Boxing Legends of the Ring (USA)
Cheats Codes Boxing Legends of the Ring
Voici tous les cheat codes disponibles dans notre base de donnée pour le jeu Boxing Legends of the Ring (USA) sur Megadrive.
Vous pouvez soit copier/coller les lignes qui vous interesse soit télécharger directement l'intégralité des cheats et les importer ensuite facilement dans vos émulateurs.
Cette de liste de codes est au format cht et est compatible avec les émulateurs suivants:
| ID | Description du Cheat | Code d'activation |
|---|---|---|
| #0 |
MASTER CODE—MUST BE ENTERED |
REBT-A6TN
|
| #1 |
Infinite time per round—must get a knockout |
AVGA-AA2W
|
| #2 |
Each round is 1 minute (only in Career Mode only) |
AF1A-AAG8
|
| #3 |
Each round is 2 minutes (only in Career Mode only) |
AK1A-AAG8
|
| #4 |
Each round is 4 minutes (only in Career Mode only) |
AV1A-AAG8
|
| #5 |
Each round is 5 minutes (only in Career Mode only) |
AZ1A-AAG8
|
| #6 |
Each round is 7 minutes (only in Career Mode only) |
A71A-AAG8
|
| #7 |
Each round is 9 minutes (only in Career Mode only) |
BF1A-AAG8
|
| #8 |
Player 1 starts with 0 superpunches |
ABVT-AABY
|
| #9 |
Player 1 starts with 2 superpunches |
AKVT-AABY
|
| #10 |
Player 1 starts with 3 superpunches |
APVT-AABY
|
| #11 |
Player 1 gets infinite superpunches |
ATVA-AA90
|
| #12 |
Each knockdown worth 2 superpunches to Player 1 |
SEVA-BJZT
|
| #13 |
Each knockdown worth 3 superpunches to Player 1 |
SEVA-BNZT
|
| #14 |
Player 2 starts with 0 superpunches |
ABVT-AACA
|
| #15 |
Player 2 starts with 2 superpunches |
AKVT-AACA
|
| #16 |
Player 2 starts with 3 superpunches |
APVT-AACA
|
| #17 |
Player 2 gets infinite superpunches |
ATVA-AA9C
|
| #18 |
Each knockdown worth 2 superpunches to Player 2 |
SEVA-BJY4
|
| #19 |
Each knockdown worth 3 superpunches to Player 2 |
SEVA-BNY4
|
| #20 |
Infinite stamina for Player 1 |
AXLA-AA9R
|
| #21 |
Player 1 regains stamina faster than normal |
SFGA-BGY6
|
| #22 |
Infinite stamina for Player 2 |
AXGT-AA6Y
|
| #23 |
Player 2 regains stamina faster than normal |
SFGA-BGWL
|
| #24 |
Punch power starts at maximum |
LALT-DA7W
|
| #25 |
Punch power starts at half of maximum |
FALT-DA7W
|
| #26 |
Punch power starts at zero |
AALT-DA7W
|
| #27 |
Stamina starts at maximum |
NALT-CAHE
|
| #28 |
Stamina starts at half of maximum |
GALT-CAHE
|
| #29 |
Stamina starts at zero |
AALT-CAHE
|
| #30 |
Chin starts at maximum |
LAMA-DA2Y
|
| #31 |
Chin starts at half of maximum |
FAMA-DA2Y
|
| #32 |
Chin starts at zero |
AAMA-DA2Y
|
| #33 |
Infinite strength beads |
RE3T-C6TW
|
| #34 |
Punch Power is Beyond Maxed Out When Creating A New Boxer |
SALT-DA7N
|
| #35 |
Number of Exhibition Rounds in Options Modifier |
FFB5B7:0012
|
| #36 |
Round Length Modifier |
FFBD41:0000
|
| #37 |
Difficulty Modifier (In options) |
FFAA79:0001
|
| #38 |
Punch Power is at maximum |
LALT-DA7W
|
| #39 |
Stamina is at Maximum |
NALT-CAHE
|
| #40 |
Chin is at maximum |
LAMA-DA2Y
|
| #41 |
Infinite punch attribute beads |
RE3T-C6TW
|
| #42 |
Alternate Infinite punch attribute beads |
RE4V-G6WN
|
| #43 |
