

Vega never loses his Claw

AMET-CA3J
#376

Vega’s Claw absorbs 4 more hits before there is a chance of it becoming dislodged

BXET-CABC
#377

P1 Vega never loses his Claw

FF8095:0000
#378

P2 Vega never loses his Claw

FF8315:0000
#379

Balrog’s Turnaround Punches are always Level 2 Turnaround Punches

HTWT-FALJ+8AWT-EACL
#380

Bug Fix for Turbo M. Bison’s Light Psycho Crusher (makes Light Psycho Crusher chip twice on block)

T6XT-L2KE+T6XT-L4KJ+VEXT-L2KN+8EXT-LGBR+T6XT-L6KT+4AXT-M93W
#381

Turbo M. Bison’s Scissor Kick charges as fast as Champion Edition M. Bison’s Scissor Kick

MYPT-EAHC
#382

Zangief’s Deadly Driver and Leg Throws do the same damage as most other Characters’ Throws

BYFA-EAEC+BYFA-EAHA
#383

Turbo M. Bison’s Scissor Kick charges as fast as Super Street Fighter II M. Bison’s Scissor Kick

K2PT-EAHC
#384

Champion Edition M. Bison’s Scissor Kick charges as fast as Super Street Fighter II M. Bison’s Scissor Kick

K2PT-EAHL
#385

Turbo Guile’s Flash Kick recovers as fast as Champion Edition Guile’s Flash Kick

XGRA-CAH2
#386

Turbo M. Bison’s Scissor Kick starts as fast and recovers as fast as Champion Edition M. Bison’s Scissor Kick

RERT-E602
#387

Regional Lockout Bypass (European and Japanese Systems)

MLST-AA8C
#388

Turbo M. Bison has Champion Edition M. Bison’s (better) Psycho Crusher

RERT-E6TT
#389

Zangief Easy Spinning Piledriver

CJGT-FATR
#390

Vega goes to the wall instead of the cage before diving on his stage

AA0T-EA3G
#391

Ryu and Ken’s Hadoukens (Fireballs) are always Red Hadoukens (instead of almost always Blue Hadoukens)

AK8A-CA44
#392

Vega goes to an imaginary cage before diving when not on his stage

AJ0T-EA3G
#393

Fix incorrect damage value (too high) assigned to Dhalsim’s Yoga Noogie Grab

A6LA-EABE
#394

Fix incorrect charge time (too high) assigned to Turbo Guile’s Sonic Boom

RGPT-C61C
#395

Turbo Vega’s Rolling Crystal Flash charges as fast as Super Street Fighter II Vega’s Rolling Crystal Flash

J2ZT-EABL
#396

Turbo Vega’s Rolling Crystal Flash charges as fast as Champion Edition Vega’s Rolling Crystal Flash

HTZT-EABL
#397

CPU Plays Instead of You

F40T-CEWE+AM8T-AA62
#398

Turbo Vega’s Backflip is performed like Champion Edition Vega’s Backflip

PTZT-EA4J
#399

Champion Edition Vega’s Backflip is performed like Turbo Vega’s Backflip

REZT-E6WJ
#400

P1 Infinite Health

FF8043:00B0
#401

P1 No Health

FF8043:0000
#402

P1 Never Dizzies

FF806D:0000
#403

P1 Can Perform Special Moves in Mid-Air

FF80C1:0000
#404

P2 Infinite Health

FF82C3:00B0
#405

P2 No Health

FF82C3:0000
#406

P2 Never Dizzies

FF82ED:0000
#407

P2 Can Perform Special Moves in Mid-Air

FF8341:0000
#408

Game Mode Modifier

FF97A3:0000
#409

Game Speed Modifier

FF97A4:0000
#410

P1 Infinite Health

9WGA-BCF6+0CGA-AAF8+JRGA-ABGA
#411

P2 Infinite Health

9WGA-BCGL+0CGA-AAGN+2RGA-AFGR
#412

Master Code

GCAT-AA3W
#413

Easier Special Moves

CJGT-FATR+FMJT-CA4T+AMLA-CA4N+CMJT-DA08
#414

Easier Button Mashing Moves (Hundred Hand Slap, Lightning Kick, and Electric Thunder)

FDJT-DJZE
Les codes indiqués compatibles pour une région spécifique d'un jeu sont bien souvent également compatibles avec les autres versions du jeu! Par exemple, les codes fonctionnant sur la version USA d'un jeu fonctionneront la plupart du temps sur la version Europe, France etc... N'hésitez pas à tester!

Comment utiliser les Cheats Megadrive: