Rolling Thunder 2 (USA)
Cheats Codes Rolling Thunder 2
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Rolling Thunder 2 (USA) sur Megadrive.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
Start with 1 hit point (player 1) |
ABMA-AAHN
|
| #1 |
Start with 3 hit points (player 1) |
AKMA-AAHN
|
| #2 |
Start with 5 hit points (player 1) |
AVMA-AAHN
|
| #3 |
Start with 7 hit points (player 1) |
A3MA-AAHN
|
| #4 |
Start with 9 hit points (player 1) |
BBMA-AAHN
|
| #5 |
Start with 15 hit points (player 1) |
B3MA-AAHN
|
| #6 |
Start with 1 hit point (player 2) |
ABMT-AAAR
|
| #7 |
Start with 3 hit points (player 2) |
AKMT-AAAR
|
| #8 |
Start with 5 hit points (player 2) |
AVMT-AAAR
|
| #9 |
Start with 7 hit points (player 2) |
A3MT-AAAR
|
| #10 |
Start with 9 hit points (player 2) |
BBMT-AAAR
|
| #11 |
Start with 15 hit points (player 2) |
B3MT-AAAR
|
| #12 |
Almost invincible (both players) |
FDJA-AEZ6
|
| #13 |
Make flame thrower special weapon in round 5, instead of shot cluster |
AXST-ANAE
|
| #14 |
Make shot cluster special weapon in all rounds instead of only in round 5 |
SXSA-B4SY+A5SA-ANH0
|
| #15 |
Timer runs at 1/10 normal speed |
PZTT-AADT
|
| #16 |
Timer runs at 1/8 normal speed |
VBTT-AADT
|
| #17 |
Timer runs at 1/4 normal speed |
CFTT-ACDT
|
| #18 |
Timer runs at 1/3 normal speed |
PVTT-ACDT
|
| #19 |
Timer runs at 1/2 normal speed |
EKTT-AEDT
|
| #20 |
Timer runs at 2x normal speed |
VBTT-ATDT
|
| #21 |
Timer runs at 3x normal speed |
3VTT-A2DT
|
| #22 |
Timer runs at 4x normal speed |
CBTT-BCDT
|
| #23 |
Timer runs at 8x normal speed |
EBTT-AEMT
|
| #24 |
Timer runs at 10x normal speed |
ZBTT-AYMT
|
| #25 |
Infinite time |
BFTT-AF56
|
| #26 |
Start with 1 life instead of 3 (player 1) |
ABCA-AAF8
|
| #27 |
Start with 2 lives (player 1) |
AFCA-AAF8
|
| #28 |
Start with 5 lives (player 1) |
AVCA-AAF8
|
| #29 |
Start with 7 lives (player 1) |
A3CA-AAF8
|
| #30 |
Start with 9 lives (player 1) |
BBCA-AAF8
|
| #31 |
Start with 15 lives (player 1) |
B3CA-AAF8
|
| #32 |
Start with 50 lives (player 1) |
GFCA-AAF8
|
| #33 |
Start with 1 life (player 2) |
ABCA-BE7Y
|
| #34 |
Start with 2 lives (player 2) |
AFCA-BE7Y
|
| #35 |
Start with 5 lives (player 2) |
AVCA-BE7Y
|
| #36 |
Start with 7 lives (player 2) |
A3CA-BE7Y
|
| #37 |
Start with 9 lives (player 2) |
BBCA-BE7Y
|
| #38 |
Start with 15 lives (player 2) |
B3CA-BE7Y
|
| #39 |
Start with 50 lives (player 2) |
GFCA-BE7Y
|
| #40 |
Infinite Lives (Both players) |
AMWT-AA5N
|
| #41 |
Infinite pistol and machine gun shots (both players) |
ADYT-BE9N
|
| #42 |
Start with 10 pistol shots (player 1) |
CBLA-AAFJ
|
| #43 |
Start with 20 pistol shots (player 1) |
EBLA-AAFJ
|
| #44 |
Start with 30 pistol shots (player 1) |
GBLA-AAFJ
|
| #45 |
Start with 60 pistol shots (player 1) |
NBLA-AAFJ
|
| #46 |
Start with 80 pistol shots (player 1) |
TBLA-AAFJ
|
| #47 |
Start with 100 pistol shots (player 1) |
ABLA-ACFJ
|
| #48 |
Start with 999 pistol shots (player 1) |
XFLA-AWFJ
|
| #49 |
Start with 10 pistol shots (player 2) |
CBLA-AAFT
|
| #50 |
Start with 20 pistol shots (player 2) |
EBLA-AAFT
|
| #51 |
Start with 30 pistol shots (player 2) |
GBLA-AAFT
|
| #52 |
Start with 60 pistol shots (player 2) |
NBLA-AAFT
|
| #53 |
Start with 80 pistol shots (player 2) |
TBLA-AAFT
|
| #54 |
Start with 100 pistol shots (player 2) |
ABLA-ACFT
|
| #55 |
Start with 999 pistol shots (player 2) |
XFLA-AWFT
|
| #56 |
Start with 10 machine gun shots (player 1) |
CBLA-AAFL
|
| #57 |
Start with 20 machine gun shots (player 1) |
EBLA-AAFL
|
| #58 |
Start with 30 machine gun shots (player 1) |
GBLA-AAFL
|
| #59 |
Start with 40 machine gun shots (player 1) |
JBLA-AAFL
|
| #60 |
Start with 60 machine gun shots (player 1) |
NBLA-AAFL
|
| #61 |
Start with 80 machine gun shots (player 1) |
TBLA-AAFL
|
| #62 |
Start with 100 machine gun shots (player 1) |
ABLA-ACFL
|
| #63 |
Start with 999 machine gun shots (player 1) |
XFLA-AWFL
|
| #64 |
Start with 10 machine gun shots (player 2) |
CBLA-AAFW
|
| #65 |
Start with 20 machine gun shots (player 2) |
EBLA-AAFW
|
| #66 |
Start with 30 machine gun shots (player 2) |
GBLA-AAFW
|
| #67 |
Start with 40 machine gun shots (player 2) |
JBLA-AAFW
|
| #68 |
Start with 60 machine gun shots (player 2) |
NBLA-AAFW
|
| #69 |
Start with 80 machine gun shots (player 2) |
TBLA-AAFW
|
| #70 |
Start with 100 machine gun shots (player 2) |
ABLA-ACFW
|
| #71 |
Start with 999 machine gun shots instead of 0 (player 2) |
XFLA-AWFW
|
| #72 |
Infinite flame thrower and shot cluster shots (both players) |
ADZA-BE70
|
| #73 |
Start with 10 flame thrower shots (player 1) |
CBLA-AAF2
|
| #74 |
Start with 20 flame thrower shots (player 1) |
EBLA-AAF2
|
| #75 |
Start with 30 flame thrower shots (player 1) |
GBLA-AAF2
|
| #76 |
Start with 40 flame thrower shots (player 1) |
JBLA-AAF2
|
| #77 |
Start with 60 flame thrower shots (player 1) |
NBLA-AAF2
|
| #78 |
Start with 80 flame thrower shots (player 1) |
TBLA-AAF2
|
| #79 |
Start with 100 flame thrower shots (player 1) |
ABLA-ACF2
|
| #80 |
Start with 999 flame thrower shots (player 1) |
XFLA-AWF2
|
| #81 |
Start with 10 flame thrower shots (player 2) |
CBLA-AAF8
|
| #82 |
Start with 20 flame thrower shots (player 2) |
EBLA-AAF8
|
| #83 |
Start with 30 flame thrower shots (player 2) |
GBLA-AAF8
|
| #84 |
Start with 40 flame thrower shots (player 2) |
JBLA-AAF8
|
| #85 |
Start with 60 flame thrower shots (player 2) |
NBLA-AAF8
|
| #86 |
Start with 80 flame thrower shots (player 2) |
TBLA-AAF8
|
| #87 |
Start with 100 flame thrower shots (player 2) |
ABLA-ACF8
|
| #88 |
Start with 999 flame thrower shots (player 2) |
XFLA-AWF8
|
| #89 |
Start at round 2 |
SA7T-BEZA
|
| #90 |
Start at round 3 |
SA7T-BJZA
|
| #91 |
Start at round 4 |
SA7T-BNZA
|
| #92 |
Start at round 5 |
SA7T-BTZA
|
| #93 |
Start at round 6 |
SA7T-BYZA
|
| #94 |
Start at round 7 |
SA7T-B2ZA
|
| #95 |
Start at round 8 |
SA7T-B6ZA
|
| #96 |
Start at round 9 |
SA7T-BAZA
|
| #97 |
Infinite Energy |
AMJA-AA7C
|
| #98 |
Infinite Time |
AKTT-AA6E
|
| #99 |
Infinite Ammo |
RHYT-A610
|
| #100 |
Grenades can’t be thrown by enemies |
SDGA-APCR
|
| #101 |
Only able to only shoot 1 bullet / flame at a time |
RDCA-AFHE
|
| #102 |
Can’t stay in a room for very long without exiting |
RDRT-AGEL
|
| #103 |
Start floating upwards when you duck or jump |
FDRA-ACNT
|
| #104 |
No enemies ; stage scenery is set up differently (not visibly) |
CBRA-AYKA
|
| #105 |
Bullets that hit stay & still kill enemies |
SHDA-ALAG
|
| #106 |
Hit Anywhere |
BXCT-AA48+RHEA-A6XG+RHEA-A6YC
|
| #107 |
Infinite Lives |
FFF20D:0002
|
| #108 |
Infinite Bullets |
FFF203:0040
|
| #109 |
Infinite Machine Gun |
FFF205:0029
|
| #110 |
Infinite Time |
FFF135:0074
|
| #111 |
Invincibility |
FFCD33:0001
|
| #112 |
Infinite Health (4 Blocks) |
FFCD32:0003
|
| #113 |
Walk off any ledge without falling (Walk on air) |
AMMT-AA2A
|
| #114 |
Walk off any ledge without falling (Walk on air) |
AMMT-AA2A+AMMT-AA3E
|
| #115 |
Walk thru obstacles (crates, etc) |
R13A-A6YE
|
| #116 |
Shoot thru obstacles (crates, etc) |
1MCT-AA6A
|
| #117 |
Jump higher |
ADPA-AEVY
|
| #118 |
Jump much higher |
ADPA-BAKY
|
| #119 |
Invincible (Disable Hit Detection) |
MDJT-AA82
|
| #120 |
Always Flashing |
FFCD3E:0000
|
| #121 |
Invincibility (Disable Hit Detection) |
R1JT-A61R+R1JA-A6XE+R1FT-A6ZC+R1JT-A6TG+R1HA-A6ZG+RYTA-C6Z4
|
| #122 |
Infinite Energy Extra |
AMFT-AA80+AMJT-AA4R+AJTA-CA9C
|
| #123 |
Infinite Primary Weapon And Secondary |
RHYT-A61N+RHZA-A60A
|
Comment utiliser les Cheats Megadrive:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
