Shadow Dancer - The Secret of Shinobi (World)
Cheats Codes Shadow Dancer - The Secret of Shinobi
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Shadow Dancer - The Secret of Shinobi (World) sur Megadrive.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
the music play fast when throwing ninja stars |
AGCA-AAFA
|
| #1 |
Lives Increase When Dying |
AC2A-AAWE
|
| #2 |
Invincible To Flying Objects [Bullets, Discs, Flam |
RHVA-A6Z6
|
| #3 |
Invincible To Regular Hits of Most Enemies |
ADWT-AA2T
|
| #4 |
Invincible To Punches of The Disc Thrower |
RHWT-A6YA
|
| #5 |
Protection From Shots |
AXVA-AA6N+R1VA-A6YN+RHVA-A6YT+R1VA-A6YT+AMVA-AA72+AXVA-AA72+R1VA-A6Z2+R1VA-A6Z6
|
| #6 |
Fast Enemies |
AADA-AABW
|
| #7 |
Powered Up Ninja Stars |
TCBT-AEZA
|
| #8 |
Enemies Fly Off The Screen Like Last Battle |
SEEA-A13A
|
| #9 |
Get Power-Up To Create Shield Men |
HWTA-A21A
|
| #10 |
Always Fall Off Screen |
HW4A-AARA
|
| #11 |
Flip Up And Land Fast |
HW4T-AAM0
|
| #12 |
Gunmen, Shield Men, Bosses Cannot Hurt You |
FMVA-AA8A
|
| #13 |
Cannot Kill Enemies On Left Side |
PR3A-AGER
|
| #14 |
Walk When Throwing Ninja Stars |
JBMA-AA96
|
| #15 |
Lives Goes Up By 3 When You Die |
HW2A-AABL
|
| #16 |
Slow Mode |
PDYA-BDH4
|
| #17 |
Lizard Coins Appear On Some Stages |
CCYA-AASC
|
| #18 |
Dog Falls From The Sky |
NFTA-AAAR
|
| #19 |
Do Not See Green Fire When Enemies Hit |
VLTA-AEST
|
| #20 |
Power-Up Ninja Stars Are Blocked In The Air |
JLTA-BTRN
|
| #21 |
Power-Up Ninja Stars Are Blocked On The Floor |
ALTA-BTRN
|
| #22 |
Power-Up Ninja Stars Are Like Regular Ninja Stars |
ALTA-BTRC
|
| #23 |
Cannot Throw Power-Up Ninja Stars |
ACBT-AEZC
|
| #24 |
Turbo Dog |
W3TA-AA6E
|
| #25 |
Dog Cannot Get Hurt |
D3TA-AABW
|
| #26 |
Dog Gets Big And Small Repeatedly |
E3TA-AA94
|
| #27 |
Dog Grows Faster When Hurt |
E3TA-AA96
|
| #28 |
Dog Does Not Grow When Hurt |
E3TA-AA9N
|
| #29 |
Ninja Stars Goes Up |
DCTA-AA42
|
| #30 |
Enemies Cannot Die |
PHWA-AXET
|
| #31 |
Some Enemies Bounce Back |
AEGA-AAD4
|
| #32 |
some enemies block your ninja stars and still get hit |
AWTA-AAE4
|
| #33 |
Cannot Bounce Back When Bumping Into The Enemy |
FBKA-AAWJ
|
| #34 |
Throw One Ninja Star At A Time |
SCCA-BATT
|
| #35 |
Gunmen Cannot Hurt You |
AEEA-AEDR
|
| #36 |
Gunmen Cannot Shoot You |
CEEA-AEDR
|
| #37 |
Invisible Ninja Stars |
GHZT-B7HE
|
| #38 |
Bosses Die One Time |
AH8T-BA8A
|
| #39 |
Bosses Cannot Die |
AD8T-BA8A
|
| #40 |
Slice Move |
43RA-AA2G
|
| #41 |
New Move |
L3RA-AA2G
|
| #42 |
Kick Move |
P3RA-AA2G
|
| #43 |
All Hostages Safe |
PM7A-AABL
|
| #44 |
Start With No Lives |
A42A-AABT
|
| #45 |
Unlimited Lives |
AC2A-AABT
|
| #46 |
Lives Increase When You Die |
A42A-AAB8
|
| #47 |
Ninja Stars Move Down Forward |
ARTA-AACR
|
| #48 |
Fast Music |
AKHA-AACE
|
| #49 |
Dog Attacks All Enemies |
AEGA-AAC4
|
| #50 |
Ninja Stars Stay In One Spot |
RCST-AD82
|
| #51 |
No Enemies |
GCDT-AT4N
|
| #52 |
Enemies And Bosses Cannot Die Except By Magic |
KC3T-AJ2R
|
| #53 |
Ninja Stars Do Not Go Far If You Keep Pressing B |
88CA-AAAG
|
| #54 |
Invisible |
AX9A-A2LA
|
| #55 |
Start With 99 Lives |
XABA-AAHW
|
| #56 |
Jump Down Like The Bouns Stage |
GFLA-AA5E
|
| #57 |
Moonwalk |
DBMA-AATG
|
| #58 |
Moonwalker 2 |
LBLT-AAR2
|
| #59 |
Keep Throwing Ninja Stars At The Stage Screen |
TTDA-CGGG
|
| #60 |
New Magic Invincibility |
A7RA-AA1A
|
| #61 |
Auto Magic |
EFDA-A4LY
|
| #62 |
Ninja Do Not Fight Back |
AJRA-A4R4
|
| #63 |
You Can Move Fast |
APHA-A74G
|
| #64 |
No Music |
JRCA-AD3W
|
| #65 |
No Sound Or Music |
JRCA-AD3T
|
| #66 |
Dog Goes Ahead Fast |
TVWA-AJ14
|
| #67 |
Some Enemies Die On Screen |
JXWA-AC4Y
|
| #68 |
No Enemies, Helicopter On Stage 3-2 |
PCEA-AT2E
|
| #69 |
Ninja Stars Cannot Be Blocked |
21XA-AZPW
|
| #70 |
Different Duck Attack |
A3RA-AAB6
|
| #71 |
Ninjas Cannot Kill You |
AHWA-AAB8
|
| #72 |
Fast Music |
ALCA-AAE4
|
| #73 |
Skip Opening Credit Screens |
AC7A-AA9R
|
| #74 |
The Hi-Score is 40000000 |
AABA-AAT2
|
| #75 |
Gunmen Frozen |
AEKA-AAE0
|
| #76 |
Wheel of Fire Don’t Stop Spinning Around You |
AT5A-AACW
|
| #77 |
Don’t be stunned from enemys and bosses |
A7KA-AAFT
|
| #78 |
all object enemies hostage dog shaking on platforms or ground |
RL3A-AATT
|
| #79 |
Yellow Gunmen |
RGFA-AAAA
|
| #80 |
Brown Gunmen |
RRFA-AAAA
|
| #81 |
Sky Blue Gunmen |
RCFA-AAAA
|
| #82 |
Title Background Is Green |
DD5A-AAAA
|
| #83 |
Ninja Are Stuck On The Wall On The Bonus Stage |
VAYA-AY98+VAYA-AY98
|
| #84 |
Dog Sits Up And Down Repeatedly |
PFXA-AAC4
|
| #85 |
Dog Falls From The Sky |
G3TA-AATR
|
| #86 |
Cannot Hear The Dog Bark |
W3TA-AA6C
|
| #87 |
title background is black |
DH5A-AAAA
|
| #88 |
Ninja Stars Are Blocked |
RCTA-ABNT
|
| #89 |
Dog Keeps Jumping |
DKVT-ABCY
|
| #90 |
No Dog |
5BTA-AEBR
|
| #91 |
No Sound |
AGCA-ASBR
|
| #92 |
Magic Does Not Kill Enemies |
ABDA-AEC4
|
| #93 |
Jump Down Like Batman |
ABLA-AHCY
|
| #94 |
Jump Down On Your Head |
ABLA-APEE
|
| #95 |
Shadow Dancer Is About To Jump To The Screen |
RGVA-AAAA
|
| #96 |
Die Instantly |
AFJT-AABC
|
| #97 |
Die And float away |
AFJT-AABG
|
| #98 |
Ninja Stars Go Through Enemies |
AWTA-AAER
|
| #99 |
Backwards Game |
AR5A-AA9L
|
| #100 |
Glide On One Foot |
PPJA-AC16
|
| #101 |
Dog Does Not Bark Or Attack Enemies |
8K5A-APG2
|
| #102 |
Fighting Style Keeps Changing |
HPMA-AAGN
|
| #103 |
Throw Ninja Stars From Your Feet |
J4BT-AMFY
|
| #104 |
Controls Are Changed |
2TBA-AA8L
|
| #105 |
Gunman Always Reload |
AAJA-AA8T
|
| #106 |
Gunman Always Shoot To The Right |
AAJA-AA8L
|
| #107 |
Gunman Cannot Shoot You |
AAJA-AA86
|
| #108 |
Red Ninjas Take Too Long To Attack |
5TSA-ACPR
|
| #109 |
Red Ninjas Do Not Attack |
5TSA-ACPJ
|
| #110 |
Color |
CL5A-ADR8
|
| #111 |
Ninjas Do Not Flip |
AZPA-AAC8
|
| #112 |
Title Name Moves Fast |
AC2A-AA48
|
| #113 |
Character Moves Down |
AC2A-AA46
|
| #114 |
You Jump Down Differently |
ABLA-AAB8
|
| #115 |
You Jump Down Differently #2 |
ABLA-AAB6
|
| #116 |
Dog keep moving left and right |
WPVA-ANG8
|
| #117 |
The Roller Rolls Differently |
R2VA-AA22
|
| #118 |
The Roller Rolls Differently #2 |
R2VA-AA24
|
| #119 |
The Roller Rolls Differently #3 |
R2VA-AA2Y
|
| #120 |
The Roller Rolls Faster |
R2VA-AA2R
|
| #121 |
The Roller Attacks To The Left |
R2VA-AA2N
|
| #122 |
The Roller Attacks To The Right |
R2VA-AA2J
|
| #123 |
The Title Dancer Moves Slow |
C4VA-AAE2
|
| #124 |
The Rollers Keep Rolling When Bumped |
HTVA-AAF2
|
| #125 |
The Rollers Do Not Attack When Bumped |
HTVA-AAF8
|
| #126 |
The Title Dancer Is Missing |
C4VA-AAE8
|
| #127 |
The Title Dancer Moves Fast |
C4VA-AAET
|
| #128 |
The Title Dancer Is Backwards |
C4VA-AAER
|
| #129 |
The Rollers Move Up And Down |
PAVA-AA2N
|
| #130 |
The Rollers Attack When Moving |
PAVA-AA26
|
| #131 |
The Rollers Slide Up And Down |
PAVA-AA24
|
| #132 |
No Ninjas |
AATA-CAX0
|
| #133 |
No Ninjas And Helicopters |
AATA-CAXC
|
| #134 |
No Background |
AAPA-CASG
|
| #135 |
Ninjas Make The Game Slow By Jumping |
AAPA-AAW8
|
| #136 |
Shield Men Do Not Throw Shield Far |
AAET-AAR8
|
| #137 |
Shield Men Throw Shield Far |
AAET-AARY
|
| #138 |
Red Ninjas Do Not Attack #1 |
AAST-AAW8
|
| #139 |
Red Ninjas Do Not Attack #2 |
AAST-AAW0
|
| #140 |
Red Ninjas Attack Too Long |
AAST-AAWY
|
| #141 |
Ninjas Cannot Come Out |
A6MA-AAV8
|
| #142 |
Different Animation When Flipping Down #5 |
DBLA-AHEJ
|
| #143 |
Different Animation When Flipping Down #4 |
DBLA-AHEG
|
| #144 |
Different Animation When Flipping Down #3 |
DBLA-AHDN
|
| #145 |
Different Animation When Flipping Down #2 |
DBLA-AHDG
|
| #146 |
Different Animation When Flipping Down |
DBLA-AHDE
|
| #147 |
Dog Doesn’t Bark At All |
D35A-A0SN
|
| #148 |
Rollers Roll In The Same Spot |
SAVA-A1AJ
|
| #149 |
Rollers Block Sitting When You Bump Into Them |
SAVA-A1PG
|
| #150 |
Rollers Block Standing Shen You Bump Into Them |
SAVA-A1YL
|
| #151 |
Rollers Don’t Stop Attacking When You Bump Into T |
SAVA-A1YG
|
| #152 |
Rollers Keep Rolling |
SAVA-A1YN
|
| #153 |
All Ninjas Don’t Move When They Come Out |
SAMA-AADT
|
| #154 |
Blue Ninjas Attack At A Distance |
BARA-AAPA
|
| #155 |
Blue Ninjas Follow You |
AARA-AAPA
|
| #156 |
Bump Or Kill Gunmen And They Will Be Untouchable |
MAKA-AARA
|
| #157 |
Bump Or Kill Gunmen And You Will Hear Bladesaw Bab |
HAKA-AARA
|
| #158 |
Bump Or Kill Gunmen And Bladesaw Babe [SAW] Comes |
EAKA-AARA
|
| #159 |
