Sonic The Hedgehog 3 (USA)
Cheats Codes Sonic The Hedgehog 3
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Sonic The Hedgehog 3 (USA) sur Megadrive.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Can Access ’Sound Test’ Menu From Title Screen |
D3AT-AR2E
|
| #1 |
Fast run |
ABLT-CA9Y
|
| #2 |
Enable Debugger |
AE5A-AABL
|
| #3 |
Don’t use up Rings to maintain the transformation |
AAZA-CAEY
|
| #4 |
Invincibility |
ATLA-CARA
|
| #5 |
Sonic’s Flash attack, Fire ball, Bubble bounce are disable |
AAYT-CAA8
|
| #6 |
Disable Super Sonic Transformation Music |
AJZA-CA56+RG6A-C604+AKAA-LA7A
|
| #8 |
Become Super Sonic with 0 Emeralds |
AAYT-CAHR
|
| #9 |
Sonic can now use Bubble Bounce |
AAYT-CAGC
|
| #10 |
Sonic can now use Fireball |
AAYT-CAWT
|
| #11 |
Sonic can now use Electric Jump |
AAYT-CAY4
|
| #12 |
Become Super Sonic with 0 Rings |
AAYT-CAH0
|
| #13 |
Tails is very light |
ABLT-CAR2
|
| #14 |
Tails can’t Spin Dash |
ABRT-CATN
|
| #15 |
Tails Runs Differently #1 |
GVWA-CA42
|
| #16 |
Tails Runs Differently #2 |
GVWA-CA4E
|
| #17 |
Tails Runs Differently #3 |
GVWA-CA40
|
| #18 |
Tails Runs Differently #4 |
GVWA-CA44
|
| #19 |
Tails Never Get Tired of Flying |
VPLA-CACG
|
| #20 |
Tails Always Swims |
AFLA-CARE
|
| #21 |
Don’t lose rings |
AWHA-CA92
|
| #22 |
Rings worth 2 |
SCGT-DJYL
|
| #23 |
Rings worth 3 |
SCGT-DNYL
|
| #24 |
Rings worth 4 |
SCGT-DTYL
|
| #25 |
Rings worth 5 |
SCGT-DYYL
|
| #26 |
Rings worth 6 |
SCGT-D2YL
|
| #27 |
Rings worth 7 |
SCGT-D6YL
|
| #28 |
Rings worth 8 |
SCGT-DAYL
|
| #29 |
75 Rings needed for a free guy |
KRGT-CAE0
|
| #30 |
50 Rings needed for a free guy |
GLGT-CAE0
|
| #31 |
30 Rings needed for a free guy |
D4GT-CAE0
|
| #32 |
20 Rings needed for a free guy |
CWGT-CAE0
|
| #33 |
10 Rings needed for a free guy |
BLGT-CAE0
|
| #34 |
Get 2 free guys for 100 rings instead of 1 |
HCGT-DJZY
|
| #35 |
Get 3 free guys for 100 rings |
HCGT-DNZY
|
| #36 |
Get 4 free guys for 100 rings |
HCGT-DTZY
|
| #37 |
Get 5 free guys for 100 rings |
HCGT-DYZY
|
| #38 |
Get 6 free guys for 100 rings |
HCGT-D2ZY
|
| #39 |
Get 7 free guys for 100 rings |
HCGT-D6ZY
|
| #40 |
Get 8 free guys for 100 rings |
HCGT-DAZY
|
| #41 |
Super Ring Powerup Worth 0 |
AC5A-CAHN
|
| #42 |
Super Ring Powerup Worth 5 Instead Of 10 |
A05A-CAHN
|
| #43 |
Super Ring Powerup Worth 15 |
B85A-CAHN
|
| #44 |
Super Ring Powerup Worth 20 |
CW5A-CAHN
|
| #45 |
Super Ring Powerup Worth 25 |
DG5A-CAHN
|
| #46 |
Super Ring Powerup Worth 30 |
D45A-CAHN
|
| #47 |
Super Ring Powerup Worth 50 |
GL5A-CAHN
|
| #48 |
Super Ring Powerup Worth 100 [1-Up Every Time] |
NW5A-CAHN
|
| #49 |
Super Sonic doesn’t lose rings |
AJZA-CA8N
|
| #50 |
Infinite lives |
AJ3A-CA7A
|
| #51 |
Start with 1 life |
AG4T-AAH4
|
| #52 |
Start With 2 Lives |
AL4T-AAH4
|
| #53 |
Start with 5 lives |
A04T-AAH4
|
| #54 |
Start with 10 lives |
BL4T-AAH4
|
| #55 |
Start with 25 lives |
DG4T-AAH4
|
| #56 |
Start with 50 lives |
GL4T-AAH4
|
| #57 |
Start with 99 lives |
NR4T-AAH4
|
| #58 |
Shield can be activated multiple times |
ACAT-CAB6
|
| #59 |
Invincibility power-ups last forever |
AJRT-CA8R
|
| #60 |
Invincibility lasts almost twice as long |