Makes it possible to have no punch attributes assigned |
RE4T-C6TL
|
| #44 |
mirror match |
AB1A-AAXG
|
| #45 |
mirror match |
APSA-AAPC
|
| #46 |
player 1 color is changed |
APSA-AARC
|
| #47 |
CPU doesn’t fight back |
APSA-AAWT
|
| #48 |
CPU doesn’t come out to fight |
ABMA-AA8C
|
| #49 |
CPU is invisible |
ABTA-AA00
|
| #50 |
player 1 is blue |
1VSA-AASE
|
| #51 |
Left Jab attribute modifier |
FFC1A3:0028
|
| #52 |
Left Hook Body Attribute Modifier |
FFC1A5:0028
|
| #53 |
Left Hook Head attribute modifier |
FFC1A7:0028
|
| #54 |
Left Uppercut Attribute Modifier |
FFC1A9:0028
|
| #55 |
Right Cross Body attribute modifier |
FFC1AB:0028
|
| #56 |
Right Cross Head attribute modifier |
FFC1AD:0028
|
| #57 |
Right Uppercut attribute modifier |
FFC1AF:0028
|
| #58 |
Attribute Style Modifier |
FFBB87:0000
|
| #59 |
Number of Players Modifier |
FFB5B1:0001
|
| #60 |
Player 1 always plays as ?? Modifier |
FFBB5A:000A
|
| #61 |
Player 1 always plays as ?? Modifier (Alternate) |
FFBD8F:0000
|
| #62 |
Special Punch Modifier |
FFC229:00BE
|
| #63 |
Max Stamina |
FFC0CA:0230
|
| #64 |
Max Power |
FFC112:0050
|
| #65 |
Max Chin |
FFC0EE:0050
|
| #66 |
Attribute Bar doesnt Drain from Stamina |
REPT-C60L
|
| #67 |
Attribute Bar doesnt Drain from Power |
RERT-C6WT
|
| #68 |
Play Career Mode as a Legend Modifier |
FFC067:000B+01350A:7050
|
| #69 |
Rankings Modifier - #1 |
FFC05E:0000
|
| #70 |
Rankings Modifier - #2 |
FFC05F:0000
|
| #71 |
Rankings Modifier - #3 |
FFC060:0000
|
| #72 |
Rankings Modifier - #4 |
FFC061:0000
|
| #73 |
Rankings Modifier - #5 |
FFC062:0000
|
| #74 |
Rankings Modifier - #6 |
FFC063:0000
|
| #75 |
Rankings Modifier - #7 |
FFC064:0000
|
| #76 |
Rankings Modifier - #8 |
FFC065:0000
|
| #77 |
Rankings Modifier - #9 |
FFC066:0000
|
| #78 |
Far Boxer Modifier |
FFBD91:0001
|
| #79 |
Play as ranked competitor modifier |
FFC293:000A
|
| #80 |
Referee moonwalks |
AVPA-AAYG
|
| #81 |
Alternate Infinite Punch Attribute Beads |
RE4T-C6WN
|
| #82 |
Once a Punch Attribute Bead is Used, it Can’t be Used for Another Punch |
RE4T-C6TL
|
| #83 |
Player 1 wins by KO Instantly |
FFBC15:000A
|
| #84 |
Player 2 wins by KO Instantly |
FFBC13:000A
|
| #85 |
P1 Infinite Health |
FFBD50:0898
|
| #86 |
P1 No Health |
FFBD50:0000
|
| #87 |
P1 Infinite Stamina |
FFB42B:00FF
|
| #88 |
P1 No Stamina |
FFB42B:0000
|
| #89 |
P1 Infinite Super Punches |
FFB429:0003
|
| #90 |
P1 No Super Punches |
FFB429:0000
|
| #91 |
P2 Infinite Health |
FFBD6E:0898
|
| #92 |
P2 No Health |
FFBD6E:0000
|
| #93 |
P2 Infinite Stamina |
FFBDAD:00FF
|
| #94 |
P2 No Stamina |
FFBDAD:0000
|
| #95 |
P2 Infinite Super Punches |
FFB427:0003
|
| #96 |
P2 No Super Punches |
FFB427:0000
|
| #97 |
Infinite Round Time |
FFCBBD:0002+FFCBBE:003B
|
| #98 |
Freeze Round Timer |
FFCBBC:001B
|
| #99 |
P1 Infinite Health |
AXLT-AA9E
|
| #100 |
P2 Infinite Health |
AXMA-AA50
|
Comment utiliser les Cheats Megadrive:
-
On vous explique dans ce tutoriel comment importer un fichier de codes CHT et comment saisir un code manuellement dans l’émulateur RetroArch