Bump Or Kill Gunmen And They Will Freeze |
BAKA-AARA
|
| #160 |
Bump Or Kill Gunmen And They Will Slide To The Rig |
TAKA-AARA
|
| #161 |
Bump Or Kill Gunmen And They Will Slide To The Lef |
WAKA-AARA
|
| #162 |
Bump Or Kill Gunmen And They Will Fall Back Differ |
WAKA-AAPT
|
| #163 |
Gunmen Slide To The Left And Don’t Shoot |
WAKA-AAPR
|
| #164 |
Gunmen Don’t Shoot |
WAKA-AAPJ
|
| #165 |
Ninja Stars Turn Blue When Blocked |
9LTT-AXYR
|
| #166 |
Joe Moving Up Fast At The Title Screen |
NGVA-AZT4
|
| #167 |
Joe Is On The Top Right of The Screen At The Title |
NGVA-AZTR
|
| #168 |
Joe Is On The Left Side of The Screen At The Title |
NGVA-AZTJ
|
| #169 |
Joe Keeps Moving Down At The Title Screen |
NGVA-AZTW
|
| #170 |
Joe Keeps Moving Up At The Title Screen |
NGVA-AZTY
|
| #171 |
Gunmen Don’t Stop Shooting |
AEKA-AAET
|
| #172 |
Dog Attack Bar Is Fully Charged |
AF5T-AAGL
|
| #173 |
Dog Attack Bar Doesn’t Charge At All |
AF5T-AAGT
|
| #174 |
Flip Up A Platform And Die |
FKKT-APTC
|
| #175 |
Can’t Flip Up On A Platform |
FKKT-APTE
|
| #176 |
Joe Jumps Down From The Title Screen |
N4TT-AHH0
|
| #177 |
Joe Doesn’t Jump At The Intro Title Screen |
N4TT-AHHY
|
| #178 |
Joe Is In A Different Way At The Title Screen |
N4TT-AHHL
|
| #179 |
Joe Is In A Different Color At The Title Screen |
N4TT-AHHR
|
| #180 |
Enemies Can’t Block Your Ninja Stars |
AHXA-AAHJ
|
| #181 |
Walk Right With No Animation When Crouching Down |
D3MA-AM4R
|
| #182 |
Ninjas Appear Differently |
0AMA-A4LY
|
| #183 |
Ninjas Appear A Little Bit |
WJMA-ACV6
|
| #184 |
Walk Right And You Will Crouch Down |
R3MA-AMBN
|
| #185 |
Everybody Is Untouchable |
T5YA-AADC
|
| #186 |
Enemies Untouchable From Ninja Stars |
PSXA-AVCT
|
| #187 |
Ninjas Come Out Quickly |
A6MA-AAV2
|
| #188 |
Blue Ninjas Keep Following You |
XTNA-AAAC
|
| #189 |
Blue Ninjas Attack Differently |
YTPA-AAAA
|
| #190 |
Ninjas Cannot Come Out |
P6LT-AB1R
|
| #191 |
Blue Ninjas Turn Into Red Ninjas When Jumping |
A2PA-AACG
|
| #192 |
Cannot Throw Ninja Stars When Jumping |
APRA-AACN
|
| #193 |
Cannot Throw Ninja Stars When Ducking |
A3RA-AAB8
|
| #194 |
Auto Jump Only |
Z97A-AADE
|
| #195 |
Shadow Dancer 3 |
E4VA-AAP2
|
| #196 |
Cannot Use Magic |
CFHA-AAP8
|
| #197 |
Every Move Stays In The Move |
CBMA-AADG
|
| #198 |
Tuck Throw |
AVRA-AJJR
|
| #199 |
Down Punch |
CPMA-AERR
|
| #200 |
Time Is Up |
MM7A-AAE2
|
| #201 |
Animation is Slow |
GPMT-ABCY
|
| #202 |
Keep Walking |
AC1A-AA3R
|
| #203 |
Dog Is Blue When You Flip Up |
F7ZA-AA1A
|
| #204 |
Dog Is Small When You Flip Up |
F7ZA-AA1Y
|
| #205 |
Dog Does Not Attack Enemies |
D3TA-AABE
|
| #206 |
Walk Differently |
HBMA-ACNE+HBMA-AANE+HBMA-AENE+HBMA-AGNE+HBMA-AJNE+HBMA-ALNE+HBMA-ANNE+HBMA-ARNE+HBMA-ATNE+HBMA-AWNE+HBMA-AYNE+HBMA-A0NE+HBMA-A2NE+HBMA-A4NE+HBMA-A6NE+HBMA-A8NE
|
| #207 |
Ninjas Flip Differently |
AJPA-AAC8+AJPA-AAC4+AJPA-AAC0+AJPA-AACR+AJPA-AACN+AJPA-AACG+AJPA-AACE
|
| #208 |
Start with 2 lives (1st credit only) |
AEBA-AAHW
|
| #209 |
Start with 10 lives (1st credit only) |
BEBA-AAHW
|
| #210 |
Start with 16 lives (1st credit only) |
B6BA-AAHW
|
| #211 |
Start with 41 lives (1st credit only) |
JABA-AAHW
|
| #212 |
Start with 64 lives (1st credit only) |
NNBA-AAHW
|
| #213 |
Gain a life instead of losing a life when you get hit |
RYBA-C6ZA
|
| #214 |
Start timer at 1:00 instead of 3:00 |
AD7A-ACEY
|
| #215 |
Start timer at 5:00 |
AD7A-ALEY
|
| #216 |
Start timer at 7:00 |
AD7A-AREY
|
| #217 |
Start timer at 9:00 |
AD7A-AWEY
|
| #218 |
Infinite time |
RYHA-C61W
|
| #219 |
Enemy aides are easier to kill (difficulty level 1 only) |
AM8T-BA8A
|
| #220 |
Enemy aides are harder to kill (difficulty level 1 only) |
BH8T-BA8A
|
| #221 |
Infinite ninjitsu magic |
RZFT-A61J
|
| #222 |
Easy To Hit Enemys With Ninja Stars |
PXXA-AAD4
|
| #223 |
Helicopter Doesn’t Shoot At You |
ACBA-AACJ
|
| #224 |
Green Leapers Don’t Appear |
ACGA-AA3C
|
| #225 |
Untouchble Against Green Leapers |
ACGA-AA3W
|
| #226 |
Green Leapers Replace Henchman |
ACGA-AAAG
|
| #227 |
Training Mode Will Let You Play The Real Game |
JC8A-AAWC+XC8A-AAVA
|
| #228 |
Shadow Dancer 3 |
ATBA-AAVG+ATBA-AAVT
|
| #229 |
Helicopter Doesn’t Appear |
AWHA-AADR
|
| #230 |
Alot Of Armored Rollers Keep Coming Out The Windows in stage 1-2 |
AALT-AA2R
|
| #231 |
Go to any stage in training mode |
EL7T-A8GC
|
| #232 |
Bladesaw babe saw doesn’t make noise when spinning |
GE4A-A42T
|
| #233 |
Bladesaw babe saw doesn’t move |
GE4A-A420
|
| #234 |
Bladesaw babe make enemys come out when she throw her saw |
AE4A-A42R+BE4A-A42R+CE4A-A42R+CA4A-A42R+DA4A-A42R+AJ4A-A42R+BJ4A-A42R+AN4A-A42R+BN4A-A42R+AT4A-A42R+BT4A-A42R+CT4A-A42R
|
| #235 |
Bladesaw babe make rocks come out when she throw her saw |
HE4A-A42R
|
| #236 |
Red ninjas don’t attack you |
VASA-AA7J
|
| #237 |
Red ninjas try’s to appear |
AASA-AA7G
|
| #238 |
Red ninjas don’t appear |
HJSA-AALA
|
| #239 |
Red ninjas goes up in the air |
YJSA-AA96
|
| #240 |
Red ninjas crouch down jumping |
AJSA-AA96
|
| #241 |
Red ninjas jump for 2 sec |
GJSA-AAPN
|
| #242 |
Red ninjas jump for 8 sec |
AASA-AAPN
|
| #243 |
Red ninjas jump for 4 sec |
SASA-AAPN
|
| #244 |
Red ninjas jump for 5 sec |
ZASA-AAPN
|
| #245 |
Red ninjas jump for 7 sec |
5ASA-AAPN
|
| #246 |
Red ninjas jump for 3 sec |
LYSA-AAPN
|
| #247 |
Red ninjas jump for 1 sec |
C2SA-AAPN
|
| #248 |
Bladesaw babe always crouch down when jumping down |
AT3A-AAX8
|
| #249 |
Bladesaw babe always get stuck when jumping down |
AT3A-AAXA
|
| #250 |
Bladesaw babe always land with a big saw in her hand |
AT3A-AAXJ
|
| #251 |
Bladesaw babe don’t shake the platform when jumping down |
AT3A-AAX2
|
| #252 |
Bladesaw babe always throwing her saw’s |
AT3A-AAF4
|
| #253 |
Bladesaw babe never throw her saw’s |
0T3A-AAF4
|
| #254 |
Bladesaw babe throw her saw’s fast |
AT3A-AAF0
|
| #255 |
Bladesaw babe always throwing her saw’s fast |
0T3A-AAF0
|
| #256 |
Bladesaw babe can’t throw her saw’s |
AT3A-AA1E
|
| #257 |
Bladesaw babe always get stuck throwing her saw’s |
AT3A-AA1T
|
| #258 |
Bladesaw babe throw 7 saw’s |
AT3A-AA12
|
| #259 |
Bladesaw babe throw no saw’s |
AT3A-AA14
|
| #260 |
Bladesaw babe head is purple |
ATDA-AACT
|
| #261 |
Fight buzzsaw babe |
A8XA-AAJN
|
| #262 |
Bladesaw babe has one saw |
A8XA-AAJ4
|
| #263 |
Bladesaw babe die jumping down |
AC2A-AA50
|
| #264 |
Bladesaw babe fight with no saw’s |
1TEA-BAXA
|
| #265 |
Dog is on bladesaw babe stage |
AD8A-ASBA
|
| #266 |
Start on level 2-1 |
B2AT-CA3R+AEAT-CABG
|
| #267 |
Start on level 3-1 |
B2AT-CA3R+AJAT-CABG
|
| #268 |
Start on level 4-1 |
B2AT-CA3R+ANAT-CABG
|
| #269 |
Start on level 5-1 |
B2AT-CA3R+ATAT-CABG
|
| #270 |
Bladesaw babe has yellow saw in her hand |
A4NA-AAJC
|
| #271 |
Untouchable against bosses and some enemies |
ADVA-AAZ6
|
| #272 |
Screen flashes red when lighting hits on the bosses level |
A56A-AACB
|
| #273 |
Wall monster moves in and out of the wall fast |
WN7A-AJFE
|
| #274 |
Wall monster never goes back in the wall |
WN7A-AJF0
|
| #275 |
Enemy’s come out of wall monster mouth |
WN7A-AJM8
|
| #276 |
Wall Monster Dies In One Hit |
WN7A-AJG6
|
| #277 |
Wall monster can’t extend his arm’s out |
HJ8A-AACR
|
| #278 |
Wall monster can extend his arm’s out longe |
HJ8A-AAC6
|
| #279 |
Wall monster extends his arm’s out fast |
AJ8A-AAEE
|
| #280 |
Wall monster extends his arm’s out slowly |
AJ8A-AAEC
|
| #281 |
Wall monster don’t extend his arm’s out at all |
AJ8A-AAEA
|
| #282 |
Untouchable against rocks |
A8JA-AAWE
|
| #283 |
Dog Is With You On Some Bosses Levels |
AD8A-AANA
|
| #284 |
all stages in the practice mode |
DL7T-A8EY+EL7T-A8GC
|
| #285 |
Invincibility |
RHVA-A6Z6+ADWA-AA9G+RHWT-A6YA+RHWT-A6ZA+RHXA-A6VC
|
| #286 |
Enemies Dont Blink When Using Magic |
AFFA-AAPA
|
| #287 |
Enemies Disappear When Using Magic |
AFFA-AAPC
|
| #288 |
You And The Enemies Can Walk Threw Walls And Bricks |
VA4A-AA5G
|
| #289 |
All Hostages Safe |
ZDVT-AAMA+PM7A-AABL
|
| #290 |
Most Enemies Die On Screen,Green Leapers Are Gone,Helicopter Dont Shoot At You |
BHWA-AALX+ACGA-AA3C+ACBA-AACJ
|
| #291 |
No Enemies,No Hostages |
YCEA-AC2E+ZDVT-AAMA+PM7A-AABL
|
| #292 |
No Ninjas On The Bonus Stage |
AAYA-AA9J
|
| #293 |
Rescue Hostages From Any Distance |
AXVT-AAD2
|
| #294 |
Can’t Rescue Hostages |
AXVT-AADJ
|
| #295 |
Wheel Of Fire Can’t Throw Flames |
A8KA-AAPC
|
| #296 |
All 1Up Icons Appears In Hidden Areas |
B8YA-AASL
|
| #297 |
Bladesaw Babe Has Green Saw’s In Her Hand |