986A-CAB6
|
| #61 |
Invincibility lasts half as long |
KR6A-CAB6
|
| #62 |
Invincibility lasts 1/4 as long |
E06A-CAB6
|
| #63 |
Only need 6 chaos emeralds |
SCFT-BJT4
|
| #64 |
Only need 4 chaos emeralds |
SCFT-BNT4
|
| #65 |
Only need 3 chaos emeralds |
SCFT-BTT4
|
| #66 |
Only need 2 chaos emeralds |
SCFT-B2T4
|
| #67 |
1 Blue sphere needed for chaos emerald |
ACGA-AA8T
|
| #68 |
Bonus jump |
TAYA-CRB6
|
| #69 |
Super jump |
AAYA-CWB6
|
| #70 |
Mega-jump |
AAYA-C0B6
|
| #71 |
Never drown [must switch off for some occasions] |
ATST-CA38
|
| #72 |
One Blue Sphere To Win Emeralds |
9WGA-BCGN
|
| #73 |
Invincibility |
JALT-CR5G+ZTLA-CR7Y+ATYT-EA22
|
| #74 |
Infinite Time |
RHZT-A6TC
|
| #75 |
Infinite Time In Debugger |
RHZT-A602
|
| #76 |
Jump in Midair - Sonic |
CTYA-CA88+HTYA-DESY+AAYA-DZ90+ANYA-DP94+ATYT-CR2A+C2YT-CA2G
|
| #77 |
Jump in Midair - Tails |
BVRA-CA36+ABRA-DZ4N+RFRA-C6WW+PPRA-DP40+AVRA-CR46
|
| #78 |
Get Rings From Anywhere |
F55T-AA36
|
| #79 |
Chaos Emerald Stage No Speed Up |
ALJA-AA5E
|
| #80 |
Red Spheres do nothing in special stages (won’t make you exit them) |
HWDA-AA3T
|
| #81 |
White & Red Star Spheres don’t bump you backwards |
ELDA-AN5W+R0DA-A6YN
|
| #82 |
Blue Spheres Worth 2 |
SCGA-BL0N+A4GA-A28T
|
| #83 |
Blue Spheres Worth 3 |
SCGA-BR0N+A4GA-A28T
|
| #84 |
Blue Spheres Worth 4 |
SCGA-BW0N+A4GA-A28T
|
| #85 |
Blue Spheres Worth 5 |
SCGA-B00N+A4GA-A28T
|
| #86 |
Blue Spheres Worth 6 |
SCGA-B40N+A4GA-A28T
|
| #87 |
Blue Spheres Worth 7 |
SCGA-B80N+A4GA-A28T
|
| #88 |
Blue Spheres Worth 8 |
SCGA-BC0N+A4GA-A28T
|
| #89 |
Trick The Game Into Thinking You’re Playing As Knuckles |
ASCA-AAHC+ASCA-BA9Y
|
| #90 |
Enable Stage Select |
FFFFD0:0100
|
| #91 |
Enable Debug Mode |
FFFFFA:0100
|
| #92 |
Infinite Rings |
FFFE20:00C8
|
| #93 |
Infinite Lives |
FFFE12:0009
|
| #94 |
Only Need 1 Blue Sphere For Chaos Emerald |
FFE438:0001
|
| #95 |
Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System) |
FFE439:0001
|
| #96 |
Stage/Act Modifier |
FFFE10:0000
|
| #97 |
All Emeralds Collected |
FFFFB0:0007
|
| #98 |
Stop Timer |
FFFE24:000F
|
| #99 |
Super Speed ! [Sonic] |
FFF761:6419
|
| #100 |
Super Speed ! [Tails] |
FFFEC1:6419
|
| #101 |
Flashing As If Super |
FFF65D:FF00
|
| #102 |
All Powerful ! [Invincible, Aqua Breathe, Magnetism] |
FFB02A:006E
|
| #103 |
Yellow & Flashes, As If Super Sonic |
FFF65E:04FF
|
| #104 |
Switch F/X On For Levitate Jump For Sonic |
FFB01A:00FE
|
| #105 |
Switch F/X On For Levitate Jump For Tails |
FFB05A:00FE
|
| #106 |
Level Select Automatically Highlighted On Start Menu |
FFFF86:0002
|
| #107 |
Hyper Mode P1 |
FFB024:0000
|
| #108 |
Hyper Mode P2 |
FFB06E:0000
|
| #109 |
Special Ring Always Available |
FFFF94:0000
|
| #110 |
HUD Display Modifier |
FFF710:0000
|
| #111 |
Hacc’s Difficulty Mode |
FFF730:0000
|
| #112 |
Rings Multiplier |
FFF710:0000
|
| #113 |
Region Free |
AABT-AE3W
|
| #114 |
Get hit for 999 Rings |
68HA-CGH4
|
| #115 |
Sonic always spins on-ground |
B2ZT-CA3N
|
| #116 |
Sonic 1 Mode (Can’t spin) |
B2ZT-CA3R
|
| #117 |
Skip Intro Screens |
F25A-AA8J+HA5T-AA5E
|
| #118 |
Untouchable Sonic And Tails |
RYLA-C60W+RYLT-C6TE
|
| #119 |