A8NA-AAAE
|
| #298 |
Invincible To All Ninja’s |
A8FA-AB50
|
| #299 |
No Black Ninjas And Bosses Cant Attack You With Objects Like Rocks,Flames,Saw,And Hands |
B4GA-AF6N
|
| #300 |
Kill Black Ninjas With 1 Hit |
C4GA-AF4W
|
| #301 |
Black Ninjas Cant Be Killed |
C4GA-AF4Y
|
| #302 |
Push A For Invincibility |
BPJA-ABGE
|
| #303 |
Kill Red, Blue, And Yellow Ninja’s With One Hit |
B4FA-AAHW
|
| #304 |
Red,Blue,And Yellow Ninja’s Cant Be Killed by Regular Attacks (Notice They Still Can Be Killed by Power Up Attacks And Magic |
B4FA-AAHT
|
| #305 |
The Title Screen Stay As The Original Color |
AX2A-AACG
|
| #306 |
The Title Screen Color is Changed |
AX2A-AACJ
|
| #307 |
The Secret Of Shinobi Logo Fade Out Fast |
AX2A-AADE
|
| #308 |
The Secret Of Shinobi Logo And The Title Screen is Black |
AX2A-AABJ
|
| #309 |
Enemies And Bosses Cant Block Ur Regular Ninja Stars or Power Up Ninja Stars |
AXXA-AASW
|
| #310 |
You Can Hit Enemies Thats On Top Of Platforms or Threw Gates |
AXXA-AAPG
|
| #311 |
Enemies Cant Die |
AXWA-AANR
|
| #312 |
One Hit Kill With Only Your Sword |
AXWA-AANA
|
| #313 |
Using Regular Attacks Having All Ninja’s Stuck For 5 Seconds |
A6PT-AAAC
|
| #314 |
Using Regular Attacks Having All Ninja’s Stuck |
A6PT-AAAG
|
| #315 |
Using Regular Attacks Having All Ninja’s Bumped Repeatedly |
A6PT-AAAN
|
| #316 |
Using Regular Attacks Make You Untouchble To All Ninja’s |
A6PT-AAAR
|
| #317 |
Enemies Die When Bumped |
AADT-AARR
|
| #318 |
Some Enemies Won’t Attack You |
AAET-AACC
|
| #319 |
Fire Doesn’t Come Out Of The Ground In Stage 1 |
AAFT-AA7L
|
| #320 |
Fire Doesn’t Come Out Of The Ground In Stage 1 |
AAFT-AA7A
|
| #321 |
Potholes Doesnt Make The Game Shake In Stage 1 |
AAFT-AA8E
|
| #322 |
Potholes Always Come Out In Stage 1 |
AAFT-AA58
|
| #323 |
Shield Men Always Throw Out Alot Of Disc |
AAHT-AAWT
|
| #324 |
Gunmen Shoot Out Enemies |
AAJT-AARA
|
| #325 |
Gunmen Shoot Faster |
AAJT-AAR4
|
| #326 |
Green Leapers Always Crawl Fast |
AAWT-AA08
|
| #327 |
Green Leapers Turns In To Enemies When Jumping |
AAXT-AABG+AAXT-AABR
|
| #328 |
Some Enemies Turn In To Gunmen When Killed |
BADT-AAHR
|
| #329 |
Some Enemies Turn In To Shield Men When Killed |
CADT-AAHR
|
| #330 |
Enemies With Knifes And Punches And Attack |
AABT-AAPC
|
| #331 |
You Slide When You Stop Walking |
ABHT-AARN
|
| #332 |
you die when bumping in to enemies |
ABJT-AABC
|
| #333 |
Everything You Bump In To Kills You |
ABJT-AAB2
|
| #334 |
When Ninja Stars Are Blocked It Will Hear The Bonus Stage Music |
ACTT-ACEN
|
| #335 |
Cant Not Be Bump From Some Enemies And Potholes |
ADWT-AAEC
|
| #336 |
The Ground Doesn’t Open Up On Stage 1-2 |
AD0T-AA4A
|
| #337 |
The Ground Opens Up Slow On Stage 1-2 |
AD0T-AA48
|
| #338 |
The Ground Opens Up Fast On Stage 1-2 |
AD0T-AAMC
|
| #339 |
The Ground Doesn’t Close On Stage 1-2 |
AD0T-AAHN
|
| #340 |
Every Hostage Gives Powerup |
RHVT-A6YT
|
| #341 |
Always Have Blue Energy Powerup |
SVHT-BCFL+AFHT-AAFN
|
| #342 |
Always Have Kick Powerup |
SVHT-BCFL+APHT-AAFN
|
| #343 |
Always Have Punch Powerup |
SVHT-BCFL+A7HT-AAFN
|
| #344 |
The Game Date is 1990 |
ADJT-AWCJ
|
| #345 |
The Game Date is 1991 |
AHJT-AWCJ
|
| #346 |
The Game Date is 1992 |
AMJT-AWCJ
|
| #347 |
The Game Date is 1993 |
ASJT-AWCJ
|
| #348 |
The Game Date is 1994 |
AXJT-AWCJ
|
| #349 |
The Game Date is 1995 |
A1JT-AWCJ
|
| #350 |
The Game Date is 1996 |
A5JT-AWCJ
|
| #351 |
The Game Date is 1998 |
BDJT-AWCJ
|
| #352 |
The Game Date is 2000 |
ADJT-AACJ+ADJT-AECG
|
| #353 |
The Game Date is 1999 |
BHJT-AWCJ
|
| #354 |
The Game Date is 2010 |
ADJT-ACCJ+ADJT-AECG
|
| #355 |
One Hit Kill For Wall Monster |
AA7T-AAVC
|
| #356 |
The Game Date is 2011 |
AHJT-ACCJ+ADJT-AECG
|
| #357 |
One Hit Kill For Armored Samurai |
AA1T-AAXC
|
| #358 |
Armored Samurai Shoot Out Flames Fast |
AA1T-AAYN
|
| #359 |
The Game Always Say Demo |
AC0T-AAD0
|
| #360 |
Armored Samurai Doesn’t Shoot Out Flames |
AA1T-AAYE
|
| #361 |
The Last Boss Right Arm is Gone |
ACXT-AAGJ
|
| #362 |
The Last Boss Doesn’t Move |
ACXT-AAA0
|
| #363 |
The Last Boss Right Arm is Different |
ACXT-AAGE
|
| #364 |
The Last Boss Ninjas Fight Different |
ACXT-AAAT
|
| #365 |
The Last Boss Doesn’t Attack You |
ACXT-AAAN
|
| #366 |
The Last Boss Upperbody Doesn’t Move |
ACXT-AABR
|
| #367 |
The Last Boss Lowerbody is Different |
ACXT-AAAA
|
| #368 |
The Last Boss is Gone |
ACXT-AAAE
|
| #369 |
The Last Boss Upperbody is Different |
ACXT-AAB2
|
| #370 |
The Last Boss Upperbody is Invisible |
ACXT-AABC
|
| #371 |
The Last Boss Head is Invisible |
ACXT-AAC4
|
| #372 |
The Last Boss is Gone |
ACXT-AABA
|
| #373 |
The Last Boss Upperbody is Gone |
ACXT-AACA
|
| #374 |
The Last Boss Never Bring His Head Down |
ACXT-AAD4
|
| #375 |
The Last Boss Head is Gone |
ACXT-AAD0
|
| #376 |
The Last Boss Head is Different |
ACXT-AADT
|
| #377 |
The Last Boss Head Doesn’t Move |
ACXT-AADG
|
| #378 |
The Last Boss Left Arm is Different |
ACXT-AAE8
|
| #379 |
The Last Boss Left Arm Doesn’t Move |
ACXT-AAEW
|
| #380 |
The Last Boss Left Arm is Gone |
ACXT-AAEG
|
| #381 |
Now You Can Move On The Bosses Stage |
AD8A-AANG
|
| #382 |
You Jump Higher When Jumping Down A Platform |
A3PA-AACN
|
| #383 |
All Gunmen Spin When Killed or Bumped |
AAKA-AAGL
|
| #384 |
All Gunmen Cant See You |
AAKA-AAE4
|
| #385 |
All Gunmen Will Keep Shooting You If They See You |
AAKA-AAE2
|
| #386 |
All Gunmen Are Frozen |
AAKA-AAE0
|
| #387 |
Standing,Mid,Low Gunmen Shoot 3 Bullets |
AAKA-AAEN
|
| #388 |
Standing,Mid,Low Gunmen Reloads Longer |
AAKA-AAD8
|
| #389 |
Standing,Mid,Low Gunmen Never Stops Reloading |
AAKA-AAEL
|
| #390 |
Standing,Mid,Low Gunmen Shoots 3 Bullets |
AAKA-AAD4
|
| #391 |
Standing,Mid,Low Gunmen Shoots One Bullet And Reload |
AAKA-AADW
|
| #392 |
Standing,Mid,Low Gunmen Never Stops Shooting |
AAKA-AADN
|
| #393 |
Standing,Mid,Low Gunmen Shoots Fast |
AAKA-AADA
|
| #394 |
Standing,Mid,Low Gunmen Shoots One Bullet |
AAKA-AADE
|
| #395 |
Standing,Mid,Low Gunmen Shoots One Bullet But The Low Crouching Gunmen Can Throw Disc At You |
AAKA-AADG
|
| #396 |
Low Crouching Gunmen Bullets Are Shot From Below |
AAKA-AAAY
|
| #397 |
Mid Crouching Gunmen Bullets Are Shot From Below |
AAKA-AAAT
|
| #398 |
Standing Gunmen Bullets Are Shot From Below |
AAKA-AAAN
|
| #399 |
Gunmen Shoot Mod |
AAKA-AAAG
|
| #400 |
Invincible To The Final Boss Flames |
AHVA-AA5W
|
| #401 |
Can’t Rescue Male Hostage |
AHVA-AA90
|
| #402 |
Invincible To Green Leapers |
AHVA-AAVE
|
| #403 |
Invincible To Potholes In Stage 1-1 |
AHVA-ABTE
|
| #404 |
Some Enemies Can Still Be Hit When They Die |
AMXA-AAM2
|
| #405 |
The Hi-Score is 0 |
AEBA-AAT0
|
| #406 |
Jump To Change A Different Color |
A3PA-AADR
|
| #407 |
Move When Game is Paused |
A19A-AA14
|
| #408 |
The Sound And Music is Turned Off |
A19A-AA04
|
| #409 |
The Sound And Music Still Play When You Pause The Game |
A19A-AA02
|
| #410 |
The Sound And Music Turns Off When You Hit The Pause Button |
A19A-AA00
|
| #411 |
Auto Pause |
A19A-AA0Y
|
| #412 |
You Can Only Pause The Game With The c Button |
A19A-AA0R
|
| #413 |
No Sound or Music And Cant Pause The Game |
A19A-AA0N
|
| #414 |
You Cant Pause The Game |
A19A-AA0G
|
| #415 |
The Elevator Move Fast On Stage 3-2 |
A18A-AA9E
|
| #416 |
The Elevator Move Slow On Stage 3-2 |
A18A-AAHE
|
| #417 |
No Ninjas or Helicopter On Stage 3-2 |
A18A-AAH2
|
| #418 |
The Elevator Doesn’t Move On Stage 3-2 |
A18A-AAHC
|
| #419 |
Stage 3-2 Complete |
A18A-AAFC
|
| #420 |
Hit Enemies And Bosses Anywhere |
AXXA-AAPG+ADXT-AAC4
|
| #421 |
Infinite Time In The Game |
A99T-AADA
|
| #422 |
The Storyline Picture Doesn’t Move |
A93A-AACL
|
| #423 |
The Storyline Cuts To The Gameplay Demo |
A93A-AACW
|
| #424 |
Joe Jumps In At The Title Screen |
A93T-AAMC
|
| #425 |
The Word Dancer Moves In At The Title |
A93T-AAMG
|
| #426 |
The Word Shadow Moves In At The Title Screen |
A93T-AAMN
|
| #427 |
The Trademark Moves In At The Title Screen |
A93T-AAMW
|
| #428 |
The Intro Never Cuts Open |
A92T-AACE
|
| #429 |
The Intro Cuts Open Fast |
A92T-AACJ
|
| #430 |
The Intro Cuts Open Slow |
A92T-AACR
|
| #431 |
The Intro Cuts Halfway Open |
A92T-AAC2
|
| #432 |
The Background Of The Title Screen is Gone |
A92T-AAFJ
|
| #433 |
Rescue Hostages From Anywhere |
A9VT-AAJA+AXVT-AAD2
|
| #434 |
the bonus stage comes on slow |
A9LT-AAAA
|
| #435 |
Welcome To The Bonus Stage Letters Are Gone |
A9LT-AAAT
|
| #436 |
Welcome To The Bonus Stage Letters Blinks Super Fast |
A9LT-AAAY
|
| #437 |
Welcome To The Letters Are Gone In The Bonus Stage |
A9LT-AAA2
|
| #438 |
Welcome To The Bonus Stage Letters Blinks Fast |
A9LT-AAA4
|
| #439 |
Welcome To The Bonus Stage Letters Doesn’t Blink |
A9LT-AAA8
|
| #440 |
2Up In The Bonus Stage Gives You 70 Lives |
A9MT-AAEC
|
| #441 |
The Dog Attack Bar Has No Sound When Charged |
AP5T-AACR
|
| #442 |
Bump Enemies From Anywhere |
SDWA-AAA6
|
| #443 |
Some Enemies Don’t Fight Back |
AEDA-AAC2
|
| #444 |
Dog Can’t Jump Up On A Platforms And Always Falling |
ABZA-AASA
|
| #445 |
Dog Can’t Jump Up On Platforms |
AFZA-AARC
|
| #446 |
Dog Barks Fast When Jumping Up On A Platform |
AFZA-AANC
|
| #447 |
Hyper Dog |
AFYA-AABE
|
| #448 |
Non-Shuriken |
ABMA-AAN6
|
| #449 |
Helicopter Can’t Move In Stage 2-2 And Stage 3-2 |
KC3T-AAEN
|
| #450 |
Helicopter Move Slow |
AC3T-AAEG
|
| #451 |
Helicopter Fly Very Low |
AC3T-AAE6
|
| #452 |
Helicopter Fly Low |
AC3T-AAE0
|
| #453 |
Modify Enemy Attacks |
NTEA-AAME
|
| #454 |
Henchmens That Punches Are The Color Red |
HCDA-AAC2
|
| #455 |
Enemies Float When Hit or Bumped |
HEEA-AATW
|
| #456 |
Shield Men Can’t Catch There Disc |
AEFA-AA22
|
| #457 |
Dog Has A Different Animation When Turning Around |
HVXA-AASE
|
| #458 |
Enemies Dont Get Pushed Back When Hit or Bumped |
CJEA-AAB2
|
| #459 |
No Music or Sound At All |
MLCA-A7VR
|
| #460 |
You Can Move On The Round Screen |
SFGT-ABSR
|
| #461 |
You Cant Throw Ninja Stars |
AGCA-AATE
|
| #462 |
Throwing The Ninja Stars Fast Will Turn Off The Music |
CGCA-AAT2
|
| #463 |
Some Enemies Flicking And Can Be Hit Many Times |
AGDA-AAYJ
|
| #464 |
Different Animation When Walking |
ABMA-00NE
|
| #466 |
Most Enemies Are Soldiers |
STVA-DGB8+ANVA-CVCA
|
| #467 |
No Need To Save Hostages |
ETGT-CA60
|
| #468 |
Most Enemies Are Red Ninjas |
STVA-DGB8+BTVA-CVCA
|
| #469 |
Most Enemies Are Blue Ninjas |
STVA-DGB8+BNVA-CVCA
|
| #470 |
Most Enemies Are Green Ninjas |
STVA-DGB8+BJVA-CVCA
|
| #471 |
Ninjas Are Red Soldiers |
STTA-DGC8+AJTA-CVDA
|
| #472 |
Ninjas Are Brown Soldiers |
STTA-DGC8+AETA-CVDA
|
| #473 |
Ninjas Are Blue Soldiers |
STTA-DGC8+ANTA-CVDA
|
| #474 |
Ninjas Are Lizards |
STTA-DGC8+ATTA-CVDA
|
| #475 |
Most Enemies Are Male Hostages |
STVA-DGB8+MAVA-CVCA
|
| #476 |
Most Enemies Are Female Hostages |
STVA-DGB8+MEVA-CVCA
|
| #477 |
Most Enemies Give You 1000 Points |
STVA-DGB8+L6VA-CVCA
|
| #490 |
The dog stays in the air most of the time |
BVTA-A7WY
|
| #491 |
Enemies can’t move forward |
BACA-AMEG
|
| #492 |
The dog starts out as a puppy |
BVTA-A7W2
|
| #493 |
Most enemies / all hostages are missing |
A6VA-CAB2
|
| #494 |
Different enemies appear on all stages 1 |
AAVA-CACA
|
| #495 |
Different enemies appear on all stages 2 |
AEVA-CACA
|
| #496 |
Different enemies appear on all stages 3 |
ANVA-CACA
|
| #497 |
Different enemies appear on all stages 4 |
A2VA-CACA
|
| #498 |
Delayed death of most enemies |
CAEA-ACCN
|
| #499 |
Pot Holes don’t pop up |
CAFA-ACCR
|
| #500 |
Most enemies are blocky & distorted |
MREA-ALKJ
|
| #501 |
"Dancer" on title screen is almost completely off the screen |
KGVA-AM1C
|
| #502 |
Henchman punches/knifes won’t attack you when walking towards you |
AEDA-AAYC
|
| #503 |
henchmen punches/knifes won’t attack you when walking towards you |
AEDA-AAYE
|
| #504 |
henchmen punches/knifes can’t jump |
AEDA-AAHW
|
| #505 |
henchmen punches/knifes jump up twice when getting on top of platforms |
AEDA-AAH4
|
| #506 |
henchmen punches/knifes wont stop attacking |
AEDA-AAHJ
|
| #507 |
henchmen punches/knifes wont stop walking in to you |
AEDA-AADW
|
| #508 |
hechman punches/knifes always attacking from distance |
AEDA-AAD0
|
| #509 |
henchmen punches/knifes can attack while walking |
AEDA-AAD6
|
| #510 |
fully charging the dog meter turns the dog in to a puppy |
AV5T-AGSR
|
| #511 |
you can make the puppy walk away when charging the dog meter |
AV5T-AGSC
|
| #512 |
dog meter can fully charge when the dog is a puppy |
AV5T-AGSL
|
| #513 |
can’t charge dog meter |
AV5T-AGFT
|
| #514 |
dog meter won’t stop making blinking noise when charging the dog meter |
AV5T-AGFC
|
| #515 |
dog meter fully charged when hold the the B button |
AV5T-AGFE
|
| #516 |
dog meter charge fast |
AV5T-AGFW
|
| #517 |
dog meter doesn’t fully charge when grown |
AV5T-AGF8
|
| #518 |
dog meter charge fast when the dog is a puppy |
AV5T-AGHC
|
| #519 |
dog grows fast right after being hurt |
AV5T-AGLJ
|
| #520 |
dog meter charge automatically |
AV5T-ADK2
|
| #521 |
dog meter charge half fully |
AV5T-AJ8J
|
| #522 |
no points for rescuing hostages |
ACPT-AGVE
|
| #523 |
hostages floats when rescuing them |
ACPT-AGVR
|
| #524 |
all you see is smoke when rescuing hostages |
ACPT-AP5G
|
| #525 |
Joe Musashi doesn’t appear at the intro or title screen |
AD4T-AFTY
|
| #526 |
no background at the intro or title screen |
AD4T-AAHN
|
| #527 |
hold sword animation |
BPHT-AX8G
|
| #528 |
animation freeze |
APHT-AX8J
|
| #529 |
standing animation |
APHT-AX8G
|
| #530 |
crouch animation |
CPHT-AX8G
|
| #531 |
crouching slice animation |
DPHT-AX8G
|
| #532 |
jump animation |
EPHT-AX8G
|
| #533 |
flip animation |
FPHT-AX8G
|
| #534 |
dying animation |
GPHT-AX8G
|
| #535 |
walking animation |
AKHT-AX8G
|
| #536 |
throwing ninja stars animation |
BKHT-AX8G
|
| #537 |
crouching animation |
CKHT-AX8G
|
| #538 |
slice animation |
DKHT-AX8G
|
| #539 |
jump animation |
EKHT-AX8G
|
| #540 |
flip animation |
FKHT-AX8G
|
| #541 |
dying animation |
GKHT-AX8G
|
| #542 |
walking animation |
AFHT-AX8G
|
| #543 |
throwing ninja stars animation |
BFHT-AX8G
|
| #544 |
crouch animation |
CFHT-AX8G
|
| #545 |
slice animation |
DFHT-AX8G
|
| #546 |
jump kick animation |
EFHT-AX8G
|
| #547 |
crouch animation |
FFHT-AX8G
|
| #548 |
bump animation |
GFHT-AX8G
|
| #549 |
throwing ninja stars animation |
BBHT-AX8G
|
| #550 |
crouch animation |
CBHT-AX8G
|
| #551 |
hold sword animation |
DBHT-AX8G
|
| #552 |
jump kick animation |
EBHT-AX8G
|
| #553 |
sword animation |
FBHT-AX8G
|
| #554 |
bump animation |
GBHT-AX8G
|
| #555 |
walking animation |
AVHT-AX8G
|
| #556 |
slice animation |
BVHT-AX8G
|
| #557 |
crouch punch animation |
CVHT-AX8G
|
| #558 |
slice animation |
DVHT-AX8G
|
| #559 |
jump throwing ninja stars animation |
EVHT-AX8G
|
| #560 |
flip animation |
FVHT-AX8G
|
| #561 |
dying animation |
GVHT-AX8G
|
| #562 |
walking animation |
AZHT-AX8G
|
| #563 |
slice animation |
BZHT-AX8G
|
| #564 |
crouch punch animation |
CZHT-AX8G
|
| #565 |
landing animation |
DZHT-AX8G
|
| #566 |
sword animation |
EZHT-AX8G
|
| #567 |
flip animation |
FZHT-AX8G
|
| #568 |
magic stance animation |
GZHT-AX8G
|
| #569 |
kick animation |
A3HT-AX8G
|
| #570 |
slice animation |
B3HT-AX8G
|
| #571 |
crouch animation |
C3HT-AX8G
|
| #572 |
jump animation |
D3HT-AX8G
|
| #573 |
sword animation |
E3HT-AX8G
|
| #574 |
landing animation |
F3HT-AX8G
|
| #575 |
magic stance animation |
G3HT-AX8G
|
| #576 |
kick animation |
A7HT-AX8G
|
| #577 |
sword animation |
B7HT-AX8G
|
| #578 |
crouch throwing ninja stars |
C7HT-AX8G
|
| #579 |
jump animation |
D7HT-AX8G
|
| #580 |
sword animation |
E7HT-AX8G
|
| #581 |
look up animation |
F7HT-AX8G
|
| #582 |
magic stance animation |
G7HT-AX8G
|
| #583 |
jumping automatically |
A7HT-AADJ
|
| #584 |
frozen dog |
ABTA-AAXA
|
| #585 |
Dog grow repeatedly |
E3TA-AA9E
|
| #586 |
Darkness in stage 4-2 |
APGA-DAAT
|
| #587 |
no lightening on the last boss when ninjas come out |
AGVT-AXFC
|
| #588 |
yellow lightening on the last boss when ninjas come out |
AGVT-AXRC
|
| #589 |
lightening strikes left on the right side on the last boss |
AGVT-AA0E
|
| #590 |
lightening strikes right on the left side on the last boss |
AGVT-AA0G
|
| #591 |
no lightening or a ninja on the right side on the last boss |
AY9T-AAJE
|
| #592 |
no lightening or a ninja on the left side on the last boss |
AY9T-AABG
|
| #593 |
the last boss can still move when lifting up his head |
AY9T-AA9C
|
| #594 |
once the last boss lift his head up he won’t stop |
AY9T-AA9E
|
| #595 |
the last boss tries to lift his head up |
AY9T-AA8Y
|
| #596 |
the last boss can’t lift his head up |
AY9T-AA88
|
| #597 |
the last boss doesn’t move after bring out all ninjas |
AY9T-AA7Y
|
| #598 |
the last boss always bring out ninjas |
AY9T-AA7W
|
| #599 |