Walk Thru Solid Objects (Rocks, Spikes etc.) |
AC8T-CA8C
|
| #120 |
Can’t Collect Rings (Only from TV box) |
ACGT-CAEE
|
| #121 |
Sonic Can Do The Electric Bounce |
AAYT-CAN4
|
| #122 |
Enable Sound Test - Level Select |
AVAT-AA20
|
| #123 |
Release Spin Dash Automatically |
A2ZT-CA3L
|
| #124 |
Hold Down to Spin Dash |
A2ZT-CA32
|
| #125 |
Spin dash once to roll super fast |
A2ZT-CA46
|
| #126 |
Spin dash once to get a different animation (keep changing the 1st slot to get different animations) |
A2ZT-CA4E
|
| #127 |
Idiot A.I. CPU Tails |
RZFA-C6YY
|
| #128 |
Kill Tails Instantly |
AKPA-CA9T
|
| #129 |
Ring Glitter After Effect Lingers |
R15A-A6WY
|
| #130 |
Rings Are Invisible |
BX6A-AA32
|
| #131 |
Infinite Tails Flight |
BBLA-CA4E
|
| #132 |
Tails Swims In Air Instead of Flying |
NBLA-CA8L
|
| #133 |
Toxic Water (Instantly Drown) |
BK3A-CA3N
|
| #134 |
Pause The Game And Press A For Level Select Screen |
REMA-A60E
|
| #135 |
Pause the game and press A, B, or C for different cheats. See notes. |
REMA-A60E+NJMT-AACJ+FJMT-BBLL
|
| #136 |
Sonic Can Double Jump. See notes. |
REYT-C6Y4
|
| #137 |
Sonic Can Always Double Jump (Alternate). See notes. |
NJYT-CA32
|
| #138 |
Pause The Game And Press A To Play Special/Bonus Stages. See notes. |
REMA-A60E+GTMA-AAGT
|
| #139 |
Pause The Game To Enable Debugger. See notes. |
9JMA-B96W
|
| #140 |
Pause the game to enable debugger (alternate version). See notes. |
BAMA-B76W
|
| #141 |
Don’t Slow Down When Under Water, And You’ll Have Infinite Air |
ATST-CA38
|
| #142 |
Sonic Jumps Higher On His Second Jump When Using the Double Jump |
AAYT-DS7L
|
| #143 |
Sonic Jumps Much Higher On His Second Jump When Using the Double Jump |
TAYT-DK7L
|
| #144 |
Special Stages Don’t Speed Up |
AB9T-AAF0
|
| #145 |
Can collect rings from farther away |
RH5A-A61J
|
| #146 |
Rings Are Always Drawn To You Like a Magnet |
RH5A-A61J+FM5T-AA5L+CLHT-CA9C
|
| #147 |
Don’t Die When Timer Reaches 10 Minutes |
AMZA-AA9W
|
| #148 |
Timer Runs At Half Speed (2x Slower Than Normal) |
SDZA-AAH4
|
| #149 |
Timer Runs At One Quarter Speed (4x Slower Than Normal) |
8DZA-AAH4
|
| #150 |
Rings are pulled to you like a magnet from almost anywhere on the screen. |
RH5A-A61J+FM5T-AA5L+CLHT-CA9C+AD5A-AAHY
|
| #151 |
Can Run Right Thru The Red Spheres Or The White With Red Star Spheres In Special Stages. See notes. |
J4DA-AA3N
|
| #152 |
Monitors Reappear when offscreen |
AW4A-CR50
|
| #153 |
Have 1:00 Min Instead Of 10 |
ADZA-AAHR
|
| #154 |
Have 2:00 Min Instead Of 10 |
AHZA-AAHR
|
| #155 |
Have 3:00 Min Instead Of 10 |
AMZA-AAHR
|
| #156 |
Have 4:00 Min Instead Of 10 |
ASZA-AAHR
|
| #157 |
Have 5:00 Min Instead Of 10 |
AXZA-AAHR
|
| #158 |
Have 6:00 Min Instead Of 10 |
A1ZA-AAHR
|
| #159 |
Have 7:00 Min Instead Of 10 |
A5ZA-AAHR
|
| #160 |
Have 8:00 Min Instead Of 10 |
A9ZA-AAHR
|
| #161 |
Have 9:00 Min Instead Of 10 |
BDZA-AAHR
|
| #162 |
Have 10:00 Min (Restores the normal game time) |
BHZA-AAHR
|
| #163 |
Have 11:00 Min (Infinite time, due only exist 10 min) |
BMZA-AAHR
|
| #165 |
Red Spheres Have No Effect |
A4DA-AA32
|
Comment utiliser les Cheats Megadrive:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