the last boss doesn’t bring out both ninjas at the same time |
AY9T-AA6W
|
| #600 |
the last boss doesn’t bring out both ninjas |
AY9T-AA6A
|
| #601 |
the last boss doesn’t bring out both ninjas |
AY9T-AA58
|
| #602 |
the last boss bring out the right ninja with his left arm |
AY9T-AA5T
|
| #603 |
the last boss bring out both ninjas with his left arm |
AY9T-AA5R
|
| #604 |
the last boss bring out jumping black ninjas |
B69T-AA4A
|
| #605 |
the last boss bring out rolling black ninjas |
B29T-AA4A
|
| #606 |
the last boss bring out crouching black ninjas |
BT9T-AA4A
|
| #607 |
the last boss bring out crouching jumping black ninjas |
CT9T-AA4A
|
| #608 |
the last boss bring out falling rocks |
EN9T-AA4A
|
| #609 |
the last boss bring out joe intro |
LN9T-AA4A
|
| #610 |
the last boss bring out red punching Henchmen |
TN9T-AA4A
|
| #611 |
the last boss bring out a shooting helicopter |
WN9T-AA4A
|
| #612 |
the last boss bring out royal ninjas |
YN9T-AA4A
|
| #613 |
the last boss bring out icon points |
GN9T-AA4A
|
| #614 |
the last boss bring out male hostages/rescue hostages code |
FN9T-AA4A+A9VT-AAJA
|
| #615 |
the last boss bring out royal gunmen/hit enemies threw gates and on top of platforms code |
AJ9T-AA4A+AXXA-AAPG
|
| #616 |
the last boss bring out red Henchmen with two side knife |
MJ9T-AA4A
|
| #617 |
the last boss bring out bullets |
7J9T-AA4A
|
| #618 |
the last boss bring out royal punching Henchmen |
AE9T-AA4A
|
| #619 |
the last boss bring out potholes |
WE9T-AA4A
|
| #620 |
the last boss bring out disc |
2E9T-AA4A
|
| #621 |
the last boss bring out ninja stars |
9E9T-AA4A
|
| #622 |
the last boss bring out black Henchmen with knifes |
HA9T-AA4A
|
| #623 |
the last boss bring out earthquakes |
PA9T-AA4A
|
| #624 |
black ninjas causes the last boss to change color,the left candle stop moving,can’t bring out ninjas,can’t attack or protect himself |
AAMT-AAN0
|
| #625 |
all ninjas can’t jump up or down on platforms or jump over gates |
AAMT-AANW
|
| #626 |
the last boss attack fast |
AA8T-AA9A
|
| #627 |
the last boss does flame attack each time he bring out a ninja |
BA8T-AA9A
|
| #628 |
the last boss always do flame attacks |
BA8T-AA9A+AY9T-AA9E
|
| #629 |
once the last boss do a flame attack he won’t stop and his head won’t stay down |
AA9T-AA02+AA9T-AASE
|
| #630 |
the last boss breath fast when puting his head back down |
AA9T-AAFA
|
| #631 |
the last boss can’t do his flame attack |
ABBT-AAAC
|
| #632 |
the last boss flame attack replaced with rolling black ninjas |
DBBT-AAE0
|
| #633 |
the last boss flame attack replaced with armored rollers |
BFBT-AAE0
|
| #634 |
the last boss flame attack replaced with royal Henchmen |
AFBT-AAE0
|
| #635 |
the last boss flame attack replaced with red punching henchmen |
AKBT-AAE0
|
| #636 |
the last boss flame attack replaced with royal ninjas |
BKBT-AAE0
|
| #637 |
the last boss flame attack replaced with black Henchmen with knifes |
APBT-AAE0
|
| #638 |
the last boss flame attack replaced with red henchmen with double knifes |
AVBT-AAE0
|
| #639 |
the last boss flame attack replaced with orange ninjas |
BVBT-AAE0
|
| #640 |
the last boss flame attack replaced with silver leapers |
CVBT-AAE0
|
| #641 |
the last boss flame attack replaced with royal disc throwers |
B7BT-AAE0
|
| #642 |
the last boss flame attack replaced with falling rocks |
GBBT-AAE0
|
| #643 |
the last boss flame attack replaced with armored samurai boss |
PBBT-AAE0
|
| #644 |
the last boss flame attack replaced with bladesaw babe boss |
PKBT-AAE0
|
| #645 |
the last boss flame attack replaced with wall monster boss |
PFBT-AAE0
|
| #646 |
the last boss flame attack replaced with wheel of fire boss |
PPBT-AAE0
|
| #647 |
the last boss flame attack replaced with the last boss |
P3BT-AAE0
|
| #648 |
the last boss flame attack replaced with potholes |
LFBT-AAE0
|
| #649 |
the last boss flame attack replaced with yellow lightening |
MPBT-AAE0
|
| #650 |
the last boss flame attack replaced with female hostages |
MFBT-AAE0
|
| #651 |
the last boss flame attack replaced with male hostages |
MBBT-AAE0
|
| #652 |
no blue henchmens with knifes |
AREA-AA88
|
| #653 |
blue henchmens are invisible |
AWEA-AA88
|
| #654 |
random colors and glitchy enemies |
AREA-AHWA
|
| #655 |
Armored Samurai and Bladesaw babe keep getting hit once hit |
AA1T-AAAA
|
| #656 |
Armored Samurai and Bladesaw babe have immorality |
AA1T-AAAL
|
| #657 |
Armored Samurai and Bladesaw babe die with one hit |
BA1T-AAAA
|
| #658 |
wheel of fire has a different color change |
BT4T-AAAA
|
| #659 |
the background and platform and wall change color on the wheel of fire |
B64T-AAAA
|
| #660 |
wheel of fire spin out 1 flame |
AY5T-AA3G
|
| #661 |
wheel of fire won’t stop spinning out flames |
AY5T-AA3A
|
| #662 |
useing magic on bosses sets them on fire |
ATZT-AAAC
|
| #663 |
Green leapers double jump when they get close to you |
AJXT-AAXA
|
| #664 |
green leapers keep jumping when they get close to you |
AJXT-AAXT
|
| #665 |
green leapers won’t jump when they get close to you |
AJXT-AAAY
|
| #666 |
green leapers can’t jump closer to you |
AJXT-AABA
|
| #667 |
green leapers jump through floors when they get close to you |
AJXT-AAB8
|
| #668 |
green leapers are worth 500 points when landing close to you |
AJXT-AAD4
|
| #669 |
green leapers jump very high when they get close to you |
AJXT-AATN
|
| #670 |
joe is facing the other way at the title screen |
A4TT-AARR
|
| #671 |
all henchmen can’t move |
BABT-AA4E
|
| #672 |
All enemies die on screen |
BADT-AAGT+SDWA-AAA6+ALGA-AAAG
|
| #673 |
Some Enemies Turn In To Ninjas When Killed |
DADT-AAHR
|
| #674 |
green leapers frozen when hit |
AJWT-AAX8
|
| #675 |
Some Enemies Turn In To Armored rollers When Killed |
BEDT-AAHR
|
| #676 |
some enemies won’t attack you |
BAET-AA4C
|
| #677 |
Some enemies won’t attack you |
BAET-AA4W
|
| #678 |
green leapers disappear when hit |
AJWT-AAX2
|
| #679 |
green leapers are standing with arms folded |
BJWT-AAXJ
|
| #680 |
green leapers can’t move when crawling fast to you |
BJWT-AAS8
|
| #681 |
green leapers worth 500 points when crawling towards you |
BJXT-AA2C
|
| #682 |
green leapers disappear when crawling fast towards you |
BJXT-AA2E
|
| #683 |
green leapers are replaced with falling rocks |
CCGA-AAAJ
|
| #684 |
falling rocks don’t fall on stage 1-2 |
AATA-AANL
|
| #685 |
falling rocks replaced with gun men on stage 1-2 |
BATA-AAN6
|
| #686 |
falling rocks replaced with shield men on stage 1-2 |
CATA-AAN6
|
| #687 |
falling rocks replaced with blue ninjas on stage 1-2 |
DATA-AAN6
|
| #688 |
falling rocks replaced with punching henchmen on stage 1-2 |
AETA-AAN6
|
| #689 |
falling rocks replaced with armored rollers on stage 1-2 |
BETA-AAN6
|
| #690 |
falling rocks replaced with red punching henchmen on stage 1-2 |
AJTA-AAN6
|
| #691 |
falling rocks replaced with green ninjas on stage 1-2 |
BJTA-AAN6
|
| #692 |
falling rocks replaced with henchmen with knifes on stage 1-2 |
ANTA-AAN6
|
| #693 |
falling rocks replaced with henchmen with double knifes on stage 1-2 |
ATTA-AAN6
|
| #694 |
falling rocks replaced with red ninjas on stage 1-2 |
BTTA-AAN6
|
| #695 |
falling rocks replaced with green leapers on stage 1-2 |
CTTA-AAN6
|
| #696 |
falling rocks replaced with male hostages on stage 1-2 |
MATA-AAN6
|
| #697 |
falling rocks replaced with female hostages on stage 1-2 |
META-AAN6
|
| #698 |
falling rocks replaced with armored samurai boss on stage 1-2 |
PATA-AAN6
|
| #699 |
falling rocks replaced with wall monster boss on stage 1-2 |
PETA-AAN6
|
| #700 |
falling rocks replaced with bladesaw babe boss on stage 1-2 |
PJTA-AAN6
|
| #701 |
falling rocks replaced with wheel of fire boss on stage 1-2 |
PNTA-AAN6
|
| #702 |
falling rocks replaced with the last boss on stage 1-2 |
PTTA-AAN6
|
| #703 |
falling rocks replaced with armored rollers jumping out of windows on stage 1-2 |
K6TA-AAN6
|
| #704 |
all shield men can’t throw there disc |
AAHA-AARJ
|
| #705 |
rocks breaks early on stage 1-2 |
A8JA-AAWW
|
| #706 |
rocks never break on stage 1-2 |
A8JA-AAWY
|
| #707 |
shield men disc don’t move |
ACJA-AA00
|
| #708 |
shield men throw there disc lower |
ACJA-AA08
|
| #709 |
shield men disc is a different color when they throw it |
ACJA-AA1R
|
| #710 |
shield men disc is a different color when they throw it |
AGJA-AA1R
|
| #711 |
shield men disc is a different color when they throw it |
ARJA-AA1R
|
| #712 |
gunmen shieldmen armored Samurai wall monster bladesaw babe wheel of fire can’t throw or shoot objects at you |
AAEA-AAXA
|
| #713 |
punch or kick or bump on top of platforms or threw gates |
ADWA-AALC
|
| #714 |
you get no points for killing enemies |
AXWA-AAE6
|
| #715 |
hit enemies with your sword and the music turn off |
AXWA-AAEN
|
| #716 |
all enemies die with one hit with one hit |
AXWA-AAEC
|
| #717 |
enemies can’t die |
AXWA-AAET
|
| #718 |
killing enemies worth 100 or 200 points |
AXWA-AAE2
|
| #719 |
killing enemies are worth 6 points |
BXWA-AAE8
|
| #720 |
punch,kick,slash enemies from anywhere |
EDWA-AADC+ADWA-AALC
|
| #721 |
invincible from enemies bumps,punches,knifes |
ADWA-AAJC
|
| #722 |
time starts at 0:00 |
AD7A-AAEY
|
| #723 |
time starts at 9:99 |
XH7A-AWEY
|
| #724 |
untouchable |
YHYA-AARJ+YHYA-AAEJ+ADWT-AAEC+ADWT-AA0W
|
| #725 |
green leapers has a different animation when crawling towards you |
AYXA-AAAJ
|
| #726 |
green leapers has a different animation when crawling towards you |
AYXA-AAAR
|
| #727 |
green leapers has a different animation when crawling towards you |
AYXA-AAAT
|
| #728 |
green leapers has a different animation when crawling towards you |
AYXA-AAAY
|
| #729 |
green leapers can’t crawl to you |
AYXA-AAA8
|
| #730 |
green leapers only crawl backwards to the right |
AYXA-AABC
|
| #731 |
green leapers stop crawl only on the right side |
AYXA-AABN
|
| #732 |
green leapers can’t jump on platforms when crawling slow |
AYXA-AAC0
|
| #733 |
green leapers slide when crawling slow |
AYXA-AAC4
|
| #734 |
green leapers don’t stop crawl towards you |
AYXA-AADA
|
| #735 |
green leapers doesn’t move fast when crawling slow |
AYXA-AADE
|
| #736 |
green leapers stops when crawling slow once |
AYXA-AAD6
|
| #737 |
green leapers keep jumping in the air when getting on or off platforms |
AYXA-AAGL
|
| #738 |
green leapers trying to jump on you |
AYXA-AAHW
|
| #739 |
green leapers crawl down platforms instead |
AARA-AABC
|
| #740 |
green leapers always jumping |
AARA-AABG
|
| #741 |
green leapers always jumping low |
AARA-AAJ8
|
| #742 |
green leapers always go left |
A2CA-AA3G
|
| #743 |
green leapers always go right |
AACA-AABA
|
| #744 |
enemies and bosses are frozen |
AADA-AA4A
|
| #745 |
Your Bumped From Falling rocks |
A0JA-AAA8
|
| #746 |
Falling Rocks Doesn’t Fall |
BCTA-AAAA
|
| #747 |
falling rocks fall faster |
FCJA-AAAJ
|
| #748 |
Falling rocks replaced with henchmen with knifes |
ACJA-AAAG
|
| #749 |
falling rocks fall slower |
AGJA-AAAL
|
| #750 |
armored samurai flames doesn’t move |
AA2A-AAAA
|
| #751 |
armored samurai flames move at a slant |
AA2A-AAAG
|
| #752 |
armored samurai flames move lower to the ground |
AA2A-AAAN
|
| #753 |
armored samurai only stomps |
AA0T-AAAL
|
| #754 |
armored samurai shoots flames while blocking |
AA0T-AAAR
|
| #755 |
armored samurai turns in to wall monster boss when hit |
AA0A-AAAR
|
| #756 |
invincible from disc,bullets,flames,rocks,saw,hands |
ASVA-AAN4
|
| #757 |
Infinite Continues |
ATFA-CA9T
|
| #758 |
Infinite Continues |
FF0CB2:0009
|
| #759 |
all henchmen that punches and have knifes won’t attack you |
AEDA-AAER
|
| #760 |
enemies and bosses and hostages are hyper |
AEDA-AABW
|
| #761 |
green leapers don’t jump |
AEXA-AAAR
|
| #762 |
enemies and bosses freeze when bumped or hit |
AEEA-AAAA
|
| #763 |
enemies and bosses float away when bumped or hit |
AEEA-AAAY
|
| #764 |
enemies and bosses slide backwards when bumped or hit |
BEEA-AAAY
|
| #765 |
enemies and bosses get pushed down when bumped or hit |
AEEA-AAA4
|
| #766 |
enemies and bosses don’t get pushed back when bumped or hit |
AEEA-AAA8
|
| #767 |
enemies and bosses pushed forward when bumped or hit |
AEEA-AABC
|
| #768 |
enemies and bosses don’t get pushed back when bumped or hit |
AEEA-AAB2
|
| #769 |
enemies and bosses get pushed down when hit |
AEEA-AAT4
|
| #770 |
wheel of fire won’t spin out flames |
AE5A-AAZ2
|
| #771 |
wheel of fire trying to spin around |
AE5A-AAAL
|
| #772 |
wheel of fire can’t spin around |
AE5A-AAAT
|
| #773 |
can’t hit the 1up icons and bosses with your regular or power up ninja stars |
AHWA-AAF4
|
| #774 |
armored rollers jump when rolling towards you |
SAVA-A1VT
|
| #775 |
Infinite Tries |
AJBA-CA7G
|
| #776 |
Infinite Magic (Alternate) |
AKFT-AA9J
|
| #777 |
Infinite Time (Alternate) |
AJHT-CA2B
|
| #778 |
music will turn off when using tornado or comet magic |
AKFT-AAFN
|
| #779 |
once you use magic it won’t stop |
AKFT-AAF0
|
| #780 |
enemies can’t die by magic |
AKFT-AAL4
|
| #781 |
the tornado moves across the screen when using magic |
AKDT-AAEG
|
| #782 |
your points and hi-score always at 66666666 |
A41T-BA7E
|
| #783 |
your points and hi-score always at 11111111 |
AG1T-BA7E
|
| #784 |
your points and hi-score always at 22222222 |
AL1T-BA7E
|
| #785 |
your points and hi-score always at 33333333 |
AR1T-BA7E
|
| #786 |
your points and hi-score always at 44444444 |
AW1T-BA7E
|
| #787 |
your points and hi-score always at 55555555 |
A51T-BA7E
|
| #788 |
your points and hi-score always at 77777777 |
A81T-BA7E
|
| #789 |
your points and hi-score always at 88888888 |
BC1T-BA7E
|
| #790 |
your points and hi-score always at 99999999 |
BG1T-BA7E
|
| #791 |
your points and hi-score always at 00000000 |
AC1T-BA7Y
|
| #792 |
gunmen never stop shooting |
AAJT-BA9C
|
| #793 |
gunmen always shoots out gunmen |
BAJT-BA8A
|
| #794 |
gunmen always shoots out shield men |
CAJT-BA8A
|
| #795 |
gunmen always shoots out blue ninjas |
DAJT-BA8A
|
| #796 |
gunmen always shoots out armored rollers |
BEJT-BA8A
|
| #797 |
gunmen always shoots out punching henchmen |
AEJT-BA8A
|
| #798 |
gunmen always shoots out red punching henchmen |
AJJT-BA8A
|
| #799 |
gunmen always shoots out yellow or green ninjas |
BJJT-BA8A
|
| #800 |
gunmen always shoots out henchmen with knifes |
ANJT-BA8A
|
| #801 |
gunmen always shoots out red henchmen with double knifes |
ATJT-BA8A
|
| #802 |
gunmen always shoots out red ninjas |
BTJT-BA8A
|
| #803 |
gunmen always shoots out green leapers |
CTJT-BA8A
|
| #804 |
gunmen always shoots out falling rocks |
GAJT-BA8A
|
| #805 |
gunmen always shoots out male hostages |
MAJT-BA8A
|
| #806 |
gunmen always shoots out female hostages |
MEJT-BA8A
|
| #807 |
gunmen always shoots out armored samurai boss |
PAJT-BA8A
|
| #808 |
gunmen always shoots out wall monster boss |
PEJT-BA8A
|
| #809 |
gunmen always shoots out bladesaw babe boss |
PJJT-BA8A
|
| #810 |
gunmen always shoots out wheel of fire boss |
PNJT-BA8A
|
| #811 |
gunmen always shoots out the last boss |
PTJT-BA8A
|
| #812 |
gunmen always shoots out the animation of the intro |
NJJT-BA8A
|
| #813 |
gunmen always shoots out the title DANCER |
NNJT-BA8A
|
| #814 |
gunmen always shoots out the title SHADOW |
NTJT-BA8A
|
| #815 |
gunmen always shoots out 500 points icons |
RYJT-BA8A
|
| #816 |
gunmen change the stages color when shooting |
TEJT-BA8A
|
| #817 |
gunmen always shoots out Saws |
F6JT-BA8A
|
| #818 |
gunmen always shoots out falling flames |
G6JT-BA8A
|
| #819 |
gunmen always shoots out 500 points for you |
L6JT-BA8A
|
| #820 |
gunmen always shoots out blue powers |
M6JT-BA8A
|
| #821 |
gunmen always shoots out ninja stars |
M2JT-BA8A
|
| #822 |
gunmen always shoots out earthquakes with falling rocks |
L2JT-BA8A
|
| #823 |
gunmen always shoots out shoot all ninjas !! |
LYJT-BA8A
|
| #824 |
gunmen always shoots out hands |
JTJT-BA8A
|
| #825 |
armored samurai fire ball replaced with gunmen |
BA0T-BAWJ
|
| #826 |
armored samurai fire ball replaced with shield men |
CA0T-BAWJ
|
| #827 |
armored samurai fire ball replaced with punching henchmen |
AE0T-BAWJ
|
| #828 |
armored samurai fire ball replaced with armored rollers |
BE0T-BAWJ
|
| #829 |
armored samurai fire ball replaced with red punching henchmen |
AJ0T-BAWJ
|
| #830 |
armored samurai fire ball replaced with henchmen with knifes |
AN0T-BAWJ
|
| #831 |
armored samurai fire ball replaced with henchmen with double knifes |
AT0T-BAWJ
|
| #832 |
armored samurai fire ball replaced with red ninjas |
BT0T-BAWJ
|
| #833 |
armored samurai fire ball replaced with green leapers |
CT0T-BAWJ
|
| #834 |
armored samurai fire ball gives you 1000 points |
L60T-BAWJ
|
| #835 |
armored rollers make some enemies flash colors when rolling |
BAVA-AAJW
|
| #836 |
armored rollers don’t jump out the windows on stage 1-2 |
AALA-AAFN
|
| #837 |
windows already broken on stage 1-2 |
AALA-AAEA
|
| #838 |
hear the sound of the dog get hurt when the windows break on stage 1-2 |
AALA-AA5T
|
| #839 |
alot of armored rollers jumps out the windows on stage 1-2 |
AALA-AA8Y
|
| #840 |
armored samurai is a different color when hit |
AA1T-AABL
|
| #841 |
armored samurai only shoots out flames |
BA0A-AAAY
|
| #842 |
armored samurai keep stomping |
AA0A-AAZC
|
| #843 |
rocks don’t fall when armored samurai stomps |
AA0A-AAZG
|
| #844 |
rocks fall on top of platforms |
ACJA-AAKG
|
| #845 |
dog always a puppy |
AFTT-AAAR+BVTA-A7W2
|
| #846 |
rollers don’t attack when bumped |
AAVA-AADJ
|
| #847 |
rollers keep rolling when bumped |
HAVA-AADJ
|
| #848 |
black ninjas are red ninjas |
A4GA-AACN
|
| #849 |
black ninja are greeen ninjas |
A4GA-AACR
|
| #850 |
black ninjas are greeen ninjas |
A4GA-AAC0
|
| #851 |
no black ninjas and bosses can’t attack you with objects |
A4GA-AAEL
|
| #852 |
Henchmen with knifes are green or brown |
A4EA-AA90
|
| #853 |
Henchmen with knifes are red |
A4EA-AA92
|
| #854 |
some objects flash colors |
A4EA-AAE2+A4EA-AAE6
|
| #855 |
red or black ninjas that flip won’t attack |
CASA-AAFG
|
| #856 |
red or black ninjas that flip keep appearing |
AASA-AAFG
|
| #857 |
red or black ninjas that flip are like yellow ninjas |
AASA-AAFJ
|
| #858 |
random colors |
AAYA-CAAG+AAYA-CAAL
|
| #859 |
black background on stage screen and bonus stage |
AAYA-CABC
|
| #860 |
black and white background on stage screen and bonus stage |
AAYA-CACE
|
| #861 |
red and black background on stage screen and bonus stage |
AAYA-CACY
|
| #862 |
fast music |
AAXA-CADE
|
| #863 |
music plays different |
AAXA-CAAE
|
| #864 |
dark background and dark enemies |
AA0A-CAHR
|
| #865 |
infinite time |
AAHA-CAEJ
|
| #866 |
hi-score 50000000 |
AAHA-CBPR
|
| #867 |
die and everything move fast |
AAAA-CABL
|
| #868 |
no background |
AAPA-CASN
|
| #869 |
joe Musashi ninja suit is black at the title screen |
AA4T-CACA+AA4T-CAB2+AA4T-CAB4+AA4T-CAB6+AA4T-CAB8
|
| #870 |
time run out too fast |
AAHA-CAHA
|
| #871 |
time run out faster |
BAHA-CAHA
|
| #872 |
time run out fast |
CAHA-CAHA
|
| #873 |
infinite time |
AAHA-CAGA
|
| #874 |
instead of 3:00 the time goes to 3:99 |
AAHA-CA90
|
| #875 |
infinite time and music repeats over |
AAHT-CAAC
|
| #876 |
the minutes count down only |
AAHT-CAAA
|
| #877 |
no earthquakes and wall doesn’t open up on stage 1-2 some background move and dont move |
BANA-CA9N
|
| #878 |
hyper enemies and bosses and hostages |
AADA-AAKY
|
| #879 |
no blue flame when jump kicking |
APNA-AAAY
|
| #880 |
sky is changed to Black on stage 1-1 |
AA2T-CAXT
|
| #881 |
black color suit |
AA2A-CAS2+AA2A-CAS4+AA2A-CAS6+AA2A-CAS8+AA2T-CAJA
|
| #882 |
no earthquakes from falling rocks on stage 1-2 |
AATA-AABY
|
| #883 |
music plays fast and no earthquakes from falling rocks on stage 1-2 |
AATA-AACA
|
| #884 |
earthquakes last longer from falling rocks on stage 1-2 |
AATA-AACE
|
| #885 |
earthquakes last longer from falling rocks,rocks don’t fall,the ground doesn’t close back on stage 1-2 |
AATA-AACJ
|
| #886 |
only 1 rock fall from earthquakes on stage 1-2 |
AATA-AAD4
|
| #887 |
4 rocks fall from earthquakes on stage 1-2 |
AATA-AAD8
|
| #888 |
Wall monster has no arms |
AJ8A-AA50
|
| #889 |
Wall monster extend his arms out fast |
AJ8A-AA6E
|
| #890 |
Wall monster’s hands always bouncing on the ground |
AJ8T-AAVG
|
| #891 |
gunmen kicks the dog off them fast |
BAKA-AAG0
|
| #892 |
blue or black ninjas makes a dog sound when hopping towards you |
NANA-AA2R
|
| #893 |
all ninjas walk towards you |
AARA-AAHJ
|
| #894 |
all ninjas cant jump up or down platforms or jump gates |
AARA-AASN
|
| #895 |
no dog |
A3TT-AANE
|
| #896 |
dog grow automatically when hurt |
A3TT-AA2A
|
| #897 |
dog don’t jump up or down platforms and over gates |
A3TT-AA14
|
| #898 |
hyper dog |
A3TT-AAEY
|
| #899 |
dog doesn’t bark or attack |
A3TT-AAEW
|
| #900 |
hyper dog |
A3TT-AAET
|
| #901 |
dog doesn’t attack |
A3TT-AAER
|
| #902 |
dog jumps instead of walking |
A3TT-AA9N
|
| #903 |
ninjas are on the wall on the bonus stage |
AAYT-AAAR
|
| #904 |
ninjas cant jump off walls on the bonus stage |
AAYT-AABY
|
| #905 |
ninjas jump off walls different |
AAYT-AACR
|
| #906 |
ninja stars move downwards |
ARTA-AAWL
|
| #907 |
option is on the gameplay |
ABTA-AA94+ABTA-AA92
|
| #908 |
enemies can’t hurt the dog when hit |
AAKT-AABY
|
| #909 |
enemies makes the dog sit when hit |
AAKT-AAB0
|
| #910 |
all enemies hurt the dog when attacked |
AAKT-AABA
|
| #911 |
dog doesn’t let go of the enemies when attacked |
AAKT-AABR
|
| #912 |
enemies and dog doesn’t move whenthe dog attacks |
AAKT-AAA2
|
| #913 |
dog doesn’t let go of the enemies |
AAKT-AAA6
|
| #914 |
enemies and dog move left and right fast when dog attacks |
AAKT-AAEN
|
| #915 |
dog is on top of the screen when attacking the enemies |
AAKT-AAFA
|
| #916 |
dog doesn’t let go of enemies when attacked |
AAKT-AAKY+AAKT-AABR
|
| #917 |
can’t jump down platforms or jump back over gates |
ABPA-AAA8
|
| #918 |
jump down any floor or platforms and gates |
ABPA-AABA
|
| #919 |
can’t throw ninja stars with sound effect |
ABNT-AAV2
|
| #920 |
you throw 2 ninja stars at the same time and throw ninja stars while walking |
ABNT-AABT
|
| #921 |
dog always barking |
ABWT-BACW
|
| #922 |
armored rollers don’t fight back when bumped |
AAVA-AAEN
|
| #923 |
armored rollers rolls and do a jump attack |
AAVA-AAAA
|
| #924 |
armored rollers slowly rolls to the right side |
AAVA-AAAJ
|
| #925 |
armored rollers slide instead of rolling |
AAVA-AAAE
|
| #926 |
armored rollers roll away to the right side |
AAVA-AAAL
|
| #927 |
armored rollers can’t move when rolling |
AAVA-AAAN
|
| #928 |
armored rollers bounce while rolling |
AAVA-AABT
|
| #929 |
enemies and bosses dont bounce back when hit or bumped |
AAEA-AAA4
|
| #930 |
enemies don’t attack |
AAET-AACN
|
| #931 |
armored rollers shake dog off fast |
AJVA-AA88
|
| #932 |
title sky color |
JT0T-CTBW
|
| #933 |
invincible to gunmen’s bullets |
AHVA-AART
|
| #934 |
invincible to green leapers |
AHVA-AAFC
|
| #935 |
armored rollers kills you when bumped |
AHWA-AAHA
|
| #936 |
one hit kills for all enemies |
AHWA-AANA
|
| #937 |
all enemies can’t die |
AHWA-AANR
|
| #938 |
hit one enemies and your score will be 26164859 |
AHWA-AAN0
|
| #939 |
no points for killing enemies |
AHWA-AAPG
|
| #940 |
kick or slice or punch enemies from anywhere |
AHWA-AAMA
|
| #941 |
enemies automatically killed from anywhere |
AHWA-AAL6+AHWA-AANA+AHWA-AALC
|
| #942 |
enemies automatically hit or killed when having power ups |
AHWA-AAL2
|
| #943 |
kick or slice or punch enemies thats on top of platforms or over gates |
AHWA-AALC
|
| #944 |
your invincible to enemies punches,knifes,bumps |
AHWA-AAK6
|
| #945 |
Henchmen or ninjas can’t kill you |
AHWA-AAHY
|
| #946 |
bumping in to shield men kills you |
AHWA-AAH2
|
| #947 |
armored rollers kills you when bumped and ninjas kill you if you touch there sword or henchmen knifes |
AHWA-AAHR
|
| #948 |
enemies can’t be bumped |
AHWT-AA7R
|
| #949 |
enemies are killed when bumping in to you |
AHWT-AA7J+AHWT-AARR
|
| #950 |
no music when you enter the option |
ADAT-AAA6
|
| #951 |
punching henchmen,gunmen,shield men are colored different on stage 1-1 |
CH8A-AAV0
|
| #952 |
no enemies on stage 3-2 |
AD8A-AAS2
|
| #953 |
always losing your lives |
AD9T-AALJ
|
| #954 |
hit enemies and bosses from anywhere rescue hostages from anywhere |
AXXA-AAPG+BDXT-AAC4+A9VT-AAJA+AXVT-AAD2
|
| #955 |
henchmen that punches or have knifes can’t kill you and ninjas |
AHWT-AATJ
|
| #956 |
invincible to henchmen punches or have knifes and ninjas |
AHWT-AAVW+AHWT-AAVJ
|
| #957 |
enemies appears on different stages |
AART-CAD2
|
| #958 |
more enemies on different stages |
AART-CAGA
|
| #959 |
can’t throw ninja stars |
ACCA-AAAC
|
| #960 |
no music no sound |
ACCA-AABR
|
| #961 |
dog attacks all enemies |
CAGA-AAC2
|
| #962 |
enemies can’t die |
AAEA-AAA6
|
| #963 |
enemies dont bounce back when bumped or hit |
DAEA-AAA6
|
| #964 |
yellow ninjas or black ninjas are fast |
AART-AABW
|
| #965 |
all ninjas bounce back when hit |
AAPT-AADE
|
| #966 |
all ninjas stay down when hit |
AAPT-AADR
|
| #967 |
all ninjas get up fast when hit |
AAPT-AADT
|
| #968 |
all ninjas disappear when hit |
BAPT-AADW
|
| #969 |
all ninjas float up when hit |
AAPT-AADY
|
| #970 |
all ninjas dont bounce back when hit |
AAPT-AAD4
|
| #971 |
all ninjas slide back when hit |
AAPT-AAEA
|
| #972 |
all ninjas be in there appearing form when hit |
AAPT-AAFW
|
| #973 |
all ninjas stay in there appearing form when hit |
AEPT-AAAJ
|
| #974 |
yellow or black ninjas can’t jump towards you |
AESA-AAAY
|
| #975 |
yellow or black ninjas disappear when jumping |
AESA-AAA2
|
| #976 |
yellow or black ninjas attacks you like blue ninjas |
AESA-AAA4
|
| #977 |
yellow or black ninjas jump different |
AESA-AABA
|
| #978 |
yellow or black ninjas double jump |
AESA-AABE
|
| #979 |
green leapers turn invisible when attacking |
AEXA-AAAT
|
| #980 |
wheel of fire doesnt move |
AA5A-AANE
|
| #981 |
wheel of fire moves up and down |
AA5A-AAEC
|
| #982 |
wheel of fire moves left and right |
AA5A-AAEG
|
| #983 |
wheel of fire always spinning fast |
AA5A-AAET
|
| #984 |
wheel of fire doesnt spinning out flames |
AA5A-AAFY
|
| #985 |
wheel of fire can be kicked or sliced with your sword |
AA5A-AAG4
|
| #986 |
wheel of fire turns red when when attacking |
AA5A-AAHL
|
| #987 |
wheel of fire turns 2 different colors when attacking |
AA5A-AAHT
|
| #988 |
wheel of fire turns a different color when attacking |
AA5A-AAHY
|
| #989 |
wheel of fire doesnt turn to flames when attacking |
AA5A-AAH0
|
| #990 |
wheel of fire fight like bladesaw babe |
AA5A-AAH6
|
| #991 |
wheel of fire throws out flames differently |
AA5A-AAH8
|
| #992 |
bladesae babe head doesn’t turn purple and can’t throw her saw |
A8YT-AAPT
|
| #993 |
bladesaw babe head does’t turn purple |
A8YT-AAPJ
|
| #994 |
arnored rollers brings out flames when rolling to you |
FAVA-AAJW
|
| #995 |
the dog is on all boss stages |
AH7A-AAP0
|
| #996 |
armored samurai and bladesaw babe don’t bounce back when hit |
AN1A-AA02
|
| #997 |
henchmen with a knife comes out of bladesaw babe saw |
AN4A-AAAR
|
| #998 |
ninja comes out of bladesaw babe saw |
BN4A-AAAR
|
| #999 |
henchmen with double knifes come out of bladesaw babe saw |
AT4A-AAAR
|
| #1000 |
ninja comes out of bladesaw babe saw |
BT4A-AAAR
|
| #1001 |
green leaper comes out of bladesaw babe saw |
CT4A-AAAR
|
| #1002 |
shieldman come out of bladesaw babe saw |
BY4A-AAAR
|
| #1003 |
ninja come out of bladesaw babe saw |
CY4A-AAAR
|
| #1004 |
shieldman come out of bladesaw babe saw |
A24A-AAAR
|
| #1005 |
shieldman come out of bladesaw babe saw |
B24A-AAAR
|
| #1006 |
armored roller come out of bladesaw babe saw |
A64A-AAAR
|
| #1007 |
shieldman come out of bladesaw babe saw |
B64A-AAAR
|
| #1008 |
henchmen that punches come out of bladesaw babe saw |
AJ4A-AAAR
|
| #1009 |
gunmen come out of bladesaw babe saw |
CJ4A-AAAR
|
| #1010 |
shooting helicopter come out of bladesaw babe saw |
FA4A-AAAR
|
| #1011 |
male hostage come out of bladesaw babe saw |
MA4A-AAAR
|
| #1012 |
armored samurai come out of bladesaw babe saw |
PA4A-AAAR
|
| #1013 |
female hostage come out of bladesaw babe saw |
ME4A-AAAR
|
| #1014 |
wall monster come out of bladesaw babe saw |
PE4A-AAAR
|
| #1015 |
bladesaw babe come out of bladesaw babe saw |
PJ4A-AAAR
|
| #1016 |
wheel of fire come out of bladesaw babe saw |
PN4A-AAAR
|
| #1017 |
bladesaw babe saw doesn’t move |
BA4A-AAA0
|
| #1018 |
bladesaw babe turns fiery when she jumps down |
AA3A-AAAL
|
| #1019 |
bladesaw babe always jumping |
AA3A-AA0A
|
| #1020 |
invisible mode |
AC5A-AAF8
|
| #1021 |
bladesaw babe saw always move to the left side |
AN4A-AAVW
|
| #1022 |
bladesaw babe saw doesn’t bounce when hitting the floor |
AN4A-AAAA
|
| #1023 |
bladesaw babe saw bounce once and attack |
AN4A-AAAG
|
| #1024 |
bladesaw babe saw attack for 6 sec |
AN4A-AAA8
|
| #1025 |
bladesaw babe saw moves slow |
AN4A-AABL
|
| #1026 |
bladesaw babe saw always move to the right side |
AN4A-AAB0
|
| #1027 |
bladesaw babe saw always move to the left side fast |
AN4A-AAB2
|
| #1028 |
bladesaw babe saw move slowly |
AN4A-AACJ
|
| #1029 |
bladesaw babe never comes down when jumping |
AN3A-AACG
|
| #1030 |
bladesaw always facing left when jumping down |
AN3A-AACW
|
| #1031 |
bladesaw babe lands in mid air when coming down |
AN3A-AADA
|
| #1032 |
bladesaw babe looks like she going to throw her saw when she lands |
AN3A-AADJ
|
| #1033 |
bladesaw babe doesnt shake the platform when she lands |
AN3A-AADR
|
| #1034 |
bladesaw babe get up fast when landing |
AN3A-AAD8
|
| #1035 |
bladesaw babe keep jumping when landing |
AN3A-AAEE
|
| #1036 |
bladesaw babe trying throw her saw |
AN3A-AAG8
|
| #1037 |
bladesaw babe has no animation when throwing her saw |
AN3A-AAHG
|
| #1038 |
bladesaw babe has a different animation when throwing her saw |
AN3A-AAHL
|
| #1039 |
bladesaw babe had a diferent animation when throwing her saw |
AN3A-AAHN
|
| #1040 |
bladesaw babe jump fast when throwing her saw |
AN3A-AAH0
|
| #1041 |
bladesaw babe throw out shield men |
AN3A-AAH8
|
| #1042 |
different color rocks fall on 1-3 stage |
AWJA-AA2Y
|
| #1043 |
rocks fall fast on stage 1-3 |
AWJA-AA2L
|
| #1044 |
rocks makes you bounce back on stage 1-3 |
AWJA-AABA
|
| #1045 |
invincible to rocks |
AWJA-AACJ
|
| #1046 |
Ninja Are Stuck On The Wall On The Bonus Stage |
VAYA-AY98
|
| #1047 |
Shinobi Pictures Move Up On The Title Screen |
6GVA-ATAW
|
| #1048 |
Different Sound When Hitting The Enemy |
JWTA-A4E4
|
| #1049 |
Alternate Background |
JEPA-CP2N
|
| #1050 |
All Enemies Block Dog, Faster Ninja Appearance, Gunmen Keeps Shooting, Shield Man Keeps Throwing |
AADA-BDW2
|
| #1051 |
Ninjas Flip Differently |
AJPA-AAC8
|
| #1052 |
Ninjas Flip Differently |
AJPA-AAC4
|
| #1053 |
Ninjas Flip Differently |
AJPA-AAC0
|
| #1054 |
Ninjas Flip Differently |
AJPA-AACR
|
| #1055 |
Ninjas Flip Differently |
AJPA-AACN
|
| #1056 |
Ninjas Flip Differently |
AJPA-AACG
|
| #1057 |
Ninjas Flip Differently |
AJPA-AACE
|
| #1058 |
You Can Move Fast (The Character Is Glitchy) |
ABBT-AAZT
|
| #1059 |
You Die One Time |
AJWA-AAGT
|
| #1060 |
Start On Bonus Stage |
AAAT-CABG+ANAT-CABJ+B2AT-CA3R
|
| #1061 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
AE4A-A42R
|
| #1062 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
BE4A-A42R
|
| #1063 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
CE4A-A42R
|
| #1064 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
CA4A-A42R
|
| #1065 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
DA4A-A42R
|
| #1066 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
AJ4A-A42R
|
| #1067 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
BJ4A-A42R
|
| #1068 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
AN4A-A42R
|
| #1069 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
BN4A-A42R
|
| #1070 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
AT4A-A42R
|
| #1071 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
BT4A-A42R
|
| #1072 |
Bladesaw Babe Makes Enemies Come Out When She Throws Her Saw |
CT4A-A42R
|
| #1073 |
Large Amount of Lives |
AABA-DE68
|
| #1074 |
Unlimited Magic |
2G0T-BGGW
|
| #1075 |
Invincible |
FF13A8:8000
|
| #1076 |
Infinite Lives P1 |
FF13DE:0009
|
| #1077 |
Infinite Time |
FF0F02:0089
|
| #1078 |
Infinite Magic |
FF13E4:0007
|
| #1079 |
all enemies and bosses are hyper |
AADA-AABW
|
| #1080 |
Timer always 9:99 |
FF0F02:9999
|
| #1081 |
P1 Max Score |
FF13E0:9999+FF13E2:9999
|
| #1082 |
Max High Score |
FF0CCC:9999+FF0CCE:9999
|
| #1083 |
Stage Practice cheat is always active |
C46A-AA7A
|
| #1084 |
9 lives after continue |
BAFA-CAH8
|
| #1085 |
20 lives after continue |
DEFA-CAH8
|
| #1086 |
Start with 10 continues (level 1 difficulty only) |
BJBA-BE90
|
| #1087 |
Freeze Time Continue |
FF0CEC:0020
|
| #1088 |
Freeze Time Continue |
AMLA-AA6Y
|
| #1092 |
Dog grows faster after being hurt |
TBTT-AEAC
|
| #1093 |
Dog grows much faster after being hurt |
ABTT-ACAC
|
| #1094 |
Dog grows instantly after being hurt |
ABTT-AA2G
|
| #1095 |
Walk thru blocks and walls |
R04A-A6XC
|
| #1096 |
Always get the Peaceful Bonus |
FF0CB9:0000
|
| #1109 |
Jump higher |
NBPA-BV5W
|
| #1110 |
Pause the game to get 1 magic |
6X9A-BGHL
|
| #1111 |
Pause the game to get 9 magic |
6X9A-BGHL+BH9A-AAHG
|
| #1112 |
Invincibility |
ADWT-AA2T+RHVA-A6YT+RHWT-A6YA+RHWT-A6ZA+RHXA-A6VC+RHTT-A606
|
| #1113 |
Dog can’t get hurt |
AKTA-AA3W
|
| #1114 |
Dog meter instantly charges |
AB5T-AA7L
|
Comment utiliser les Cheats Megadrive:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
